enable hw quad primitive for swtcl

This commit is contained in:
Roland Scheidegger 2004-11-12 18:34:35 +00:00
parent ce055c26f0
commit e6cd5d675f
1 changed files with 2 additions and 2 deletions

View File

@ -334,7 +334,7 @@ static const GLuint reduced_hw_prim[GL_POLYGON+1] = {
R200_VF_PRIM_TRIANGLES,
R200_VF_PRIM_TRIANGLES,
R200_VF_PRIM_TRIANGLES,
R200_VF_PRIM_TRIANGLES,
R200_VF_PRIM_QUADS,
R200_VF_PRIM_TRIANGLES,
R200_VF_PRIM_TRIANGLES
};
@ -354,7 +354,7 @@ static void r200ResetLineStipple( GLcontext *ctx );
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
#define HAVE_QUADS 0
#define HAVE_QUADS 1
#define HAVE_QUAD_STRIPS 0
#define HAVE_POLYGONS 1
#define HAVE_ELTS 0