radeonsi: remove swizzle == ~0 dead code in si_llvm_load_input_gs
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6623>
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@ -88,15 +88,6 @@ static LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi, unsigned in
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}
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/* GFX6: input load from the ESGS ring in memory. */
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if (swizzle == ~0) {
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LLVMValueRef values[4];
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unsigned chan;
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for (chan = 0; chan < 4; chan++) {
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values[chan] = si_llvm_load_input_gs(abi, input_index, vtx_offset_param, type, chan);
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}
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return ac_build_gather_values(&ctx->ac, values, 4);
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}
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/* Get the vertex offset parameter on GFX6. */
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LLVMValueRef gs_vtx_offset = ac_get_arg(&ctx->ac, ctx->gs_vtx_offset[vtx_offset_param]);
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