docs: mark ARB_compute_shader as done for nvc0
This has been merged few months ago but this should help https://mesamatrix.net/ to update its list of supported extensions. Please note that compute shaders are not really useful without ARB_image_load_store and only GK104 and GK110 support it for now. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@ -167,7 +167,7 @@ GL 4.3, GLSL 4.30:
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GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
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GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
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GL_ARB_clear_buffer_object DONE (all drivers)
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GL_ARB_compute_shader DONE (i965, radeonsi)
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GL_ARB_compute_shader DONE (i965, nvc0, radeonsi)
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GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_KHR_debug DONE (all drivers)
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GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
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@ -225,7 +225,7 @@ GL 4.5, GLSL 4.50:
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These are the extensions cherry-picked to make GLES 3.1
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GLES3.1, GLSL ES 3.1
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GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
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GL_ARB_compute_shader DONE (i965, radeonsi)
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GL_ARB_compute_shader DONE (i965, nvc0, radeonsi)
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GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
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GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi, softpipe)
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