anv: remove unneeded extern C notation
Analogous to previous commit - never used in any C++ code. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
944620bc0e
commit
e776e0385c
|
@ -68,10 +68,6 @@ struct gen_l3_config;
|
|||
|
||||
#include "wsi_common.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Allowing different clear colors requires us to perform a depth resolve at
|
||||
* the end of certain render passes. This is because while slow clears store
|
||||
* the clear color in the HiZ buffer, fast clears (without a resolve) don't.
|
||||
|
@ -1971,8 +1967,4 @@ ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
|
|||
# undef genX
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* ANV_PRIVATE_H */
|
||||
|
|
Loading…
Reference in New Issue