added a few more functions
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@ -26,6 +26,13 @@ static PFNGLISSHADERPROC glIsShader_func = NULL;
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static PFNGLLINKPROGRAMPROC glLinkProgram_func = NULL;
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static PFNGLSHADERSOURCEPROC glShaderSource_func = NULL;
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static PFNGLUNIFORM1IPROC glUniform1i_func = NULL;
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static PFNGLUNIFORM2IPROC glUniform2i_func = NULL;
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static PFNGLUNIFORM3IPROC glUniform3i_func = NULL;
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static PFNGLUNIFORM4IPROC glUniform4i_func = NULL;
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static PFNGLUNIFORM1FPROC glUniform1f_func = NULL;
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static PFNGLUNIFORM2FPROC glUniform2f_func = NULL;
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static PFNGLUNIFORM3FPROC glUniform3f_func = NULL;
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static PFNGLUNIFORM4FPROC glUniform4f_func = NULL;
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static PFNGLUNIFORM1FVPROC glUniform1fv_func = NULL;
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static PFNGLUNIFORM2FVPROC glUniform2fv_func = NULL;
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static PFNGLUNIFORM3FVPROC glUniform3fv_func = NULL;
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@ -47,6 +54,9 @@ static PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv_func = NULL;
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static PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv_func = NULL;
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static PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv_func = NULL;
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/* OpenGL 1.4 */
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static PFNGLPOINTPARAMETERFVPROC glPointParameterfv_func = NULL;
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/* GL_ARB_vertex/fragment_program */
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static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func = NULL;
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static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func = NULL;
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@ -94,6 +104,13 @@ GetExtensionFuncs(void)
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glLinkProgram_func = (PFNGLLINKPROGRAMPROC) glutGetProcAddress("glLinkProgram");
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glShaderSource_func = (PFNGLSHADERSOURCEPROC) glutGetProcAddress("glShaderSource");
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glUniform1i_func = (PFNGLUNIFORM1IPROC) glutGetProcAddress("glUniform1i");
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glUniform2i_func = (PFNGLUNIFORM2IPROC) glutGetProcAddress("glUniform2i");
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glUniform3i_func = (PFNGLUNIFORM3IPROC) glutGetProcAddress("glUniform3i");
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glUniform4i_func = (PFNGLUNIFORM4IPROC) glutGetProcAddress("glUniform3i");
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glUniform1f_func = (PFNGLUNIFORM1FPROC) glutGetProcAddress("glUniform1f");
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glUniform2f_func = (PFNGLUNIFORM2FPROC) glutGetProcAddress("glUniform2f");
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glUniform3f_func = (PFNGLUNIFORM3FPROC) glutGetProcAddress("glUniform3f");
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glUniform4f_func = (PFNGLUNIFORM4FPROC) glutGetProcAddress("glUniform3f");
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glUniform1fv_func = (PFNGLUNIFORM1FVPROC) glutGetProcAddress("glUniform1fv");
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glUniform2fv_func = (PFNGLUNIFORM2FVPROC) glutGetProcAddress("glUniform2fv");
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glUniform3fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform3fv");
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@ -115,6 +132,8 @@ GetExtensionFuncs(void)
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glUniformMatrix3x4fv_func = (PFNGLUNIFORMMATRIX3X4FVPROC) glutGetProcAddress("glUniformMatrix3x4fv");
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glUniformMatrix4x3fv_func = (PFNGLUNIFORMMATRIX4X3FVPROC) glutGetProcAddress("glUniformMatrix4x3fv");
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glPointParameterfv_func = (PFNGLPOINTPARAMETERFVPROC) glutGetProcAddress("glPointParameterfv");
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/* GL_ARB_vertex/fragment_program */
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glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB");
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glDeleteProgramsARB_func = (PFNGLDELETEPROGRAMSARBPROC) glutGetProcAddress("glDeleteProgramsARB");
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