docs: fixup zink gl 4.3 requirements
The multiViewport feature isn't required for GL 4.3, it's required for
GL 4.1. Technically speaking, we could have just dropped it because we
already list the maxViewports requirement. But it seems better to be
very clear here to me.
Fixes: 29f8f21bff
("docs: document zink GL 4.3 requirements")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15300>
This commit is contained in:
parent
44feff93c2
commit
e666134975
|
@ -129,11 +129,17 @@ supported:
|
|||
OpenGL 4.1
|
||||
^^^^^^^^^^
|
||||
|
||||
For OpenGL 4.1 support, the following additional ``VkPhysicalDeviceLimits``
|
||||
are required:
|
||||
For OpenGL 4.1 support, the following additional requirements needs to be
|
||||
supported:
|
||||
|
||||
* ``maxImageDimension2D`` ≥ 16384
|
||||
* ``maxViewports`` ≥ 16
|
||||
* ``VkPhysicalDeviceFeatures``:
|
||||
|
||||
* ``multiViewport``
|
||||
|
||||
* ``VkPhysicalDeviceLimits``
|
||||
|
||||
* ``maxImageDimension2D`` ≥ 16384
|
||||
* ``maxViewports`` ≥ 16
|
||||
|
||||
OpenGL 4.2
|
||||
^^^^^^^^^^
|
||||
|
@ -177,7 +183,6 @@ supported:
|
|||
* ``VkPhysicalDeviceFeatures``:
|
||||
|
||||
* ``robustBufferAccess``
|
||||
* ``multiViewport``
|
||||
|
||||
* Formats requiring ``VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT``:
|
||||
|
||||
|
|
Loading…
Reference in New Issue