glsl: Add process_vec_mat_constructor() function.

Based largely on process_array_constructor().

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Matt Turner 2013-06-29 15:45:46 -07:00
parent af2987d5b6
commit e641b5fbee
1 changed files with 114 additions and 0 deletions

View File

@ -609,6 +609,120 @@ dereference_component(ir_rvalue *src, unsigned component)
}
static ir_rvalue *
process_vec_mat_constructor(exec_list *instructions,
const glsl_type *constructor_type,
YYLTYPE *loc, exec_list *parameters,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
/* The ARB_shading_language_420pack spec says:
*
* "If an initializer is a list of initializers enclosed in curly braces,
* the variable being declared must be a vector, a matrix, an array, or a
* structure.
*
* int i = { 1 }; // illegal, i is not an aggregate"
*/
if (constructor_type->vector_elements <= 1) {
_mesa_glsl_error(loc, state, "Aggregates can only initialize vectors, "
"matrices, arrays, and structs");
return ir_rvalue::error_value(ctx);
}
exec_list actual_parameters;
const unsigned parameter_count =
process_parameters(instructions, &actual_parameters, parameters, state);
if (parameter_count == 0
|| (constructor_type->is_vector() &&
constructor_type->vector_elements != parameter_count)
|| (constructor_type->is_matrix() &&
constructor_type->matrix_columns != parameter_count)) {
_mesa_glsl_error(loc, state, "%s constructor must have %u parameters",
constructor_type->is_vector() ? "vector" : "matrix",
constructor_type->vector_elements);
return ir_rvalue::error_value(ctx);
}
bool all_parameters_are_constant = true;
/* Type cast each parameter and, if possible, fold constants. */
foreach_list_safe(n, &actual_parameters) {
ir_rvalue *ir = (ir_rvalue *) n;
ir_rvalue *result = ir;
/* Apply implicit conversions (not the scalar constructor rules!). See
* the spec quote above. */
if (constructor_type->is_float()) {
const glsl_type *desired_type =
glsl_type::get_instance(GLSL_TYPE_FLOAT,
ir->type->vector_elements,
ir->type->matrix_columns);
if (result->type->can_implicitly_convert_to(desired_type)) {
/* Even though convert_component() implements the constructor
* conversion rules (not the implicit conversion rules), its safe
* to use it here because we already checked that the implicit
* conversion is legal.
*/
result = convert_component(ir, desired_type);
}
}
if (constructor_type->is_matrix()) {
if (result->type != constructor_type->column_type()) {
_mesa_glsl_error(loc, state, "type error in matrix constructor: "
"expected: %s, found %s",
constructor_type->column_type()->name,
result->type->name);
return ir_rvalue::error_value(ctx);
}
} else if (result->type != constructor_type->get_scalar_type()) {
_mesa_glsl_error(loc, state, "type error in vector constructor: "
"expected: %s, found %s",
constructor_type->get_scalar_type()->name,
result->type->name);
return ir_rvalue::error_value(ctx);
}
/* Attempt to convert the parameter to a constant valued expression.
* After doing so, track whether or not all the parameters to the
* constructor are trivially constant valued expressions.
*/
ir_rvalue *const constant = result->constant_expression_value();
if (constant != NULL)
result = constant;
else
all_parameters_are_constant = false;
ir->replace_with(result);
}
if (all_parameters_are_constant)
return new(ctx) ir_constant(constructor_type, &actual_parameters);
ir_variable *var = new(ctx) ir_variable(constructor_type, "vec_mat_ctor",
ir_var_temporary);
instructions->push_tail(var);
int i = 0;
foreach_list(node, &actual_parameters) {
ir_rvalue *rhs = (ir_rvalue *) node;
ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
new(ctx) ir_constant(i));
ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
instructions->push_tail(assignment);
i++;
}
return new(ctx) ir_dereference_variable(var);
}
static ir_rvalue *
process_array_constructor(exec_list *instructions,
const glsl_type *constructor_type,