anv/device: expose shaderInt16 support in gen8+
This rollbacks the revert of this patch introduced with
commit 7cf284f18e
.
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
parent
5a12bdac09
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@ -759,7 +759,7 @@ void anv_GetPhysicalDeviceFeatures(
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pdevice->info.has_64bit_types,
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pdevice->info.has_64bit_types,
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.shaderInt64 = pdevice->info.gen >= 8 &&
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.shaderInt64 = pdevice->info.gen >= 8 &&
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pdevice->info.has_64bit_types,
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pdevice->info.has_64bit_types,
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.shaderInt16 = false,
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.shaderInt16 = pdevice->info.gen >= 8,
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.shaderResourceMinLod = false,
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.shaderResourceMinLod = false,
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.variableMultisampleRate = true,
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.variableMultisampleRate = true,
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.inheritedQueries = true,
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.inheritedQueries = true,
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