i965/vec4: fix scratch offset for 64bit data
A vec4 is 16 bytes and a dvec4 is 32 bytes so for doubles we have to multiply the reladdr by 2. The reg_offset part is in units of 16 bytes and is used to select the low/high 16-byte chunk of a full dvec4, so we don't want to multiply that part of the address. Reviewed-by: Matt Turner <mattst88@gmail.com>
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@ -1443,13 +1443,23 @@ vec4_visitor::get_scratch_offset(bblock_t *block, vec4_instruction *inst,
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message_header_scale *= 16;
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if (reladdr) {
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/* A vec4 is 16 bytes and a dvec4 is 32 bytes so for doubles we have
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* to multiply the reladdr by 2. Notice that the reg_offset part
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* is in units of 16 bytes and is used to select the low/high 16-byte
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* chunk of a full dvec4, so we don't want to multiply that part.
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*/
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src_reg index = src_reg(this, glsl_type::int_type);
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emit_before(block, inst, ADD(dst_reg(index), *reladdr,
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brw_imm_d(reg_offset)));
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emit_before(block, inst, MUL(dst_reg(index), index,
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brw_imm_d(message_header_scale)));
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if (type_sz(inst->dst.type) < 8) {
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emit_before(block, inst, ADD(dst_reg(index), *reladdr,
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brw_imm_d(reg_offset)));
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emit_before(block, inst, MUL(dst_reg(index), index,
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brw_imm_d(message_header_scale)));
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} else {
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emit_before(block, inst, MUL(dst_reg(index), *reladdr,
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brw_imm_d(message_header_scale * 2)));
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emit_before(block, inst, ADD(dst_reg(index), index,
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brw_imm_d(reg_offset * message_header_scale)));
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}
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return index;
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} else {
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return brw_imm_d(reg_offset * message_header_scale);
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