r600g: fix driver + shader compiler backend change

Change the way we translate from c_compiler to the
asic specific representation. Should make things
simpler.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
Jerome Glisse 2010-05-27 22:55:18 +02:00
parent aeee52691c
commit e68b4e5053
7 changed files with 632 additions and 384 deletions

View File

@ -101,7 +101,7 @@ struct c_vector {
#define C_SEMANTIC_VERTEXID 11 #define C_SEMANTIC_VERTEXID 11
#define C_SEMANTIC_COUNT 12 /**< number of semantic values */ #define C_SEMANTIC_COUNT 12 /**< number of semantic values */
#define C_OPCODE_ARL 0 #define C_OPCODE_NOP 0
#define C_OPCODE_MOV 1 #define C_OPCODE_MOV 1
#define C_OPCODE_LIT 2 #define C_OPCODE_LIT 2
#define C_OPCODE_RCP 3 #define C_OPCODE_RCP 3
@ -204,8 +204,6 @@ struct c_vector {
#define C_OPCODE_ENDLOOP 101 #define C_OPCODE_ENDLOOP 101
#define C_OPCODE_ENDSUB 102 #define C_OPCODE_ENDSUB 102
/* gap */ /* gap */
#define C_OPCODE_NOP 107
/* gap */
#define C_OPCODE_NRM4 112 #define C_OPCODE_NRM4 112
#define C_OPCODE_CALLNZ 113 #define C_OPCODE_CALLNZ 113
#define C_OPCODE_IFC 114 #define C_OPCODE_IFC 114
@ -241,7 +239,8 @@ struct c_vector {
#define C_OPCODE_ENDSWITCH 144 #define C_OPCODE_ENDSWITCH 144
#define C_OPCODE_VFETCH 145 #define C_OPCODE_VFETCH 145
#define C_OPCODE_ENTRY 146 #define C_OPCODE_ENTRY 146
#define C_OPCODE_LAST 147 #define C_OPCODE_ARL 147
#define C_OPCODE_LAST 148
#define C_OPERAND_FLAG_ABS (1 << 0) #define C_OPERAND_FLAG_ABS (1 << 0)
#define C_OPERAND_FLAG_NEG (1 << 1) #define C_OPERAND_FLAG_NEG (1 << 1)

View File

@ -26,19 +26,21 @@
#include <stdio.h> #include <stdio.h>
#include <errno.h> #include <errno.h>
#include <util/u_format.h> #include <util/u_format.h>
#include "r600_screen.h"
#include "r600_context.h" #include "r600_context.h"
#include "r600_sq.h" #include "r600_sq.h"
struct r600_shader_alu_translate { struct r600_alu_instruction {
unsigned copcode; unsigned copcode;
unsigned opcode; enum r600_instruction instruction;
unsigned is_op3;
}; };
static int r600_shader_alu_translate(struct r600_shader *rshader, static int r600_shader_alu_translate(struct r600_shader *rshader,
struct r600_shader_node *node,
struct c_instruction *instruction); struct c_instruction *instruction);
struct r600_shader_alu_translate r600_alu_translate_list[C_OPCODE_LAST]; struct r600_alu_instruction r600_alu_instruction[C_OPCODE_LAST];
struct r600_instruction_info r600_instruction_info[];
int r600_shader_insert_fetch(struct c_shader *shader) int r600_shader_insert_fetch(struct c_shader *shader)
{ {
@ -120,16 +122,16 @@ int r600_shader_vfetch_bytecode(struct r600_shader *rshader,
unsigned id = *cid; unsigned id = *cid;
vfetch->cf_addr = id; vfetch->cf_addr = id;
rshader->bcode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vfetch->sel[2]) | rshader->bcode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vfetch->src[1].sel) |
S_SQ_VTX_WORD0_SRC_GPR(vfetch->sel[1]) | S_SQ_VTX_WORD0_SRC_GPR(vfetch->src[0].sel) |
S_SQ_VTX_WORD0_SRC_SEL_X(vfetch->chan[1]) | S_SQ_VTX_WORD0_SRC_SEL_X(vfetch->src[0].sel) |
S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(0x1F); S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(0x1F);
rshader->bcode[id++] = S_SQ_VTX_WORD1_DST_SEL_X(vfetch->dsel[0]) | rshader->bcode[id++] = S_SQ_VTX_WORD1_DST_SEL_X(vfetch->dst[0].chan) |
S_SQ_VTX_WORD1_DST_SEL_Y(vfetch->dsel[1]) | S_SQ_VTX_WORD1_DST_SEL_Y(vfetch->dst[1].chan) |
S_SQ_VTX_WORD1_DST_SEL_Z(vfetch->dsel[2]) | S_SQ_VTX_WORD1_DST_SEL_Z(vfetch->dst[2].chan) |
S_SQ_VTX_WORD1_DST_SEL_W(vfetch->dsel[3]) | S_SQ_VTX_WORD1_DST_SEL_W(vfetch->dst[3].chan) |
S_SQ_VTX_WORD1_USE_CONST_FIELDS(1) | S_SQ_VTX_WORD1_USE_CONST_FIELDS(1) |
S_SQ_VTX_WORD1_GPR_DST_GPR(vfetch->sel[0]); S_SQ_VTX_WORD1_GPR_DST_GPR(vfetch->dst[0].sel);
rshader->bcode[id++] = S_SQ_VTX_WORD2_MEGA_FETCH(1); rshader->bcode[id++] = S_SQ_VTX_WORD2_MEGA_FETCH(1);
rshader->bcode[id++] = 0; rshader->bcode[id++] = 0;
*cid = id; *cid = id;
@ -152,9 +154,9 @@ int r600_shader_update(struct r600_shader *rshader, enum pipe_format *resource_f
rshader->bcode[i] &= C_SQ_VTX_WORD1_DST_SEL_Y; rshader->bcode[i] &= C_SQ_VTX_WORD1_DST_SEL_Y;
rshader->bcode[i] &= C_SQ_VTX_WORD1_DST_SEL_Z; rshader->bcode[i] &= C_SQ_VTX_WORD1_DST_SEL_Z;
rshader->bcode[i] &= C_SQ_VTX_WORD1_DST_SEL_W; rshader->bcode[i] &= C_SQ_VTX_WORD1_DST_SEL_W;
desc = util_format_description(resource_format[vfetch->sel[2]]); desc = util_format_description(resource_format[vfetch->src[1].sel]);
if (desc == NULL) { if (desc == NULL) {
fprintf(stderr, "%s unknown format %d\n", __func__, resource_format[vfetch->sel[2]]); fprintf(stderr, "%s unknown format %d\n", __func__, resource_format[vfetch->src[1].sel]);
continue; continue;
} }
/* WARNING so far TGSI swizzle match R600 ones */ /* WARNING so far TGSI swizzle match R600 ones */
@ -234,8 +236,8 @@ int r600_shader_register(struct r600_shader *rshader)
return 0; return 0;
} }
int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v, int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v, unsigned swizzle,
unsigned swizzle, unsigned *sel, unsigned *chan) struct r600_shader_operand *operand)
{ {
struct c_vector *tmp; struct c_vector *tmp;
@ -251,21 +253,24 @@ int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v,
* 254 SQ_ALU_SRC_PV: previous vector result. * 254 SQ_ALU_SRC_PV: previous vector result.
* 255 SQ_ALU_SRC_PS: previous scalar result. * 255 SQ_ALU_SRC_PS: previous scalar result.
*/ */
*sel = 248; operand->vector = v;
*chan = 0; operand->sel = 248;
operand->chan = 0;
operand->neg = 0;
operand->abs = 0;
if (v == NULL) if (v == NULL)
return 0; return 0;
if (v->file == C_FILE_IMMEDIATE) { if (v->file == C_FILE_IMMEDIATE) {
*sel = 253; operand->sel = 253;
} else { } else {
tmp = rshader->gpr[v->id]; tmp = rshader->gpr[v->id];
if (tmp == NULL) { if (tmp == NULL) {
fprintf(stderr, "%s %d unknown register\n", __FILE__, __LINE__); fprintf(stderr, "%s %d unknown register\n", __FILE__, __LINE__);
return -EINVAL; return -EINVAL;
} }
*sel = tmp->id; operand->sel = tmp->id;
} }
*chan = swizzle; operand->chan = swizzle;
switch (swizzle) { switch (swizzle) {
case C_SWIZZLE_X: case C_SWIZZLE_X:
case C_SWIZZLE_Y: case C_SWIZZLE_Y:
@ -273,12 +278,12 @@ int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v,
case C_SWIZZLE_W: case C_SWIZZLE_W:
break; break;
case C_SWIZZLE_0: case C_SWIZZLE_0:
*sel = 248; operand->sel = 248;
*chan = 0; operand->chan = 0;
break; break;
case C_SWIZZLE_1: case C_SWIZZLE_1:
*sel = 249; operand->sel = 249;
*chan = 0; operand->chan = 0;
break; break;
default: default:
fprintf(stderr, "%s %d invalid swizzle %d\n", __FILE__, __LINE__, swizzle); fprintf(stderr, "%s %d invalid swizzle %d\n", __FILE__, __LINE__, swizzle);
@ -287,87 +292,83 @@ int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v,
return 0; return 0;
} }
static int r600_shader_new_node(struct r600_shader *rshader, struct c_node *node) static struct r600_shader_node *r600_shader_new_node(struct r600_shader *rshader, struct c_node *node)
{ {
struct r600_shader_node *rnode; struct r600_shader_node *rnode;
rnode = CALLOC_STRUCT(r600_shader_node); rnode = CALLOC_STRUCT(r600_shader_node);
if (rnode == NULL) if (rnode == NULL)
return -ENOMEM; return NULL;
rnode->node = node; rnode->node = node;
c_list_init(&rnode->vfetch); c_list_init(&rnode->vfetch);
c_list_init(&rnode->alu); c_list_init(&rnode->alu);
c_list_add_tail(rnode, &rshader->nodes); c_list_add_tail(rnode, &rshader->nodes);
rshader->cur_node = rnode; return rnode;
return 0;
}
static int r600_shader_new_alu(struct r600_shader *rshader, struct r600_shader_alu *alu)
{
struct r600_shader_alu *nalu;
nalu = CALLOC_STRUCT(r600_shader_alu);
if (nalu == NULL)
return -ENOMEM;
memcpy(nalu, alu, sizeof(struct r600_shader_alu));
c_list_add_tail(nalu, &rshader->cur_node->alu);
return 0;
} }
static int r600_shader_add_vfetch(struct r600_shader *rshader, static int r600_shader_add_vfetch(struct r600_shader *rshader,
struct r600_shader_node *node,
struct c_instruction *instruction) struct c_instruction *instruction)
{ {
struct r600_shader_vfetch *vfetch; struct r600_shader_vfetch *vfetch;
struct r600_shader_node *rnode;
int r; int r;
if (instruction == NULL) if (instruction == NULL)
return 0; return 0;
if (instruction->opcode != C_OPCODE_VFETCH) if (instruction->opcode != C_OPCODE_VFETCH)
return 0; return 0;
if (!c_list_empty(&rshader->cur_node->alu)) { if (!c_list_empty(&node->alu)) {
r = r600_shader_new_node(rshader, rshader->cur_node->node); rnode = r600_shader_new_node(rshader, node->node);
if (r) if (rnode == NULL)
return r; return -ENOMEM;
node = rnode;
} }
vfetch = calloc(1, sizeof(struct r600_shader_vfetch)); vfetch = calloc(1, sizeof(struct r600_shader_vfetch));
if (vfetch == NULL) if (vfetch == NULL)
return -ENOMEM; return -ENOMEM;
r = r600_shader_find_gpr(rshader, instruction->output.vector, 0, &vfetch->sel[0], &vfetch->chan[0]); r = r600_shader_find_gpr(rshader, instruction->output.vector, 0, &vfetch->dst[0]);
if (r) if (r)
return r; return r;
r = r600_shader_find_gpr(rshader, instruction->input[0].vector, 0, &vfetch->sel[1], &vfetch->chan[1]); r = r600_shader_find_gpr(rshader, instruction->input[0].vector, 0, &vfetch->src[0]);
if (r) if (r)
return r; return r;
r = r600_shader_find_gpr(rshader, instruction->input[1].vector, 0, &vfetch->sel[2], &vfetch->chan[2]); r = r600_shader_find_gpr(rshader, instruction->input[1].vector, 0, &vfetch->src[1]);
if (r) if (r)
return r; return r;
vfetch->dsel[0] = C_SWIZZLE_X; vfetch->dst[0].chan = C_SWIZZLE_X;
vfetch->dsel[1] = C_SWIZZLE_Y; vfetch->dst[1].chan = C_SWIZZLE_Y;
vfetch->dsel[2] = C_SWIZZLE_Z; vfetch->dst[2].chan = C_SWIZZLE_Z;
vfetch->dsel[3] = C_SWIZZLE_W; vfetch->dst[3].chan = C_SWIZZLE_W;
c_list_add_tail(vfetch, &rshader->cur_node->vfetch); c_list_add_tail(vfetch, &node->vfetch);
rshader->cur_node->nslot += 2; node->nslot += 2;
return 0; return 0;
} }
static int r600_node_translate(struct r600_shader *rshader, struct c_node *node) static int r600_node_translate(struct r600_shader *rshader, struct c_node *node)
{ {
struct c_instruction *instruction; struct c_instruction *instruction;
struct r600_shader_node *rnode;
int r; int r;
r = r600_shader_new_node(rshader, node); rnode = r600_shader_new_node(rshader, node);
if (r) if (rnode == NULL)
return r; return -ENOMEM;
c_list_for_each(instruction, &node->insts) { c_list_for_each(instruction, &node->insts) {
switch (instruction->opcode) { switch (instruction->opcode) {
case C_OPCODE_VFETCH: case C_OPCODE_VFETCH:
r = r600_shader_add_vfetch(rshader, instruction); r = r600_shader_add_vfetch(rshader, rnode, instruction);
if (r) if (r) {
fprintf(stderr, "%s %d vfetch failed\n", __func__, __LINE__);
return r; return r;
}
break; break;
default: default:
r = r600_shader_alu_translate(rshader, instruction); r = r600_shader_alu_translate(rshader, rnode, instruction);
if (r) if (r) {
fprintf(stderr, "%s %d alu failed\n", __func__, __LINE__);
return r; return r;
}
break; break;
} }
} }
@ -392,60 +393,144 @@ int r600_shader_translate_rec(struct r600_shader *rshader, struct c_node *node)
return 0; return 0;
} }
static int r600_shader_alu_translate(struct r600_shader *rshader, static struct r600_shader_alu *r600_shader_insert_alu(struct r600_shader *rshader, struct r600_shader_node *node)
struct c_instruction *instruction)
{ {
struct r600_shader_alu_translate *info = &r600_alu_translate_list[instruction->opcode]; struct r600_shader_alu *alu;
struct r600_shader_alu alu;
unsigned rmask;
int r, i, j, c;
if (!c_list_empty(&rshader->cur_node->vfetch)) { alu = CALLOC_STRUCT(r600_shader_alu);
r = r600_shader_new_node(rshader, rshader->cur_node->node); if (alu == NULL)
if (r) return NULL;
return r; alu->alu[0].inst = INST_NOP;
alu->alu[1].inst = INST_NOP;
alu->alu[2].inst = INST_NOP;
alu->alu[3].inst = INST_NOP;
alu->alu[4].inst = INST_NOP;
alu->alu[0].opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP;
alu->alu[1].opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP;
alu->alu[2].opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP;
alu->alu[3].opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP;
alu->alu[4].opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP;
c_list_add_tail(alu, &node->alu);
return alu;
}
static int r600_shader_node_add_alu(struct r600_shader *rshader,
struct r600_shader_node *node,
struct r600_shader_alu *alu,
unsigned instruction,
unsigned ninput,
struct r600_shader_operand *dst,
struct r600_shader_operand src[3])
{
struct r600_shader_alu *nalu;
unsigned nconstant = 0, nliteral = 0, slot, i;
/* count number of constant & literal */
for (i = 0; i < ninput; i++) {
if (src[i].vector->file == C_FILE_IMMEDIATE) {
nliteral++;
nconstant++;
}
} }
memset(&alu, 0, sizeof(struct r600_shader_alu));
for (i = 0, c = 0; i < 4; i++) { slot = dst->chan;
if (r600_instruction_info[instruction].is_trans) {
slot = 4;
}
/* allocate new alu group if necessary */
nalu = alu;
if (alu == NULL) {
nalu = r600_shader_insert_alu(rshader, node);
if (nalu == NULL)
return -ENOMEM;
alu = nalu;
}
if ((alu->alu[slot].inst != INST_NOP &&
alu->alu[4].inst != INST_NOP) ||
(alu->nconstant + nconstant) > 4 ||
(alu->nliteral + nliteral) > 4) {
/* neither trans neither dst slot are free need new alu */
nalu = r600_shader_insert_alu(rshader, node);
if (nalu == NULL)
return -ENOMEM;
alu = nalu;
}
if (alu->alu[slot].inst != INST_NOP) {
slot = 4;
}
alu->alu[slot].dst = *dst;
alu->alu[slot].inst = instruction;
alu->alu[slot].opcode = r600_instruction_info[instruction].opcode;
alu->alu[slot].is_op3 = r600_instruction_info[instruction].is_op3;
for (i = 0; i < ninput; i++) {
alu->alu[slot].src[i] = src[i];
if (src[i].vector->file == C_FILE_IMMEDIATE) {
alu->literal[alu->nliteral++] = src[i].vector->channel[0]->value;
alu->literal[alu->nliteral++] = src[i].vector->channel[1]->value;
alu->literal[alu->nliteral++] = src[i].vector->channel[2]->value;
alu->literal[alu->nliteral++] = src[i].vector->channel[3]->value;
}
}
return 0;
}
static int r600_shader_alu_translate(struct r600_shader *rshader,
struct r600_shader_node *node,
struct c_instruction *instruction)
{
struct r600_alu_instruction *ainfo = &r600_alu_instruction[instruction->opcode];
struct r600_instruction_info *info;
struct r600_shader_alu *alu;
struct r600_shader_node *rnode;
int r, i, j;
struct r600_shader_operand dst;
struct r600_shader_operand src[3];
if (!c_list_empty(&node->vfetch)) {
rnode = r600_shader_new_node(rshader, node->node);
if (rnode == NULL) {
fprintf(stderr, "%s %d new node failed\n", __func__, __LINE__);
return -ENOMEM;
}
node = rnode;
}
alu = r600_shader_insert_alu(rshader, node);
if (alu == NULL) {
fprintf(stderr, "%s %d instert alu node failed\n", __func__, __LINE__);
return -ENOMEM;
}
for (i = 0; i < 4; i++) {
if (!(instruction->write_mask) || instruction->output.swizzle[i] == C_SWIZZLE_D) if (!(instruction->write_mask) || instruction->output.swizzle[i] == C_SWIZZLE_D)
continue; continue;
alu.alu[c].opcode = instruction->opcode; if (ainfo->instruction == INST_NOP) {
alu.alu[c].inst = info->opcode; fprintf(stderr, "%s:%d unsupported instruction %d\n", __FILE__, __LINE__, instruction->opcode);
alu.alu[c].is_op3 = info->is_op3; continue;
rmask = ~((1 << (i + 1)) - 1); }
info = &r600_instruction_info[ainfo->instruction];
r = r600_shader_find_gpr(rshader, instruction->output.vector, r = r600_shader_find_gpr(rshader, instruction->output.vector,
instruction->output.swizzle[i], instruction->output.swizzle[i], &dst);
&alu.alu[c].dst.sel, &alu.alu[c].dst.chan);
if (r) { if (r) {
fprintf(stderr, "%s %d register failed\n", __FILE__, __LINE__); fprintf(stderr, "%s %d register failed\n", __FILE__, __LINE__);
return r; return r;
} }
for (j = 0; j < instruction->ninput; j++) { for (j = 0; j < instruction->ninput; j++) {
r = r600_shader_find_gpr(rshader, instruction->input[j].vector, r = r600_shader_find_gpr(rshader, instruction->input[j].vector,
instruction->input[j].swizzle[i], instruction->input[j].swizzle[i], &src[j]);
&alu.alu[c].src[j].sel, &alu.alu[c].src[j].chan);
if (r) { if (r) {
fprintf(stderr, "%s %d register failed\n", __FILE__, __LINE__); fprintf(stderr, "%s %d register failed\n", __FILE__, __LINE__);
return r; return r;
} }
if (instruction->input[j].vector->file == C_FILE_IMMEDIATE) {
alu.literal[0] = instruction->input[j].vector->channel[0]->value;
alu.literal[1] = instruction->input[j].vector->channel[1]->value;
alu.literal[2] = instruction->input[j].vector->channel[2]->value;
alu.literal[3] = instruction->input[j].vector->channel[3]->value;
if (alu.alu[c].src[j].chan > 1) {
alu.nliteral = 4;
} else {
alu.nliteral = 2;
}
}
} }
c++; r = r600_shader_node_add_alu(rshader, node, alu, ainfo->instruction,
instruction->ninput, &dst, src);
if (r) {
fprintf(stderr, "%s %d failed\n", __FILE__, __LINE__);
return r;
}
} }
alu.nalu = c; return 0;
alu.alu[c - 1].last = 1;
r = r600_shader_new_alu(rshader, &alu);
return r;
} }
void r600_shader_node_place(struct r600_shader *rshader) void r600_shader_node_place(struct r600_shader *rshader)
@ -490,274 +575,295 @@ int r600_shader_legalize(struct r600_shader *rshader)
{ {
struct r600_shader_node *node, *nnode; struct r600_shader_node *node, *nnode;
struct r600_shader_alu *alu, *nalu; struct r600_shader_alu *alu, *nalu;
unsigned i;
c_list_for_each_safe(node, nnode, &rshader->nodes) { c_list_for_each_safe(node, nnode, &rshader->nodes) {
c_list_for_each_safe(alu, nalu, &node->alu) { c_list_for_each_safe(alu, nalu, &node->alu) {
for (i = 0; i < alu->nalu; i++) { alu->nalu = 5;
switch (alu->alu[i].opcode) { alu->alu[4].last = 1;
case C_OPCODE_DP3:
if (alu->alu[i].last) {
/* force W component to be 0 */
alu->alu[i].src[0].chan = alu->alu[i].src[1].chan = 0;
alu->alu[i].src[0].sel = alu->alu[i].src[1].sel = 248;
}
break;
case C_OPCODE_SUB:
alu->alu[i].src[1].neg ^= 1;
break;
case C_OPCODE_ABS:
alu->alu[i].src[0].abs |= 1;
break;
default:
break;
}
}
} }
} }
return 0; return 0;
} }
#if 0
static int r600_shader_alu_translate_lit(struct r600_shader *rshader,
struct c_instruction *instruction,
struct r600_shader_alu_translate *info)
{
struct r600_shader_alu alu;
int r;
if (rshader->cur_node->nvfetch) {
r = r600_shader_new_node(rshader, rshader->cur_node->node);
if (r)
return r;
}
/* dst.z = log(src0.y) */ struct r600_instruction_info r600_instruction_info[] = {
memset(&alu, 0, sizeof(struct r600_shader_alu)); {INST_ADD, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD, 0, 0},
alu.opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_CLAMPED; {INST_MUL, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL, 0, 0},
alu.is_op3 = 0; {INST_MUL_IEEE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL_IEEE, 0, 0},
alu.last = 1; {INST_MAX, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX, 0, 0},
alu.vector[0] = instruction->vectors[0]; {INST_MIN, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN, 0, 0},
alu.vector[1] = instruction->vectors[1]; {INST_MAX_DX10, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX_DX10, 0, 0},
alu.component[0] = C_SWIZZLE_Z; {INST_MIN_DX10, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN_DX10, 0, 0},
alu.component[1] = C_SWIZZLE_Y; {INST_SETE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE, 0, 0},
r = r600_shader_new_alu(rshader, &alu); {INST_SETGT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT, 0, 0},
if (r) {INST_SETGE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGE, 0, 0},
return r; {INST_SETNE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETNE, 0, 0},
/* dst.z = MUL_LIT(src0.w, dst.z, src0.x) */ {INST_SETE_DX10, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE_DX10, 0, 0},
memset(&alu, 0, sizeof(struct r600_shader_alu)); {INST_SETGT_DX10, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT_DX10, 0, 0},
alu.opcode = V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT; {INST_SETGE_DX10, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGE_DX10, 0, 0},
alu.is_op3 = 0; {INST_SETNE_DX10, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETNE_DX10, 0, 0},
alu.last = 1; {INST_FRACT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT, 0, 0},
alu.vector[0] = instruction->vectors[0]; {INST_TRUNC, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_TRUNC, 0, 0},
alu.vector[1] = instruction->vectors[1]; {INST_CEIL, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CEIL, 0, 0},
alu.vector[2] = instruction->vectors[0]; {INST_RNDNE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RNDNE, 0, 0},
alu.vector[3] = instruction->vectors[1]; {INST_FLOOR, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLOOR, 0, 0},
alu.component[0] = C_SWIZZLE_Z; {INST_MOVA, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA, 0, 0},
alu.component[1] = C_SWIZZLE_W; {INST_MOVA_FLOOR, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR, 0, 0},
alu.component[2] = C_SWIZZLE_Z; {INST_MOVA_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT, 0, 0},
alu.component[3] = C_SWIZZLE_X; {INST_MOV, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV, 0, 0},
r = r600_shader_new_alu(rshader, &alu); {INST_NOP, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, 0, 0},
if (r) {INST_PRED_SETGT_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_UINT, 0, 0},
return r; {INST_PRED_SETGE_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_UINT, 0, 0},
/* dst.z = exp(dst.z) */ {INST_PRED_SETE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE, 0, 0},
memset(&alu, 0, sizeof(struct r600_shader_alu)); {INST_PRED_SETGT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT, 0, 0},
alu.opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE; {INST_PRED_SETGE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE, 0, 0},
alu.is_op3 = 0; {INST_PRED_SETNE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE, 0, 0},
alu.last = 1; {INST_PRED_SET_INV, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_INV, 0, 0},
alu.vector[0] = instruction->vectors[0]; {INST_PRED_SET_POP, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_POP, 0, 0},
alu.vector[1] = instruction->vectors[0]; {INST_PRED_SET_CLR, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_CLR, 0, 0},
alu.component[0] = C_SWIZZLE_Z; {INST_PRED_SET_RESTORE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_RESTORE, 0, 0},
alu.component[1] = C_SWIZZLE_Z; {INST_PRED_SETE_PUSH, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_PUSH, 0, 0},
r = r600_shader_new_alu(rshader, &alu); {INST_PRED_SETGT_PUSH, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_PUSH, 0, 0},
if (r) {INST_PRED_SETGE_PUSH, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_PUSH, 0, 0},
return r; {INST_PRED_SETNE_PUSH, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_PUSH, 0, 0},
/* dst.x = 1 */ {INST_KILLE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE, 0, 0},
memset(&alu, 0, sizeof(struct r600_shader_alu)); {INST_KILLGT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT, 0, 0},
alu.opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV; {INST_KILLGE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE, 0, 0},
alu.is_op3 = 0; {INST_KILLNE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE, 0, 0},
alu.last = 0; {INST_AND_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_AND_INT, 0, 0},
alu.vector[0] = instruction->vectors[0]; {INST_OR_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_OR_INT, 0, 0},
alu.vector[1] = instruction->vectors[1]; {INST_XOR_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_XOR_INT, 0, 0},
alu.component[0] = C_SWIZZLE_X; {INST_NOT_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOT_INT, 0, 0},
alu.component[1] = C_SWIZZLE_1; {INST_ADD_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD_INT, 0, 0},
r = r600_shader_new_alu(rshader, &alu); {INST_SUB_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SUB_INT, 0, 0},
if (r) {INST_MAX_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX_INT, 0, 0},
return r; {INST_MIN_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN_INT, 0, 0},
/* dst.w = 1 */ {INST_MAX_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX_UINT, 0, 0},
memset(&alu, 0, sizeof(struct r600_shader_alu)); {INST_MIN_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN_UINT, 0, 0},
alu.opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV; {INST_SETE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE_INT, 0, 0},
alu.is_op3 = 0; {INST_SETGT_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT_INT, 0, 0},
alu.last = 0; {INST_SETGE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGE_INT, 0, 0},
alu.vector[0] = instruction->vectors[0]; {INST_SETNE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETNE_INT, 0, 0},
alu.vector[1] = instruction->vectors[1]; {INST_SETGT_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT_UINT, 0, 0},
alu.component[0] = C_SWIZZLE_W; {INST_SETGE_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGE_UINT, 0, 0},
alu.component[1] = C_SWIZZLE_1; {INST_KILLGT_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT_UINT, 0, 0},
r = r600_shader_new_alu(rshader, &alu); {INST_KILLGE_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE_UINT, 0, 0},
if (r) {INST_PRED_SETE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_INT, 0, 0},
return r; {INST_PRED_SETGT_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_INT, 0, 0},
/* dst.y = max(src0.x, 0.0) */ {INST_PRED_SETGE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_INT, 0, 0},
memset(&alu, 0, sizeof(struct r600_shader_alu)); {INST_PRED_SETNE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_INT, 0, 0},
alu.opcode = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX; {INST_KILLE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE_INT, 0, 0},
alu.is_op3 = 0; {INST_KILLGT_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT_INT, 0, 0},
alu.last = 1; {INST_KILLGE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE_INT, 0, 0},
alu.vector[0] = instruction->vectors[0]; {INST_KILLNE_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE_INT, 0, 0},
alu.vector[1] = instruction->vectors[1]; {INST_PRED_SETE_PUSH_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_PUSH_INT, 0, 0},
alu.vector[2] = instruction->vectors[1]; {INST_PRED_SETGT_PUSH_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_PUSH_INT, 0, 0},
alu.component[0] = C_SWIZZLE_Y; {INST_PRED_SETGE_PUSH_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_PUSH_INT, 0, 0},
alu.component[1] = C_SWIZZLE_X; {INST_PRED_SETNE_PUSH_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_PUSH_INT, 0, 0},
alu.component[2] = C_SWIZZLE_0; {INST_PRED_SETLT_PUSH_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETLT_PUSH_INT, 0, 0},
r = r600_shader_new_alu(rshader, &alu); {INST_PRED_SETLE_PUSH_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETLE_PUSH_INT, 0, 0},
if (r) {INST_DOT4, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, 0, 0},
return r; {INST_DOT4_IEEE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE, 0, 0},
return 0; {INST_CUBE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE, 0, 0},
} {INST_MAX4, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX4, 0, 0},
#endif {INST_MOVA_GPR_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_GPR_INT, 0, 0},
struct r600_shader_alu_translate r600_alu_translate_list[C_OPCODE_LAST] = { {INST_EXP_IEEE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE, 1, 0},
{C_OPCODE_ARL, 0, 0}, {INST_LOG_CLAMPED, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_CLAMPED, 1, 0},
{C_OPCODE_MOV, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV, 0}, {INST_LOG_IEEE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_IEEE, 1, 0},
{C_OPCODE_LIT, 0, 0}, {INST_RECIP_CLAMPED, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_CLAMPED, 1, 0},
{C_OPCODE_RCP, 0, 0}, {INST_RECIP_FF, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_FF, 1, 0},
{C_OPCODE_RSQ, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_FF, 0}, {INST_RECIP_IEEE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE, 1, 0},
{C_OPCODE_EXP, 0, 0}, {INST_RECIPSQRT_CLAMPED, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_CLAMPED, 1, 0},
{C_OPCODE_LOG, 0, 0}, {INST_RECIPSQRT_FF, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_FF, 1, 0},
{C_OPCODE_MUL, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL, 0}, {INST_RECIPSQRT_IEEE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_IEEE, 1, 0},
{C_OPCODE_ADD, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD, 0}, {INST_SQRT_IEEE, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SQRT_IEEE, 1, 0},
{C_OPCODE_DP3, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, 0}, {INST_FLT_TO_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT, 1, 0},
{C_OPCODE_DP4, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, 0}, {INST_INT_TO_FLT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_INT_TO_FLT, 1, 0},
{C_OPCODE_DST, 0, 0}, {INST_UINT_TO_FLT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_UINT_TO_FLT, 1, 0},
{C_OPCODE_MIN, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN, 0}, {INST_SIN, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN, 1, 0},
{C_OPCODE_MAX, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX, 0}, {INST_COS, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS, 1, 0},
{C_OPCODE_SLT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT, 0}, {INST_ASHR_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ASHR_INT, 1, 0},
{C_OPCODE_SGE, 0, 0}, {INST_LSHR_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHR_INT, 1, 0},
{C_OPCODE_MAD, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD, 1}, {INST_LSHL_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHL_INT, 1, 0},
{C_OPCODE_SUB, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD, 0}, {INST_MULLO_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULLO_INT, 1, 0},
{C_OPCODE_LRP, 0, 0}, {INST_MULHI_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_INT, 1, 0},
{C_OPCODE_CND, 0, 0}, {INST_MULLO_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULLO_UINT, 1, 0},
{20, 0, 0}, {INST_MULHI_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT, 1, 0},
{C_OPCODE_DP2A, 0, 0}, {INST_RECIP_INT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_INT, 1, 0},
{22, 0, 0}, {INST_RECIP_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_UINT, 1, 0},
{23, 0, 0}, {INST_FLT_TO_UINT, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_UINT, 1, 0},
{C_OPCODE_FRC, 0, 0}, {INST_MUL_LIT, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT, 1, 1},
{C_OPCODE_CLAMP, 0, 0}, {INST_MUL_LIT_M2, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT_M2, 1, 1},
{C_OPCODE_FLR, 0, 0}, {INST_MUL_LIT_M4, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT_M4, 1, 1},
{C_OPCODE_ROUND, 0, 0}, {INST_MUL_LIT_D2, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT_D2, 1, 1},
{C_OPCODE_EX2, 0, 0}, {INST_MULADD, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD, 0, 1},
{C_OPCODE_LG2, 0, 0}, {INST_MULADD_M2, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD_M2, 0, 1},
{C_OPCODE_POW, 0, 0}, {INST_MULADD_M4, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD_M4, 0, 1},
{C_OPCODE_XPD, 0, 0}, {INST_MULADD_D2, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD_D2, 0, 1},
{32, 0, 0}, {INST_MULADD_IEEE, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD_IEEE, 0, 1},
{C_OPCODE_ABS, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV, 0}, {INST_MULADD_IEEE_M2, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD_IEEE_M2, 0, 1},
{C_OPCODE_RCC, 0, 0}, {INST_MULADD_IEEE_M4, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD_IEEE_M4, 0, 1},
{C_OPCODE_DPH, 0, 0}, {INST_MULADD_IEEE_D2, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD_IEEE_D2, 0, 1},
{C_OPCODE_COS, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS, 0}, {INST_CNDE, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDE, 0, 1},
{C_OPCODE_DDX, 0, 0}, {INST_CNDGT, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDGT, 0, 1},
{C_OPCODE_DDY, 0, 0}, {INST_CNDGE, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDGE, 0, 1},
{C_OPCODE_KILP, 0, 0}, {INST_CNDE_INT, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDE_INT, 0, 1},
{C_OPCODE_PK2H, 0, 0}, {INST_CNDGT_INT, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDGT_INT, 0, 1},
{C_OPCODE_PK2US, 0, 0}, {INST_CNDGE_INT, V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDGE_INT, 0, 1},
{C_OPCODE_PK4B, 0, 0}, };
{C_OPCODE_PK4UB, 0, 0},
{C_OPCODE_RFL, 0, 0}, struct r600_alu_instruction r600_alu_instruction[C_OPCODE_LAST] = {
{C_OPCODE_SEQ, 0, 0}, {C_OPCODE_NOP, INST_NOP},
{C_OPCODE_SFL, 0, 0}, {C_OPCODE_MOV, INST_MOV},
{C_OPCODE_SGT, 0, 0}, {C_OPCODE_LIT, INST_NOP},
{C_OPCODE_SIN, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN, 0}, {C_OPCODE_RCP, INST_RECIP_IEEE},
{C_OPCODE_SLE, 0, 0}, {C_OPCODE_RSQ, INST_RECIPSQRT_IEEE},
{C_OPCODE_SNE, 0, 0}, {C_OPCODE_EXP, INST_EXP_IEEE},
{C_OPCODE_STR, 0, 0}, {C_OPCODE_LOG, INST_LOG_IEEE},
{C_OPCODE_TEX, 0, 0}, {C_OPCODE_MUL, INST_MUL},
{C_OPCODE_TXD, 0, 0}, {C_OPCODE_ADD, INST_ADD},
{C_OPCODE_TXP, 0, 0}, {C_OPCODE_DP3, INST_DOT4},
{C_OPCODE_UP2H, 0, 0}, {C_OPCODE_DP4, INST_DOT4},
{C_OPCODE_UP2US, 0, 0}, {C_OPCODE_DST, INST_NOP},
{C_OPCODE_UP4B, 0, 0}, {C_OPCODE_MIN, INST_MIN},
{C_OPCODE_UP4UB, 0, 0}, {C_OPCODE_MAX, INST_MAX},
{C_OPCODE_X2D, 0, 0}, {C_OPCODE_SLT, INST_NOP},
{C_OPCODE_ARA, 0, 0}, {C_OPCODE_SGE, INST_NOP},
{C_OPCODE_ARR, 0, 0}, {C_OPCODE_MAD, INST_MULADD},
{C_OPCODE_BRA, 0, 0}, {C_OPCODE_SUB, INST_COUNT},
{C_OPCODE_CAL, 0, 0}, {C_OPCODE_LRP, INST_NOP},
{C_OPCODE_RET, 0, 0}, {C_OPCODE_CND, INST_NOP},
{C_OPCODE_SSG, 0, 0}, {20, INST_NOP},
{C_OPCODE_CMP, 0, 0}, {C_OPCODE_DP2A, INST_NOP},
{C_OPCODE_SCS, 0, 0}, {22, INST_NOP},
{C_OPCODE_TXB, 0, 0}, {23, INST_NOP},
{C_OPCODE_NRM, 0, 0}, {C_OPCODE_FRC, INST_NOP},
{C_OPCODE_DIV, 0, 0}, {C_OPCODE_CLAMP, INST_NOP},
{C_OPCODE_DP2, 0, 0}, {C_OPCODE_FLR, INST_NOP},
{C_OPCODE_TXL, 0, 0}, {C_OPCODE_ROUND, INST_NOP},
{C_OPCODE_BRK, 0, 0}, {C_OPCODE_EX2, INST_NOP},
{C_OPCODE_IF, 0, 0}, {C_OPCODE_LG2, INST_NOP},
{C_OPCODE_BGNFOR, 0, 0}, {C_OPCODE_POW, INST_NOP},
{C_OPCODE_REP, 0, 0}, {C_OPCODE_XPD, INST_NOP},
{C_OPCODE_ELSE, 0, 0}, {32, INST_NOP},
{C_OPCODE_ENDIF, 0, 0}, {C_OPCODE_ABS, INST_COUNT},
{C_OPCODE_ENDFOR, 0, 0}, {C_OPCODE_RCC, INST_NOP},
{C_OPCODE_ENDREP, 0, 0}, {C_OPCODE_DPH, INST_NOP},
{C_OPCODE_PUSHA, 0, 0}, {C_OPCODE_COS, INST_COS},
{C_OPCODE_POPA, 0, 0}, {C_OPCODE_DDX, INST_NOP},
{C_OPCODE_CEIL, 0, 0}, {C_OPCODE_DDY, INST_NOP},
{C_OPCODE_I2F, 0, 0}, {C_OPCODE_KILP, INST_NOP},
{C_OPCODE_NOT, 0, 0}, {C_OPCODE_PK2H, INST_NOP},
{C_OPCODE_TRUNC, 0, 0}, {C_OPCODE_PK2US, INST_NOP},
{C_OPCODE_SHL, 0, 0}, {C_OPCODE_PK4B, INST_NOP},
{88, 0, 0}, {C_OPCODE_PK4UB, INST_NOP},
{C_OPCODE_AND, 0, 0}, {C_OPCODE_RFL, INST_NOP},
{C_OPCODE_OR, 0, 0}, {C_OPCODE_SEQ, INST_NOP},
{C_OPCODE_MOD, 0, 0}, {C_OPCODE_SFL, INST_NOP},
{C_OPCODE_XOR, 0, 0}, {C_OPCODE_SGT, INST_NOP},
{C_OPCODE_SAD, 0, 0}, {C_OPCODE_SIN, INST_SIN},
{C_OPCODE_TXF, 0, 0}, {C_OPCODE_SLE, INST_NOP},
{C_OPCODE_TXQ, 0, 0}, {C_OPCODE_SNE, INST_NOP},
{C_OPCODE_CONT, 0, 0}, {C_OPCODE_STR, INST_NOP},
{C_OPCODE_EMIT, 0, 0}, {C_OPCODE_TEX, INST_NOP},
{C_OPCODE_ENDPRIM, 0, 0}, {C_OPCODE_TXD, INST_NOP},
{C_OPCODE_BGNLOOP, 0, 0}, {C_OPCODE_TXP, INST_NOP},
{C_OPCODE_BGNSUB, 0, 0}, {C_OPCODE_UP2H, INST_NOP},
{C_OPCODE_ENDLOOP, 0, 0}, {C_OPCODE_UP2US, INST_NOP},
{C_OPCODE_ENDSUB, 0, 0}, {C_OPCODE_UP4B, INST_NOP},
{103, 0, 0}, {C_OPCODE_UP4UB, INST_NOP},
{104, 0, 0}, {C_OPCODE_X2D, INST_NOP},
{105, 0, 0}, {C_OPCODE_ARA, INST_NOP},
{106, 0, 0}, {C_OPCODE_ARR, INST_NOP},
{C_OPCODE_NOP, 0, 0}, {C_OPCODE_BRA, INST_NOP},
{108, 0, 0}, {C_OPCODE_CAL, INST_NOP},
{109, 0, 0}, {C_OPCODE_RET, INST_NOP},
{110, 0, 0}, {C_OPCODE_SSG, INST_NOP},
{111, 0, 0}, {C_OPCODE_CMP, INST_NOP},
{C_OPCODE_NRM4, 0, 0}, {C_OPCODE_SCS, INST_NOP},
{C_OPCODE_CALLNZ, 0, 0}, {C_OPCODE_TXB, INST_NOP},
{C_OPCODE_IFC, 0, 0}, {C_OPCODE_NRM, INST_NOP},
{C_OPCODE_BREAKC, 0, 0}, {C_OPCODE_DIV, INST_NOP},
{C_OPCODE_KIL, 0, 0}, {C_OPCODE_DP2, INST_NOP},
{C_OPCODE_END, 0, 0}, {C_OPCODE_TXL, INST_NOP},
{118, 0, 0}, {C_OPCODE_BRK, INST_NOP},
{C_OPCODE_F2I, 0, 0}, {C_OPCODE_IF, INST_NOP},
{C_OPCODE_IDIV, 0, 0}, {C_OPCODE_BGNFOR, INST_NOP},
{C_OPCODE_IMAX, 0, 0}, {C_OPCODE_REP, INST_NOP},
{C_OPCODE_IMIN, 0, 0}, {C_OPCODE_ELSE, INST_NOP},
{C_OPCODE_INEG, 0, 0}, {C_OPCODE_ENDIF, INST_NOP},
{C_OPCODE_ISGE, 0, 0}, {C_OPCODE_ENDFOR, INST_NOP},
{C_OPCODE_ISHR, 0, 0}, {C_OPCODE_ENDREP, INST_NOP},
{C_OPCODE_ISLT, 0, 0}, {C_OPCODE_PUSHA, INST_NOP},
{C_OPCODE_F2U, 0, 0}, {C_OPCODE_POPA, INST_NOP},
{C_OPCODE_U2F, 0, 0}, {C_OPCODE_CEIL, INST_NOP},
{C_OPCODE_UADD, 0, 0}, {C_OPCODE_I2F, INST_NOP},
{C_OPCODE_UDIV, 0, 0}, {C_OPCODE_NOT, INST_NOP},
{C_OPCODE_UMAD, 0, 0}, {C_OPCODE_TRUNC, INST_NOP},
{C_OPCODE_UMAX, 0, 0}, {C_OPCODE_SHL, INST_NOP},
{C_OPCODE_UMIN, 0, 0}, {88, INST_NOP},
{C_OPCODE_UMOD, 0, 0}, {C_OPCODE_AND, INST_NOP},
{C_OPCODE_UMUL, 0, 0}, {C_OPCODE_OR, INST_NOP},
{C_OPCODE_USEQ, 0, 0}, {C_OPCODE_MOD, INST_NOP},
{C_OPCODE_USGE, 0, 0}, {C_OPCODE_XOR, INST_NOP},
{C_OPCODE_USHR, 0, 0}, {C_OPCODE_SAD, INST_NOP},
{C_OPCODE_USLT, 0, 0}, {C_OPCODE_TXF, INST_NOP},
{C_OPCODE_USNE, 0, 0}, {C_OPCODE_TXQ, INST_NOP},
{C_OPCODE_SWITCH, 0, 0}, {C_OPCODE_CONT, INST_NOP},
{C_OPCODE_CASE, 0, 0}, {C_OPCODE_EMIT, INST_NOP},
{C_OPCODE_DEFAULT, 0, 0}, {C_OPCODE_ENDPRIM, INST_NOP},
{C_OPCODE_ENDSWITCH, 0, 0}, {C_OPCODE_BGNLOOP, INST_NOP},
{C_OPCODE_VFETCH, 0, 0}, {C_OPCODE_BGNSUB, INST_NOP},
{C_OPCODE_ENTRY, 0, 0}, {C_OPCODE_ENDLOOP, INST_NOP},
{C_OPCODE_ENDSUB, INST_NOP},
{103, INST_NOP},
{104, INST_NOP},
{105, INST_NOP},
{106, INST_NOP},
{107, INST_NOP},
{108, INST_NOP},
{109, INST_NOP},
{110, INST_NOP},
{111, INST_NOP},
{C_OPCODE_NRM4, INST_NOP},
{C_OPCODE_CALLNZ, INST_NOP},
{C_OPCODE_IFC, INST_NOP},
{C_OPCODE_BREAKC, INST_NOP},
{C_OPCODE_KIL, INST_NOP},
{C_OPCODE_END, INST_NOP},
{118, INST_NOP},
{C_OPCODE_F2I, INST_NOP},
{C_OPCODE_IDIV, INST_NOP},
{C_OPCODE_IMAX, INST_NOP},
{C_OPCODE_IMIN, INST_NOP},
{C_OPCODE_INEG, INST_NOP},
{C_OPCODE_ISGE, INST_NOP},
{C_OPCODE_ISHR, INST_NOP},
{C_OPCODE_ISLT, INST_NOP},
{C_OPCODE_F2U, INST_NOP},
{C_OPCODE_U2F, INST_NOP},
{C_OPCODE_UADD, INST_NOP},
{C_OPCODE_UDIV, INST_NOP},
{C_OPCODE_UMAD, INST_NOP},
{C_OPCODE_UMAX, INST_NOP},
{C_OPCODE_UMIN, INST_NOP},
{C_OPCODE_UMOD, INST_NOP},
{C_OPCODE_UMUL, INST_NOP},
{C_OPCODE_USEQ, INST_NOP},
{C_OPCODE_USGE, INST_NOP},
{C_OPCODE_USHR, INST_NOP},
{C_OPCODE_USLT, INST_NOP},
{C_OPCODE_USNE, INST_NOP},
{C_OPCODE_SWITCH, INST_NOP},
{C_OPCODE_CASE, INST_NOP},
{C_OPCODE_DEFAULT, INST_NOP},
{C_OPCODE_ENDSWITCH, INST_NOP},
{C_OPCODE_VFETCH, INST_NOP},
{C_OPCODE_ENTRY, INST_NOP},
{C_OPCODE_ARL, INST_NOP},
}; };

View File

@ -37,6 +37,7 @@ static int r700_shader_cf_node_bytecode(struct r600_shader *rshader,
if (rnode->nfetch) { if (rnode->nfetch) {
rshader->bcode[id++] = S_SQ_CF_WORD0_ADDR(rnode->cf_addr >> 1); rshader->bcode[id++] = S_SQ_CF_WORD0_ADDR(rnode->cf_addr >> 1);
rshader->bcode[id++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) | rshader->bcode[id++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
S_SQ_CF_WORD1_BARRIER(1) |
S_SQ_CF_WORD1_COUNT(rnode->nfetch - 1); S_SQ_CF_WORD1_COUNT(rnode->nfetch - 1);
} else { } else {
rshader->bcode[id++] = S_SQ_CF_ALU_WORD0_ADDR(rnode->cf_addr >> 1); rshader->bcode[id++] = S_SQ_CF_ALU_WORD0_ADDR(rnode->cf_addr >> 1);
@ -53,14 +54,14 @@ static int r700_shader_cf_output_bytecode(struct r600_shader *rshader,
unsigned *cid, unsigned *cid,
unsigned end) unsigned end)
{ {
unsigned gpr, chan; struct r600_shader_operand out;
unsigned id = *cid; unsigned id = *cid;
int r; int r;
r = r600_shader_find_gpr(rshader, v, 0, &gpr, &chan); r = r600_shader_find_gpr(rshader, v, 0, &out);
if (r) if (r)
return r; return r;
rshader->bcode[id + 0] = S_SQ_CF_ALLOC_EXPORT_WORD0_RW_GPR(gpr) | rshader->bcode[id + 0] = S_SQ_CF_ALLOC_EXPORT_WORD0_RW_GPR(out.sel) |
S_SQ_CF_ALLOC_EXPORT_WORD0_ELEM_SIZE(3); S_SQ_CF_ALLOC_EXPORT_WORD0_ELEM_SIZE(3);
rshader->bcode[id + 1] = S_SQ_CF_ALLOC_EXPORT_WORD1_SWIZ_SEL_X(0) | rshader->bcode[id + 1] = S_SQ_CF_ALLOC_EXPORT_WORD1_SWIZ_SEL_X(0) |
S_SQ_CF_ALLOC_EXPORT_WORD1_SWIZ_SEL_Y(1) | S_SQ_CF_ALLOC_EXPORT_WORD1_SWIZ_SEL_Y(1) |
@ -76,7 +77,7 @@ static int r700_shader_cf_output_bytecode(struct r600_shader *rshader,
break; break;
case C_SEMANTIC_COLOR: case C_SEMANTIC_COLOR:
if (rshader->cshader.type == C_PROGRAM_TYPE_VS) { if (rshader->cshader.type == C_PROGRAM_TYPE_VS) {
rshader->output[rshader->noutput].gpr = gpr; rshader->output[rshader->noutput].gpr = out.sel;
rshader->output[rshader->noutput].sid = v->sid; rshader->output[rshader->noutput].sid = v->sid;
rshader->output[rshader->noutput].name = v->name; rshader->output[rshader->noutput].name = v->name;
rshader->bcode[id + 0] |= S_SQ_CF_ALLOC_EXPORT_WORD0_ARRAY_BASE(rshader->noutput++) | rshader->bcode[id + 0] |= S_SQ_CF_ALLOC_EXPORT_WORD0_ARRAY_BASE(rshader->noutput++) |
@ -87,7 +88,7 @@ static int r700_shader_cf_output_bytecode(struct r600_shader *rshader,
} }
break; break;
case C_SEMANTIC_GENERIC: case C_SEMANTIC_GENERIC:
rshader->output[rshader->noutput].gpr = gpr; rshader->output[rshader->noutput].gpr = out.sel;
rshader->output[rshader->noutput].sid = v->sid; rshader->output[rshader->noutput].sid = v->sid;
rshader->output[rshader->noutput].name = v->name; rshader->output[rshader->noutput].name = v->name;
rshader->bcode[id + 0] |= S_SQ_CF_ALLOC_EXPORT_WORD0_ARRAY_BASE(rshader->noutput++) | rshader->bcode[id + 0] |= S_SQ_CF_ALLOC_EXPORT_WORD0_ARRAY_BASE(rshader->noutput++) |
@ -120,7 +121,7 @@ static int r700_shader_alu_bytecode(struct r600_shader *rshader,
S_SQ_ALU_WORD1_OP3_SRC2_SEL(alu->src[2].sel) | S_SQ_ALU_WORD1_OP3_SRC2_SEL(alu->src[2].sel) |
S_SQ_ALU_WORD1_OP3_SRC2_CHAN(alu->src[2].chan) | S_SQ_ALU_WORD1_OP3_SRC2_CHAN(alu->src[2].chan) |
S_SQ_ALU_WORD1_OP3_SRC2_NEG(alu->src[2].neg) | S_SQ_ALU_WORD1_OP3_SRC2_NEG(alu->src[2].neg) |
S_SQ_ALU_WORD1_OP3_ALU_INST(alu->inst) | S_SQ_ALU_WORD1_OP3_ALU_INST(alu->opcode) |
S_SQ_ALU_WORD1_BANK_SWIZZLE(0); S_SQ_ALU_WORD1_BANK_SWIZZLE(0);
} else { } else {
rshader->bcode[id++] = S_SQ_ALU_WORD0_SRC0_SEL(alu->src[0].sel) | rshader->bcode[id++] = S_SQ_ALU_WORD0_SRC0_SEL(alu->src[0].sel) |
@ -135,7 +136,7 @@ static int r700_shader_alu_bytecode(struct r600_shader *rshader,
S_SQ_ALU_WORD1_OP2_SRC0_ABS(alu->src[0].abs) | S_SQ_ALU_WORD1_OP2_SRC0_ABS(alu->src[0].abs) |
S_SQ_ALU_WORD1_OP2_SRC1_ABS(alu->src[1].abs) | S_SQ_ALU_WORD1_OP2_SRC1_ABS(alu->src[1].abs) |
S_SQ_ALU_WORD1_OP2_WRITE_MASK(1) | S_SQ_ALU_WORD1_OP2_WRITE_MASK(1) |
S_SQ_ALU_WORD1_OP2_ALU_INST(alu->inst) | S_SQ_ALU_WORD1_OP2_ALU_INST(alu->opcode) |
S_SQ_ALU_WORD1_BANK_SWIZZLE(0); S_SQ_ALU_WORD1_BANK_SWIZZLE(0);
} }
*cid = id; *cid = id;

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@ -71,8 +71,6 @@ struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv)
rctx->context.priv = priv; rctx->context.priv = priv;
rctx->context.destroy = r600_destroy_context; rctx->context.destroy = r600_destroy_context;
rctx->context.clear = r600_clear; rctx->context.clear = r600_clear;
rctx->context.surface_copy = r600_surface_copy;
rctx->context.surface_fill = r600_surface_fill;
rctx->context.draw_arrays = r600_draw_arrays; rctx->context.draw_arrays = r600_draw_arrays;
rctx->context.draw_elements = r600_draw_elements; rctx->context.draw_elements = r600_draw_elements;
rctx->context.draw_range_elements = r600_draw_range_elements; rctx->context.draw_range_elements = r600_draw_range_elements;

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@ -31,6 +31,7 @@
#include "r600_screen.h" #include "r600_screen.h"
#include "r600_texture.h" #include "r600_texture.h"
#include "r600_context.h" #include "r600_context.h"
#include <stdio.h>
static const char* r600_get_vendor(struct pipe_screen* pscreen) static const char* r600_get_vendor(struct pipe_screen* pscreen)
{ {
@ -39,7 +40,7 @@ static const char* r600_get_vendor(struct pipe_screen* pscreen)
static const char* r600_get_name(struct pipe_screen* pscreen) static const char* r600_get_name(struct pipe_screen* pscreen)
{ {
return "R600"; return "R600/R700 (HD2XXX,HD3XXX,HD4XXX)";
} }
static int r600_get_param(struct pipe_screen* pscreen, int param) static int r600_get_param(struct pipe_screen* pscreen, int param)
@ -150,6 +151,10 @@ static boolean r600_is_format_supported(struct pipe_screen* screen,
case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_R8G8B8A8_UNORM: case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_R8G8B8X8_UNORM: case PIPE_FORMAT_R8G8B8X8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_A8B8G8R8_SRGB:
case PIPE_FORMAT_B8G8R8A8_SRGB:
case PIPE_FORMAT_I8_UNORM: case PIPE_FORMAT_I8_UNORM:
case PIPE_FORMAT_Z16_UNORM: case PIPE_FORMAT_Z16_UNORM:
case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM:

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@ -28,15 +28,6 @@
struct r600_state; struct r600_state;
struct r600_shader_vfetch {
struct r600_shader_vfetch *next;
struct r600_shader_vfetch *prev;
unsigned cf_addr;
unsigned sel[4];
unsigned chan[4];
unsigned dsel[4];
};
struct r600_shader_operand { struct r600_shader_operand {
struct c_vector *vector; struct c_vector *vector;
unsigned sel; unsigned sel;
@ -45,6 +36,14 @@ struct r600_shader_operand {
unsigned abs; unsigned abs;
}; };
struct r600_shader_vfetch {
struct r600_shader_vfetch *next;
struct r600_shader_vfetch *prev;
unsigned cf_addr;
struct r600_shader_operand src[2];
struct r600_shader_operand dst[4];
};
struct r600_shader_inst { struct r600_shader_inst {
unsigned is_op3; unsigned is_op3;
unsigned opcode; unsigned opcode;
@ -59,6 +58,7 @@ struct r600_shader_alu {
struct r600_shader_alu *prev; struct r600_shader_alu *prev;
unsigned nalu; unsigned nalu;
unsigned nliteral; unsigned nliteral;
unsigned nconstant;
struct r600_shader_inst alu[5]; struct r600_shader_inst alu[5];
u32 literal[4]; u32 literal[4];
}; };
@ -93,7 +93,6 @@ struct r600_shader {
unsigned nslot; /**< total number of slots (2 dw) */ unsigned nslot; /**< total number of slots (2 dw) */
unsigned flat_shade; /**< are we flat shading */ unsigned flat_shade; /**< are we flat shading */
struct r600_shader_node nodes; /**< list of node */ struct r600_shader_node nodes; /**< list of node */
struct r600_shader_node *cur_node; /**< current node (used during nodes list creation) */
struct r600_shader_io input[32]; struct r600_shader_io input[32];
struct r600_shader_io output[32]; struct r600_shader_io output[32];
/* TODO replace GPR by some better register allocator */ /* TODO replace GPR by some better register allocator */
@ -108,8 +107,8 @@ void r600_shader_cleanup(struct r600_shader *rshader);
int r600_shader_register(struct r600_shader *rshader); int r600_shader_register(struct r600_shader *rshader);
int r600_shader_node(struct r600_shader *shader); int r600_shader_node(struct r600_shader *shader);
void r600_shader_node_place(struct r600_shader *rshader); void r600_shader_node_place(struct r600_shader *rshader);
int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v, int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v, unsigned swizzle,
unsigned swizzle, unsigned *sel, unsigned *chan); struct r600_shader_operand *operand);
int r600_shader_vfetch_bytecode(struct r600_shader *rshader, int r600_shader_vfetch_bytecode(struct r600_shader *rshader,
struct r600_shader_node *rnode, struct r600_shader_node *rnode,
struct r600_shader_vfetch *vfetch, struct r600_shader_vfetch *vfetch,
@ -127,4 +126,139 @@ int r600_shader_translate_rec(struct r600_shader *rshader, struct c_node *node);
int r700_shader_translate(struct r600_shader *rshader); int r700_shader_translate(struct r600_shader *rshader);
int r600_shader_insert_fetch(struct c_shader *shader); int r600_shader_insert_fetch(struct c_shader *shader);
enum r600_instruction {
INST_ADD = 0,
INST_MUL = 1,
INST_MUL_IEEE = 2,
INST_MAX = 3,
INST_MIN = 4,
INST_MAX_DX10 = 5,
INST_MIN_DX10 = 6,
INST_SETE = 7,
INST_SETGT = 8,
INST_SETGE = 9,
INST_SETNE = 10,
INST_SETE_DX10 = 11,
INST_SETGT_DX10 = 12,
INST_SETGE_DX10 = 13,
INST_SETNE_DX10 = 14,
INST_FRACT = 15,
INST_TRUNC = 16,
INST_CEIL = 17,
INST_RNDNE = 18,
INST_FLOOR = 19,
INST_MOVA = 20,
INST_MOVA_FLOOR = 21,
INST_MOVA_INT = 22,
INST_MOV = 23,
INST_NOP = 24,
INST_PRED_SETGT_UINT = 25,
INST_PRED_SETGE_UINT = 26,
INST_PRED_SETE = 27,
INST_PRED_SETGT = 28,
INST_PRED_SETGE = 29,
INST_PRED_SETNE = 30,
INST_PRED_SET_INV = 31,
INST_PRED_SET_POP = 32,
INST_PRED_SET_CLR = 33,
INST_PRED_SET_RESTORE = 34,
INST_PRED_SETE_PUSH = 35,
INST_PRED_SETGT_PUSH = 36,
INST_PRED_SETGE_PUSH = 37,
INST_PRED_SETNE_PUSH = 38,
INST_KILLE = 39,
INST_KILLGT = 40,
INST_KILLGE = 41,
INST_KILLNE = 42,
INST_AND_INT = 43,
INST_OR_INT = 44,
INST_XOR_INT = 45,
INST_NOT_INT = 46,
INST_ADD_INT = 47,
INST_SUB_INT = 48,
INST_MAX_INT = 49,
INST_MIN_INT = 50,
INST_MAX_UINT = 51,
INST_MIN_UINT = 52,
INST_SETE_INT = 53,
INST_SETGT_INT = 54,
INST_SETGE_INT = 55,
INST_SETNE_INT = 56,
INST_SETGT_UINT = 57,
INST_SETGE_UINT = 58,
INST_KILLGT_UINT = 59,
INST_KILLGE_UINT = 60,
INST_PRED_SETE_INT = 61,
INST_PRED_SETGT_INT = 62,
INST_PRED_SETGE_INT = 63,
INST_PRED_SETNE_INT = 64,
INST_KILLE_INT = 65,
INST_KILLGT_INT = 66,
INST_KILLGE_INT = 67,
INST_KILLNE_INT = 68,
INST_PRED_SETE_PUSH_INT = 69,
INST_PRED_SETGT_PUSH_INT = 70,
INST_PRED_SETGE_PUSH_INT = 71,
INST_PRED_SETNE_PUSH_INT = 72,
INST_PRED_SETLT_PUSH_INT = 73,
INST_PRED_SETLE_PUSH_INT = 74,
INST_DOT4 = 75,
INST_DOT4_IEEE = 76,
INST_CUBE = 77,
INST_MAX4 = 78,
INST_MOVA_GPR_INT = 79,
INST_EXP_IEEE = 80,
INST_LOG_CLAMPED = 81,
INST_LOG_IEEE = 82,
INST_RECIP_CLAMPED = 83,
INST_RECIP_FF = 84,
INST_RECIP_IEEE = 85,
INST_RECIPSQRT_CLAMPED = 86,
INST_RECIPSQRT_FF = 87,
INST_RECIPSQRT_IEEE = 88,
INST_SQRT_IEEE = 89,
INST_FLT_TO_INT = 90,
INST_INT_TO_FLT = 91,
INST_UINT_TO_FLT = 92,
INST_SIN = 93,
INST_COS = 94,
INST_ASHR_INT = 95,
INST_LSHR_INT = 96,
INST_LSHL_INT = 97,
INST_MULLO_INT = 98,
INST_MULHI_INT = 99,
INST_MULLO_UINT = 100,
INST_MULHI_UINT = 101,
INST_RECIP_INT = 102,
INST_RECIP_UINT = 103,
INST_FLT_TO_UINT = 104,
INST_MUL_LIT = 105,
INST_MUL_LIT_M2 = 106,
INST_MUL_LIT_M4 = 107,
INST_MUL_LIT_D2 = 108,
INST_MULADD = 109,
INST_MULADD_M2 = 110,
INST_MULADD_M4 = 111,
INST_MULADD_D2 = 112,
INST_MULADD_IEEE = 113,
INST_MULADD_IEEE_M2 = 114,
INST_MULADD_IEEE_M4 = 115,
INST_MULADD_IEEE_D2 = 116,
INST_CNDE = 117,
INST_CNDGT = 118,
INST_CNDGE = 119,
INST_CNDE_INT = 120,
INST_CNDGT_INT = 121,
INST_CNDGE_INT = 122,
INST_COUNT
};
struct r600_instruction_info {
enum r600_instruction instruction;
unsigned opcode;
unsigned is_trans;
unsigned is_op3;
};
#endif #endif

View File

@ -444,8 +444,13 @@ static void r600_set_stencil_ref(struct pipe_context *ctx,
rctx->stencil_ref = *sr; rctx->stencil_ref = *sr;
} }
static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
{
}
void r600_init_state_functions(struct r600_context *rctx) void r600_init_state_functions(struct r600_context *rctx)
{ {
rctx->context.set_sample_mask = r600_set_sample_mask;
rctx->context.create_blend_state = r600_create_blend_state; rctx->context.create_blend_state = r600_create_blend_state;
rctx->context.bind_blend_state = r600_bind_blend_state; rctx->context.bind_blend_state = r600_bind_blend_state;
rctx->context.delete_blend_state = r600_delete_state; rctx->context.delete_blend_state = r600_delete_state;