docs/egl.rst: switch true→enabled

The old "true/false" values for some of the configuration options have been
deprecated in favour of enabled/disabled.

Signed-off-by: Trevor Woerner <twoerner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8173>
This commit is contained in:
Trevor Woerner 2020-12-19 00:56:33 -05:00 committed by Marge Bot
parent 6a93a6e17b
commit e550ca8888
1 changed files with 6 additions and 6 deletions

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@ -21,9 +21,9 @@ Build EGL
.. code-block:: console
$ meson configure \
-D egl=true \
-D gles1=true \
-D gles2=true \
-D egl=enabled \
-D gles1=enabled \
-D gles2=enabled \
-D dri-drivers=... \
-D gallium-drivers=...
@ -43,7 +43,7 @@ Configure Options
There are several options that control the build of EGL at configuration
time
``-D egl=true``
``-D egl=enabled``
By default, EGL is enabled. When disabled, the main library and the
drivers will not be built.
@ -60,11 +60,11 @@ time
Unless for special needs, the build system should select the right
platforms automatically.
``-D gles1=true`` and ``-D gles2=true``
``-D gles1=enabled`` and ``-D gles2=enabled``
These options enable OpenGL ES support in OpenGL. The result is one
big internal library that supports multiple APIs.
``-D shared-glapi=true``
``-D shared-glapi=enabled``
By default, ``libGL`` has its own copy of ``libglapi``. This options
makes ``libGL`` use the shared ``libglapi``. This is required if
applications mix OpenGL and OpenGL ES.