docs: fixup zink gl 4.3 requirements

The multiViewport feature isn't required for GL 4.3, it's required for
GL 4.1. Technically speaking, we could have just dropped it because we
already list the maxViewports requirement. But it seems better to be
very clear here to me.

Fixes: 29f8f21bff ("docs: document zink GL 4.3 requirements")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15300>
This commit is contained in:
Erik Faye-Lund 2022-03-09 12:03:37 +01:00 committed by Marge Bot
parent 44feff93c2
commit e666134975
1 changed files with 10 additions and 5 deletions

View File

@ -129,11 +129,17 @@ supported:
OpenGL 4.1
^^^^^^^^^^
For OpenGL 4.1 support, the following additional ``VkPhysicalDeviceLimits``
are required:
For OpenGL 4.1 support, the following additional requirements needs to be
supported:
* ``maxImageDimension2D`` ≥ 16384
* ``maxViewports`` ≥ 16
* ``VkPhysicalDeviceFeatures``:
* ``multiViewport``
* ``VkPhysicalDeviceLimits``
* ``maxImageDimension2D`` ≥ 16384
* ``maxViewports`` ≥ 16
OpenGL 4.2
^^^^^^^^^^
@ -177,7 +183,6 @@ supported:
* ``VkPhysicalDeviceFeatures``:
* ``robustBufferAccess``
* ``multiViewport``
* Formats requiring ``VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT``: