updated to version 23

This commit is contained in:
Brian Paul 2004-06-23 14:48:04 +00:00
parent ea93e6d378
commit e4fbcd0fca
1 changed files with 63 additions and 3 deletions

View File

@ -52,9 +52,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
/* glext.h last updated 2004/2/23 */
/* glext.h last updated 2004/6/22 */
/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
#define GL_GLEXT_VERSION 22
#define GL_GLEXT_VERSION 23
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
@ -251,7 +251,6 @@ extern "C" {
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
@ -749,6 +748,14 @@ extern "C" {
#define GL_FLOAT_MAT2_ARB 0x8B5A
#define GL_FLOAT_MAT3_ARB 0x8B5B
#define GL_FLOAT_MAT4_ARB 0x8B5C
#define GL_SAMPLER_1D_ARB 0x8B5D
#define GL_SAMPLER_2D_ARB 0x8B5E
#define GL_SAMPLER_3D_ARB 0x8B5F
#define GL_SAMPLER_CUBE_ARB 0x8B60
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
@ -773,9 +780,11 @@ extern "C" {
#ifndef GL_ARB_fragment_shader
#define GL_FRAGMENT_SHADER_ARB 0x8B30
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#endif
#ifndef GL_ARB_shading_language_100
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#endif
#ifndef GL_ARB_texture_non_power_of_two
@ -1119,6 +1128,10 @@ extern "C" {
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
#endif
#ifndef GL_SGIS_texture_border_clamp
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
#endif
#ifndef GL_EXT_blend_minmax
#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN_EXT 0x8007
@ -2774,6 +2787,33 @@ extern "C" {
#define GL_YCBCR_MESA 0x8757
#endif
#ifndef GL_EXT_pixel_buffer_object
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#endif
#ifndef GL_NV_fragment_program_option
#endif
#ifndef GL_NV_fragment_program2
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#endif
#ifndef GL_NV_vertex_program2_option
/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
#endif
#ifndef GL_NV_vertex_program3
/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
#endif
/*************************************************************/
@ -5911,6 +5951,26 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLen
#define GL_MESA_ycbcr_texture 1
#endif
#ifndef GL_EXT_pixel_buffer_object
#define GL_EXT_pixel_buffer_object 1
#endif
#ifndef GL_NV_fragment_program_option
#define GL_NV_fragment_program_option 1
#endif
#ifndef GL_NV_fragment_program2
#define GL_NV_fragment_program2 1
#endif
#ifndef GL_NV_vertex_program2_option
#define GL_NV_vertex_program2_option 1
#endif
#ifndef GL_NV_vertex_program3
#define GL_NV_vertex_program3 1
#endif
#ifdef __cplusplus
}