glx: be explicit about when mapping X <> GLX visuals

Write down both X and GLX visual types when mapping from one to the
other. Makes grepping through the code a tiny bit easier.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Emil Velikov 2018-09-06 11:25:38 +01:00 committed by Emil Velikov
parent 833e3cad19
commit e55c1bcb08
1 changed files with 6 additions and 3 deletions

View File

@ -343,9 +343,12 @@ static GLint
convert_from_x_visual_type(int visualType)
{
static const int glx_visual_types[] = {
GLX_STATIC_GRAY, GLX_GRAY_SCALE,
GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
GLX_TRUE_COLOR, GLX_DIRECT_COLOR
[StaticGray] = GLX_STATIC_GRAY,
[GrayScale] = GLX_GRAY_SCALE,
[StaticColor] = GLX_STATIC_COLOR,
[PseudoColor] = GLX_PSEUDO_COLOR,
[TrueColor] = GLX_TRUE_COLOR,
[DirectColor] = GLX_DIRECT_COLOR,
};
if (visualType < ARRAY_SIZE(glx_visual_types))