glsl: revert "glsl: atomic counters can be declared as buffer-qualified variables"

This reverts commit 586142658e.

The specs are not explicit about any restrictions related to the types allowed
on buffer variables, however, the description of opaque types (like atomic
counters) is in conclict with the purpose of buffer variables:

"The opaque types declare variables that are effectively opaque
 handles to other objects. These objects are
 accessed through built-in functions, not through direct reading or
 writing of the declared variable.
 (...)
 Opaque variables cannot be treated as l-values;(...)"

Also, Mesa is already disallowing opaque types in interface blocks anyway, so
that commit was not really achieving anything.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
This commit is contained in:
Iago Toral Quiroga 2015-09-28 13:56:28 +02:00
parent 5bff12ecb4
commit e7ae6d9e14
1 changed files with 3 additions and 3 deletions

View File

@ -2854,7 +2854,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
if (var->type->contains_atomic()) {
if (var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage) {
if (var->data.mode == ir_var_uniform) {
if (var->data.explicit_binding) {
unsigned *offset =
&state->atomic_counter_offsets[var->data.binding];
@ -2872,8 +2872,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
} else if (var->data.mode != ir_var_function_in) {
_mesa_glsl_error(loc, state, "atomic counters may only be declared as "
"function parameters, uniform-qualified or "
"buffer-qualified global variables");
"function parameters or uniform-qualified "
"global variables");
}
}