gallium+mesa: fix tgsi_semantic array type

Fixes: ed23335a31 ("gallium: use enums in p_shader_tokens.h (v2)")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Eric Engestrom 2019-07-23 10:01:44 +01:00
parent f986741a91
commit e7e31b18d6
4 changed files with 16 additions and 10 deletions

View File

@ -213,8 +213,10 @@ set_vertex_shader(struct blit_state *ctx)
* fragment shader input semantics and vertex_element/buffers.
*/
if (!ctx->vs) {
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC };
const enum tgsi_semantic semantic_names[] = {
TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC
};
const uint semantic_indexes[] = { 0, 0 };
ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2,
semantic_names,

View File

@ -176,8 +176,10 @@ set_vertex_shader(struct st_context *st)
if (use_nir) {
st->clear.vs = make_nir_clear_vertex_shader(st, false);
} else {
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC };
const enum tgsi_semantic semantic_names[] = {
TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC
};
const uint semantic_indexes[] = { 0, 0 };
st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 2,
semantic_names,

View File

@ -324,10 +324,12 @@ st_make_passthrough_vertex_shader(struct st_context *st)
MESA_SHADER_VERTEX, 3,
inputs, outputs, NULL, 0);
} else {
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_COLOR,
st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
TGSI_SEMANTIC_GENERIC };
const enum tgsi_semantic semantic_names[] = {
TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_COLOR,
st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
TGSI_SEMANTIC_GENERIC
};
const uint semantic_indexes[] = { 0, 0, 0 };
st->passthrough_vs =

View File

@ -92,7 +92,7 @@ semantic_to_varying_slot(unsigned semantic)
static void *
lookup_shader(struct st_context *st,
uint num_attribs,
const uint *semantic_names,
const enum tgsi_semantic *semantic_names,
const uint *semantic_indexes)
{
struct pipe_context *pipe = st->pipe;
@ -168,7 +168,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
struct pipe_resource *vbuffer = NULL;
GLuint i, numTexCoords, numAttribs;
GLboolean emitColor;
uint semantic_names[2 + MAX_TEXTURE_UNITS];
enum tgsi_semantic semantic_names[2 + MAX_TEXTURE_UNITS];
uint semantic_indexes[2 + MAX_TEXTURE_UNITS];
struct pipe_vertex_element velements[2 + MAX_TEXTURE_UNITS];
unsigned offset;