i965: Delete the intel_regions.c code.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
parent
3278f96a52
commit
e7f65655cb
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@ -11,7 +11,6 @@ i965_FILES = \
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intel_extensions.c \
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intel_fbo.c \
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intel_mipmap_tree.c \
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intel_regions.c \
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intel_resolve_map.c \
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intel_screen.c \
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intel_pixel.c \
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@ -36,7 +36,6 @@
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#include "intel_blit.h"
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#include "intel_fbo.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "brw_context.h"
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#include "brw_blorp.h"
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@ -39,7 +39,6 @@
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#include "program/prog_print.h"
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#include "program/prog_statevars.h"
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#include "intel_batchbuffer.h"
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#include "intel_regions.h"
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#include "brw_context.h"
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#include "brw_defines.h"
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#include "brw_state.h"
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@ -51,7 +51,6 @@
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#include "intel_buffers.h"
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#include "intel_fbo.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_buffer_objects.h"
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#define FILE_DEBUG_FLAG DEBUG_PRIMS
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@ -34,7 +34,6 @@
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#include "intel_batchbuffer.h"
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#include "intel_fbo.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "brw_context.h"
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#include "brw_state.h"
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@ -34,7 +34,6 @@
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#include "main/mtypes.h"
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#include "main/teximage.h"
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#include "intel_regions.h"
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#include "intel_tex.h"
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#include "brw_context.h"
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@ -24,7 +24,6 @@
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#include "main/mtypes.h"
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#include "intel_batchbuffer.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_fbo.h"
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#include "brw_context.h"
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#include "brw_state.h"
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@ -23,7 +23,6 @@
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#include "intel_batchbuffer.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_fbo.h"
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#include "intel_resolve_map.h"
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#include "brw_context.h"
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@ -38,7 +38,6 @@
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#include "intel_buffers.h"
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#include "intel_fbo.h"
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#include "intel_reg.h"
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#include "intel_regions.h"
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#include "intel_batchbuffer.h"
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#include "intel_mipmap_tree.h"
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@ -46,7 +46,6 @@ static const struct dri_debug_control debug_control[] = {
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{ "bat", DEBUG_BATCH},
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{ "pix", DEBUG_PIXEL},
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{ "buf", DEBUG_BUFMGR},
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{ "reg", DEBUG_REGION},
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{ "fbo", DEBUG_FBO},
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{ "fs", DEBUG_WM },
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{ "gs", DEBUG_GS},
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@ -42,7 +42,6 @@ extern uint64_t INTEL_DEBUG;
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#define DEBUG_BATCH 0x80
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#define DEBUG_PIXEL 0x100
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#define DEBUG_BUFMGR 0x200
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#define DEBUG_REGION 0x400
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#define DEBUG_FBO 0x800
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#define DEBUG_GS 0x1000
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#define DEBUG_SYNC 0x2000
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@ -31,7 +31,6 @@
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#include "intel_batchbuffer.h"
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#include "intel_chipset.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_resolve_map.h"
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#include "intel_tex.h"
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#include "intel_blit.h"
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@ -48,7 +48,8 @@
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#include <assert.h>
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#include "intel_regions.h"
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#include "main/mtypes.h"
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#include "intel_bufmgr.h"
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#include "intel_resolve_map.h"
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#include <GL/internal/dri_interface.h>
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@ -56,6 +57,7 @@
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extern "C" {
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#endif
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struct brw_context;
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struct intel_renderbuffer;
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struct intel_resolve_map;
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@ -34,7 +34,6 @@
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#include "brw_context.h"
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#include "intel_pixel.h"
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#include "intel_regions.h"
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#define FILE_DEBUG_FLAG DEBUG_PIXEL
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@ -36,7 +36,6 @@
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#include "brw_context.h"
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#include "intel_buffers.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_pixel.h"
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#include "intel_fbo.h"
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#include "intel_blit.h"
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@ -44,7 +44,6 @@
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#include "intel_buffers.h"
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#include "intel_fbo.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_pixel.h"
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#include "intel_buffer_objects.h"
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@ -42,7 +42,6 @@
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#include "intel_buffers.h"
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#include "intel_fbo.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_pixel.h"
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#include "intel_buffer_objects.h"
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@ -1,198 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2006 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Provide additional functionality on top of bufmgr buffers:
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* - 2d semantics and blit operations
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* - refcounting of buffers for multiple images in a buffer.
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* - refcounting of buffer mappings.
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* - some logic for moving the buffers to the best memory pools for
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* given operations.
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*
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* Most of this is to make it easier to implement the fixed-layout
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* mipmap tree required by intel hardware in the face of GL's
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* programming interface where each image can be specifed in random
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* order and it isn't clear what layout the tree should have until the
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* last moment.
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*/
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#include <sys/ioctl.h>
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#include <errno.h>
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#include "main/hash.h"
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#include "brw_context.h"
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#include "intel_regions.h"
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#include "intel_blit.h"
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#include "intel_buffer_objects.h"
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#include "intel_bufmgr.h"
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#include "intel_batchbuffer.h"
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#define FILE_DEBUG_FLAG DEBUG_REGION
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/* This should be set to the maximum backtrace size desired.
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* Set it to 0 to disable backtrace debugging.
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*/
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#define DEBUG_BACKTRACE_SIZE 0
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#if DEBUG_BACKTRACE_SIZE == 0
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/* Use the standard debug output */
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#define _DBG(...) DBG(__VA_ARGS__)
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#else
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/* Use backtracing debug output */
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#define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
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/* Backtracing debug support */
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#include <execinfo.h>
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static void
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debug_backtrace(void)
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{
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void *trace[DEBUG_BACKTRACE_SIZE];
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char **strings = NULL;
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int traceSize;
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register int i;
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traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE);
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strings = backtrace_symbols(trace, traceSize);
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if (strings == NULL) {
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DBG("no backtrace:");
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return;
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}
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/* Spit out all the strings with a colon separator. Ignore
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* the first, since we don't really care about the call
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* to debug_backtrace() itself. Skip until the final "/" in
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* the trace to avoid really long lines.
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*/
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for (i = 1; i < traceSize; i++) {
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char *p = strings[i], *slash = strings[i];
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while (*p) {
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if (*p++ == '/') {
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slash = p;
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}
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}
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DBG("%s:", slash);
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}
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/* Free up the memory, and we're done */
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free(strings);
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}
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#endif
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static struct intel_region *
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intel_region_alloc_internal(struct intel_screen *screen,
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GLuint cpp,
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GLuint width, GLuint height, GLuint pitch,
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uint32_t tiling, drm_intel_bo *buffer)
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{
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struct intel_region *region;
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region = calloc(sizeof(*region), 1);
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if (region == NULL)
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return region;
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region->cpp = cpp;
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region->width = width;
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region->height = height;
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region->pitch = pitch;
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region->refcount = 1;
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region->bo = buffer;
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region->tiling = tiling;
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_DBG("%s <-- %p\n", __FUNCTION__, region);
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return region;
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}
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struct intel_region *
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intel_region_alloc(struct intel_screen *screen,
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uint32_t tiling,
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GLuint cpp, GLuint width, GLuint height,
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bool expect_accelerated_upload)
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{
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drm_intel_bo *buffer;
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unsigned long flags = 0;
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unsigned long aligned_pitch;
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struct intel_region *region;
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if (expect_accelerated_upload)
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flags |= BO_ALLOC_FOR_RENDER;
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buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "region",
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width, height, cpp,
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&tiling, &aligned_pitch, flags);
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if (buffer == NULL)
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return NULL;
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region = intel_region_alloc_internal(screen, cpp, width, height,
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aligned_pitch, tiling, buffer);
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if (region == NULL) {
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drm_intel_bo_unreference(buffer);
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return NULL;
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}
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return region;
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}
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void
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intel_region_reference(struct intel_region **dst, struct intel_region *src)
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{
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_DBG("%s: %p(%d) -> %p(%d)\n", __FUNCTION__,
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*dst, *dst ? (*dst)->refcount : 0, src, src ? src->refcount : 0);
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if (src != *dst) {
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if (*dst)
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intel_region_release(dst);
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if (src)
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src->refcount++;
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*dst = src;
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}
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}
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void
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intel_region_release(struct intel_region **region_handle)
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{
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struct intel_region *region = *region_handle;
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if (region == NULL) {
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_DBG("%s NULL\n", __FUNCTION__);
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return;
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}
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_DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
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ASSERT(region->refcount > 0);
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region->refcount--;
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if (region->refcount == 0) {
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drm_intel_bo_unreference(region->bo);
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free(region);
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}
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*region_handle = NULL;
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}
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@ -46,45 +46,6 @@
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extern "C" {
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#endif
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struct brw_context;
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struct intel_screen;
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struct intel_buffer_object;
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/**
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* A layer on top of the bufmgr buffers that adds a few useful things:
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*
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* - Refcounting for local buffer references.
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* - Refcounting for buffer maps
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* - Buffer dimensions - pitch and height.
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* - Blitter commands for copying 2D regions between buffers. (really???)
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*/
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struct intel_region
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{
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drm_intel_bo *bo; /**< buffer manager's buffer */
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GLuint refcount; /**< Reference count for region */
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GLuint cpp; /**< bytes per pixel */
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GLuint width; /**< in pixels */
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GLuint height; /**< in pixels */
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GLuint pitch; /**< in bytes */
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uint32_t tiling; /**< Which tiling mode the region is in */
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};
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/* Allocate a refcounted region. Pointers to regions should only be
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* copied by calling intel_reference_region().
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*/
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struct intel_region *intel_region_alloc(struct intel_screen *screen,
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uint32_t tiling,
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GLuint cpp, GLuint width,
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GLuint height,
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bool expect_accelerated_upload);
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void intel_region_reference(struct intel_region **dst,
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struct intel_region *src);
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void intel_region_release(struct intel_region **ib);
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/**
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* Used with images created with image_from_names
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* to help support planar images.
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@ -36,7 +36,6 @@
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#include "intel_screen.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_fbo.h"
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#include "intel_tex.h"
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#include "intel_blit.h"
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@ -21,6 +21,7 @@
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#include "intel_tex.h"
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#include "intel_blit.h"
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#include "intel_fbo.h"
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#include "intel_regions.h"
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#include "brw_context.h"
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@ -39,7 +39,6 @@
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#include "intel_batchbuffer.h"
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#include "intel_fbo.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "brw_context.h"
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