anv/cmd_buffer: Move dirty bits into anv_cmd_*_state

Tested-by: Józef Kucia <joseph.kucia@gmail.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "18.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Jason Ekstrand 2017-12-15 16:38:10 -08:00
parent 97f96610c8
commit e85aaec148
7 changed files with 62 additions and 60 deletions

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@ -345,7 +345,7 @@ void anv_CmdBindPipeline(
switch (pipelineBindPoint) { switch (pipelineBindPoint) {
case VK_PIPELINE_BIND_POINT_COMPUTE: case VK_PIPELINE_BIND_POINT_COMPUTE:
cmd_buffer->state.compute.base.pipeline = pipeline; cmd_buffer->state.compute.base.pipeline = pipeline;
cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE; cmd_buffer->state.compute.pipeline_dirty = true;
cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT; cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT; cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
break; break;
@ -353,12 +353,12 @@ void anv_CmdBindPipeline(
case VK_PIPELINE_BIND_POINT_GRAPHICS: case VK_PIPELINE_BIND_POINT_GRAPHICS:
cmd_buffer->state.gfx.base.pipeline = pipeline; cmd_buffer->state.gfx.base.pipeline = pipeline;
cmd_buffer->state.vb_dirty |= pipeline->vb_used; cmd_buffer->state.vb_dirty |= pipeline->vb_used;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_PIPELINE;
cmd_buffer->state.push_constants_dirty |= pipeline->active_stages; cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
cmd_buffer->state.descriptors_dirty |= pipeline->active_stages; cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
/* Apply the dynamic state from the pipeline */ /* Apply the dynamic state from the pipeline */
cmd_buffer->state.dirty |= pipeline->dynamic_state_mask; cmd_buffer->state.gfx.dirty |= pipeline->dynamic_state_mask;
anv_dynamic_state_copy(&cmd_buffer->state.dynamic, anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
&pipeline->dynamic_state, &pipeline->dynamic_state,
pipeline->dynamic_state_mask); pipeline->dynamic_state_mask);
@ -385,7 +385,7 @@ void anv_CmdSetViewport(
memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport, memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
pViewports, viewportCount * sizeof(*pViewports)); pViewports, viewportCount * sizeof(*pViewports));
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
} }
void anv_CmdSetScissor( void anv_CmdSetScissor(
@ -403,7 +403,7 @@ void anv_CmdSetScissor(
memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor, memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
pScissors, scissorCount * sizeof(*pScissors)); pScissors, scissorCount * sizeof(*pScissors));
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
} }
void anv_CmdSetLineWidth( void anv_CmdSetLineWidth(
@ -413,7 +413,7 @@ void anv_CmdSetLineWidth(
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
cmd_buffer->state.dynamic.line_width = lineWidth; cmd_buffer->state.dynamic.line_width = lineWidth;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
} }
void anv_CmdSetDepthBias( void anv_CmdSetDepthBias(
@ -428,7 +428,7 @@ void anv_CmdSetDepthBias(
cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp; cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor; cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
} }
void anv_CmdSetBlendConstants( void anv_CmdSetBlendConstants(
@ -440,7 +440,7 @@ void anv_CmdSetBlendConstants(
memcpy(cmd_buffer->state.dynamic.blend_constants, memcpy(cmd_buffer->state.dynamic.blend_constants,
blendConstants, sizeof(float) * 4); blendConstants, sizeof(float) * 4);
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
} }
void anv_CmdSetDepthBounds( void anv_CmdSetDepthBounds(
@ -453,7 +453,7 @@ void anv_CmdSetDepthBounds(
cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds; cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds; cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
} }
void anv_CmdSetStencilCompareMask( void anv_CmdSetStencilCompareMask(
@ -468,7 +468,7 @@ void anv_CmdSetStencilCompareMask(
if (faceMask & VK_STENCIL_FACE_BACK_BIT) if (faceMask & VK_STENCIL_FACE_BACK_BIT)
cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask; cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
} }
void anv_CmdSetStencilWriteMask( void anv_CmdSetStencilWriteMask(
@ -483,7 +483,7 @@ void anv_CmdSetStencilWriteMask(
if (faceMask & VK_STENCIL_FACE_BACK_BIT) if (faceMask & VK_STENCIL_FACE_BACK_BIT)
cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask; cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
} }
void anv_CmdSetStencilReference( void anv_CmdSetStencilReference(
@ -498,7 +498,7 @@ void anv_CmdSetStencilReference(
if (faceMask & VK_STENCIL_FACE_BACK_BIT) if (faceMask & VK_STENCIL_FACE_BACK_BIT)
cmd_buffer->state.dynamic.stencil_reference.back = reference; cmd_buffer->state.dynamic.stencil_reference.back = reference;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
} }
static void static void

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@ -1691,6 +1691,8 @@ struct anv_cmd_pipeline_state {
*/ */
struct anv_cmd_graphics_state { struct anv_cmd_graphics_state {
struct anv_cmd_pipeline_state base; struct anv_cmd_pipeline_state base;
anv_cmd_dirty_mask_t dirty;
}; };
/** State tracking for compute pipeline /** State tracking for compute pipeline
@ -1702,6 +1704,8 @@ struct anv_cmd_graphics_state {
*/ */
struct anv_cmd_compute_state { struct anv_cmd_compute_state {
struct anv_cmd_pipeline_state base; struct anv_cmd_pipeline_state base;
bool pipeline_dirty;
}; };
/** State required while building cmd buffer */ /** State required while building cmd buffer */
@ -1714,8 +1718,6 @@ struct anv_cmd_state {
struct anv_cmd_compute_state compute; struct anv_cmd_compute_state compute;
uint32_t vb_dirty; uint32_t vb_dirty;
anv_cmd_dirty_mask_t dirty;
anv_cmd_dirty_mask_t compute_dirty;
enum anv_pipe_bits pending_pipe_bits; enum anv_pipe_bits pending_pipe_bits;
uint32_t num_workgroups_offset; uint32_t num_workgroups_offset;
struct anv_bo *num_workgroups_bo; struct anv_bo *num_workgroups_bo;

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@ -113,7 +113,7 @@ void genX(CmdBindIndexBuffer)(
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer); ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
if (GEN_IS_HASWELL) if (GEN_IS_HASWELL)
cmd_buffer->state.restart_index = restart_index_for_type[indexType]; cmd_buffer->state.restart_index = restart_index_for_type[indexType];
cmd_buffer->state.gen7.index_buffer = buffer; cmd_buffer->state.gen7.index_buffer = buffer;
@ -156,10 +156,10 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
{ {
struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline; struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_RENDER_TARGETS | ANV_CMD_DIRTY_RENDER_TARGETS |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH | ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) { ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
uint32_t sf_dw[GENX(3DSTATE_SF_length)]; uint32_t sf_dw[GENX(3DSTATE_SF_length)];
struct GENX(3DSTATE_SF) sf = { struct GENX(3DSTATE_SF) sf = {
GENX(3DSTATE_SF_header), GENX(3DSTATE_SF_header),
@ -174,8 +174,8 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf); anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
} }
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) { ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic; struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
struct anv_state cc_state = struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
@ -197,10 +197,10 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
} }
} }
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_RENDER_TARGETS | ANV_CMD_DIRTY_RENDER_TARGETS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK | ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) { ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)]; uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)];
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic; struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
@ -229,8 +229,8 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
} }
if (cmd_buffer->state.gen7.index_buffer && if (cmd_buffer->state.gen7.index_buffer &&
cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_INDEX_BUFFER)) { ANV_CMD_DIRTY_INDEX_BUFFER)) {
struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer; struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer;
uint32_t offset = cmd_buffer->state.gen7.index_offset; uint32_t offset = cmd_buffer->state.gen7.index_offset;
@ -255,7 +255,7 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
} }
} }
cmd_buffer->state.dirty = 0; cmd_buffer->state.gfx.dirty = 0;
} }
void void

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@ -383,8 +383,8 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
{ {
struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline; struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) { ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
uint32_t sf_dw[GENX(3DSTATE_SF_length)]; uint32_t sf_dw[GENX(3DSTATE_SF_length)];
struct GENX(3DSTATE_SF) sf = { struct GENX(3DSTATE_SF) sf = {
GENX(3DSTATE_SF_header), GENX(3DSTATE_SF_header),
@ -402,8 +402,8 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen8.sf); anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen8.sf);
} }
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
uint32_t raster_dw[GENX(3DSTATE_RASTER_length)]; uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
struct GENX(3DSTATE_RASTER) raster = { struct GENX(3DSTATE_RASTER) raster = {
GENX(3DSTATE_RASTER_header), GENX(3DSTATE_RASTER_header),
@ -422,8 +422,8 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
* using a big old #if switch here. * using a big old #if switch here.
*/ */
#if GEN_GEN == 8 #if GEN_GEN == 8
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) { ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic; struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
struct anv_state cc_state = struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
@ -447,10 +447,10 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
} }
} }
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_RENDER_TARGETS | ANV_CMD_DIRTY_RENDER_TARGETS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK | ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) { ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)]; uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic; struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
@ -477,7 +477,7 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
want_depth_pma_fix(cmd_buffer)); want_depth_pma_fix(cmd_buffer));
} }
#else #else
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) { if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
struct anv_state cc_state = struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
GENX(COLOR_CALC_STATE_length) * 4, GENX(COLOR_CALC_STATE_length) * 4,
@ -498,11 +498,11 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
} }
} }
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_RENDER_TARGETS | ANV_CMD_DIRTY_RENDER_TARGETS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK | ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK | ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) { ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
uint32_t dwords[GENX(3DSTATE_WM_DEPTH_STENCIL_length)]; uint32_t dwords[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic; struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
struct GENX(3DSTATE_WM_DEPTH_STENCIL) wm_depth_stencil = { struct GENX(3DSTATE_WM_DEPTH_STENCIL) wm_depth_stencil = {
@ -531,15 +531,15 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
} }
#endif #endif
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_INDEX_BUFFER)) { ANV_CMD_DIRTY_INDEX_BUFFER)) {
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF), vf) { anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF), vf) {
vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart; vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart;
vf.CutIndex = cmd_buffer->state.restart_index; vf.CutIndex = cmd_buffer->state.restart_index;
} }
} }
cmd_buffer->state.dirty = 0; cmd_buffer->state.gfx.dirty = 0;
} }
void genX(CmdBindIndexBuffer)( void genX(CmdBindIndexBuffer)(
@ -571,7 +571,7 @@ void genX(CmdBindIndexBuffer)(
ib.BufferSize = buffer->size - offset; ib.BufferSize = buffer->size - offset;
} }
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
} }
/* Set of stage bits for which are pipelined, i.e. they get queued by the /* Set of stage bits for which are pipelined, i.e. they get queued by the

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@ -219,6 +219,6 @@ genX(blorp_exec)(struct blorp_batch *batch,
blorp_exec(batch, params); blorp_exec(batch, params);
cmd_buffer->state.vb_dirty = ~0; cmd_buffer->state.vb_dirty = ~0;
cmd_buffer->state.dirty = ~0; cmd_buffer->state.gfx.dirty = ~0;
cmd_buffer->state.push_constants_dirty = ~0; cmd_buffer->state.push_constants_dirty = ~0;
} }

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@ -1002,7 +1002,7 @@ genX(BeginCommandBuffer)(
} }
} }
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_RENDER_TARGETS; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_RENDER_TARGETS;
} }
return result; return result;
@ -2064,7 +2064,7 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
cmd_buffer->state.vb_dirty &= ~vb_emit; cmd_buffer->state.vb_dirty &= ~vb_emit;
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) { if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_PIPELINE) {
anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch); anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
/* The exact descriptor layout is pulled from the pipeline, so we need /* The exact descriptor layout is pulled from the pipeline, so we need
@ -2101,7 +2101,7 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
#endif #endif
/* Render targets live in the same binding table as fragment descriptors */ /* Render targets live in the same binding table as fragment descriptors */
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_RENDER_TARGETS) if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_RENDER_TARGETS)
cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT; cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
/* We emit the binding tables and sampler tables first, then emit push /* We emit the binding tables and sampler tables first, then emit push
@ -2127,16 +2127,16 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
if (dirty) if (dirty)
cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty); cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT) if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
gen8_cmd_buffer_emit_viewport(cmd_buffer); gen8_cmd_buffer_emit_viewport(cmd_buffer);
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_VIEWPORT | if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_VIEWPORT |
ANV_CMD_DIRTY_PIPELINE)) { ANV_CMD_DIRTY_PIPELINE)) {
gen8_cmd_buffer_emit_depth_viewport(cmd_buffer, gen8_cmd_buffer_emit_depth_viewport(cmd_buffer,
pipeline->depth_clamp_enable); pipeline->depth_clamp_enable);
} }
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR) if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
gen7_cmd_buffer_emit_scissor(cmd_buffer); gen7_cmd_buffer_emit_scissor(cmd_buffer);
genX(cmd_buffer_flush_dynamic_state)(cmd_buffer); genX(cmd_buffer_flush_dynamic_state)(cmd_buffer);
@ -2541,7 +2541,7 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
genX(flush_pipeline_select_gpgpu)(cmd_buffer); genX(flush_pipeline_select_gpgpu)(cmd_buffer);
if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE) { if (cmd_buffer->state.compute.pipeline_dirty) {
/* From the Sky Lake PRM Vol 2a, MEDIA_VFE_STATE: /* From the Sky Lake PRM Vol 2a, MEDIA_VFE_STATE:
* *
* "A stalling PIPE_CONTROL is required before MEDIA_VFE_STATE unless * "A stalling PIPE_CONTROL is required before MEDIA_VFE_STATE unless
@ -2557,7 +2557,7 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
} }
if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) || if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
(cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) { cmd_buffer->state.compute.pipeline_dirty) {
/* FIXME: figure out descriptors for gen7 */ /* FIXME: figure out descriptors for gen7 */
result = flush_compute_descriptor_set(cmd_buffer); result = flush_compute_descriptor_set(cmd_buffer);
if (result != VK_SUCCESS) if (result != VK_SUCCESS)
@ -2578,7 +2578,7 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
} }
} }
cmd_buffer->state.compute_dirty = 0; cmd_buffer->state.compute.pipeline_dirty = false;
genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer); genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
} }
@ -3140,7 +3140,7 @@ genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer *cmd_buffer,
{ {
cmd_buffer->state.subpass = subpass; cmd_buffer->state.subpass = subpass;
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_RENDER_TARGETS; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_RENDER_TARGETS;
/* Our implementation of VK_KHR_multiview uses instancing to draw the /* Our implementation of VK_KHR_multiview uses instancing to draw the
* different views. If the client asks for instancing, we need to use the * different views. If the client asks for instancing, we need to use the

View File

@ -272,5 +272,5 @@ genX(cmd_buffer_so_memcpy)(struct anv_cmd_buffer *cmd_buffer,
prim.BaseVertexLocation = 0; prim.BaseVertexLocation = 0;
} }
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE; cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_PIPELINE;
} }