docs/egl.rst: switch true→enabled
The old "true/false" values for some of the configuration options have been deprecated in favour of enabled/disabled. Signed-off-by: Trevor Woerner <twoerner@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8173>
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docs/egl.rst
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docs/egl.rst
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@ -21,9 +21,9 @@ Build EGL
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.. code-block:: console
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$ meson configure \
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-D egl=true \
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-D gles1=true \
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-D gles2=true \
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-D egl=enabled \
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-D gles1=enabled \
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-D gles2=enabled \
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-D dri-drivers=... \
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-D gallium-drivers=...
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@ -43,7 +43,7 @@ Configure Options
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There are several options that control the build of EGL at configuration
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time
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``-D egl=true``
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``-D egl=enabled``
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By default, EGL is enabled. When disabled, the main library and the
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drivers will not be built.
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@ -60,11 +60,11 @@ time
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Unless for special needs, the build system should select the right
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platforms automatically.
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``-D gles1=true`` and ``-D gles2=true``
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``-D gles1=enabled`` and ``-D gles2=enabled``
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These options enable OpenGL ES support in OpenGL. The result is one
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big internal library that supports multiple APIs.
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``-D shared-glapi=true``
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``-D shared-glapi=enabled``
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By default, ``libGL`` has its own copy of ``libglapi``. This options
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makes ``libGL`` use the shared ``libglapi``. This is required if
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applications mix OpenGL and OpenGL ES.
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