i965: Delete the intel_regions.c code.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Eric Anholt 2014-04-25 13:50:10 -07:00
parent 3278f96a52
commit e7f65655cb
22 changed files with 4 additions and 256 deletions

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@ -11,7 +11,6 @@ i965_FILES = \
intel_extensions.c \
intel_fbo.c \
intel_mipmap_tree.c \
intel_regions.c \
intel_resolve_map.c \
intel_screen.c \
intel_pixel.c \

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@ -36,7 +36,6 @@
#include "intel_blit.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "brw_context.h"
#include "brw_blorp.h"

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@ -39,7 +39,6 @@
#include "program/prog_print.h"
#include "program/prog_statevars.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_state.h"

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@ -51,7 +51,6 @@
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_buffer_objects.h"
#define FILE_DEBUG_FLAG DEBUG_PRIMS

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@ -34,7 +34,6 @@
#include "intel_batchbuffer.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "brw_context.h"
#include "brw_state.h"

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@ -34,7 +34,6 @@
#include "main/mtypes.h"
#include "main/teximage.h"
#include "intel_regions.h"
#include "intel_tex.h"
#include "brw_context.h"

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@ -24,7 +24,6 @@
#include "main/mtypes.h"
#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_fbo.h"
#include "brw_context.h"
#include "brw_state.h"

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@ -23,7 +23,6 @@
#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_fbo.h"
#include "intel_resolve_map.h"
#include "brw_context.h"

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@ -38,7 +38,6 @@
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"

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@ -46,7 +46,6 @@ static const struct dri_debug_control debug_control[] = {
{ "bat", DEBUG_BATCH},
{ "pix", DEBUG_PIXEL},
{ "buf", DEBUG_BUFMGR},
{ "reg", DEBUG_REGION},
{ "fbo", DEBUG_FBO},
{ "fs", DEBUG_WM },
{ "gs", DEBUG_GS},

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@ -42,7 +42,6 @@ extern uint64_t INTEL_DEBUG;
#define DEBUG_BATCH 0x80
#define DEBUG_PIXEL 0x100
#define DEBUG_BUFMGR 0x200
#define DEBUG_REGION 0x400
#define DEBUG_FBO 0x800
#define DEBUG_GS 0x1000
#define DEBUG_SYNC 0x2000

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@ -31,7 +31,6 @@
#include "intel_batchbuffer.h"
#include "intel_chipset.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_resolve_map.h"
#include "intel_tex.h"
#include "intel_blit.h"

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@ -48,7 +48,8 @@
#include <assert.h>
#include "intel_regions.h"
#include "main/mtypes.h"
#include "intel_bufmgr.h"
#include "intel_resolve_map.h"
#include <GL/internal/dri_interface.h>
@ -56,6 +57,7 @@
extern "C" {
#endif
struct brw_context;
struct intel_renderbuffer;
struct intel_resolve_map;

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@ -34,7 +34,6 @@
#include "brw_context.h"
#include "intel_pixel.h"
#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL

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@ -36,7 +36,6 @@
#include "brw_context.h"
#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_fbo.h"
#include "intel_blit.h"

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@ -44,7 +44,6 @@
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_buffer_objects.h"

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@ -42,7 +42,6 @@
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_buffer_objects.h"

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@ -1,198 +0,0 @@
/**************************************************************************
*
* Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Provide additional functionality on top of bufmgr buffers:
* - 2d semantics and blit operations
* - refcounting of buffers for multiple images in a buffer.
* - refcounting of buffer mappings.
* - some logic for moving the buffers to the best memory pools for
* given operations.
*
* Most of this is to make it easier to implement the fixed-layout
* mipmap tree required by intel hardware in the face of GL's
* programming interface where each image can be specifed in random
* order and it isn't clear what layout the tree should have until the
* last moment.
*/
#include <sys/ioctl.h>
#include <errno.h>
#include "main/hash.h"
#include "brw_context.h"
#include "intel_regions.h"
#include "intel_blit.h"
#include "intel_buffer_objects.h"
#include "intel_bufmgr.h"
#include "intel_batchbuffer.h"
#define FILE_DEBUG_FLAG DEBUG_REGION
/* This should be set to the maximum backtrace size desired.
* Set it to 0 to disable backtrace debugging.
*/
#define DEBUG_BACKTRACE_SIZE 0
#if DEBUG_BACKTRACE_SIZE == 0
/* Use the standard debug output */
#define _DBG(...) DBG(__VA_ARGS__)
#else
/* Use backtracing debug output */
#define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
/* Backtracing debug support */
#include <execinfo.h>
static void
debug_backtrace(void)
{
void *trace[DEBUG_BACKTRACE_SIZE];
char **strings = NULL;
int traceSize;
register int i;
traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE);
strings = backtrace_symbols(trace, traceSize);
if (strings == NULL) {
DBG("no backtrace:");
return;
}
/* Spit out all the strings with a colon separator. Ignore
* the first, since we don't really care about the call
* to debug_backtrace() itself. Skip until the final "/" in
* the trace to avoid really long lines.
*/
for (i = 1; i < traceSize; i++) {
char *p = strings[i], *slash = strings[i];
while (*p) {
if (*p++ == '/') {
slash = p;
}
}
DBG("%s:", slash);
}
/* Free up the memory, and we're done */
free(strings);
}
#endif
static struct intel_region *
intel_region_alloc_internal(struct intel_screen *screen,
GLuint cpp,
GLuint width, GLuint height, GLuint pitch,
uint32_t tiling, drm_intel_bo *buffer)
{
struct intel_region *region;
region = calloc(sizeof(*region), 1);
if (region == NULL)
return region;
region->cpp = cpp;
region->width = width;
region->height = height;
region->pitch = pitch;
region->refcount = 1;
region->bo = buffer;
region->tiling = tiling;
_DBG("%s <-- %p\n", __FUNCTION__, region);
return region;
}
struct intel_region *
intel_region_alloc(struct intel_screen *screen,
uint32_t tiling,
GLuint cpp, GLuint width, GLuint height,
bool expect_accelerated_upload)
{
drm_intel_bo *buffer;
unsigned long flags = 0;
unsigned long aligned_pitch;
struct intel_region *region;
if (expect_accelerated_upload)
flags |= BO_ALLOC_FOR_RENDER;
buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "region",
width, height, cpp,
&tiling, &aligned_pitch, flags);
if (buffer == NULL)
return NULL;
region = intel_region_alloc_internal(screen, cpp, width, height,
aligned_pitch, tiling, buffer);
if (region == NULL) {
drm_intel_bo_unreference(buffer);
return NULL;
}
return region;
}
void
intel_region_reference(struct intel_region **dst, struct intel_region *src)
{
_DBG("%s: %p(%d) -> %p(%d)\n", __FUNCTION__,
*dst, *dst ? (*dst)->refcount : 0, src, src ? src->refcount : 0);
if (src != *dst) {
if (*dst)
intel_region_release(dst);
if (src)
src->refcount++;
*dst = src;
}
}
void
intel_region_release(struct intel_region **region_handle)
{
struct intel_region *region = *region_handle;
if (region == NULL) {
_DBG("%s NULL\n", __FUNCTION__);
return;
}
_DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
ASSERT(region->refcount > 0);
region->refcount--;
if (region->refcount == 0) {
drm_intel_bo_unreference(region->bo);
free(region);
}
*region_handle = NULL;
}

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@ -46,45 +46,6 @@
extern "C" {
#endif
struct brw_context;
struct intel_screen;
struct intel_buffer_object;
/**
* A layer on top of the bufmgr buffers that adds a few useful things:
*
* - Refcounting for local buffer references.
* - Refcounting for buffer maps
* - Buffer dimensions - pitch and height.
* - Blitter commands for copying 2D regions between buffers. (really???)
*/
struct intel_region
{
drm_intel_bo *bo; /**< buffer manager's buffer */
GLuint refcount; /**< Reference count for region */
GLuint cpp; /**< bytes per pixel */
GLuint width; /**< in pixels */
GLuint height; /**< in pixels */
GLuint pitch; /**< in bytes */
uint32_t tiling; /**< Which tiling mode the region is in */
};
/* Allocate a refcounted region. Pointers to regions should only be
* copied by calling intel_reference_region().
*/
struct intel_region *intel_region_alloc(struct intel_screen *screen,
uint32_t tiling,
GLuint cpp, GLuint width,
GLuint height,
bool expect_accelerated_upload);
void intel_region_reference(struct intel_region **dst,
struct intel_region *src);
void intel_region_release(struct intel_region **ib);
/**
* Used with images created with image_from_names
* to help support planar images.

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@ -36,7 +36,6 @@
#include "intel_screen.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_fbo.h"
#include "intel_tex.h"
#include "intel_blit.h"

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@ -21,6 +21,7 @@
#include "intel_tex.h"
#include "intel_blit.h"
#include "intel_fbo.h"
#include "intel_regions.h"
#include "brw_context.h"

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@ -39,7 +39,6 @@
#include "intel_batchbuffer.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "brw_context.h"