util/prim: fix decomposed counts for adjacency primitives
Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
parent
c1299204ad
commit
e4752d0f56
|
@ -190,13 +190,13 @@ u_decomposed_prims_for_vertices(int primitive, int vertices)
|
|||
case PIPE_PRIM_TRIANGLE_FAN:
|
||||
return (vertices > 2) ? vertices - 2 : 0;
|
||||
case PIPE_PRIM_LINES_ADJACENCY:
|
||||
return vertices / 2;
|
||||
return vertices / 4;
|
||||
case PIPE_PRIM_LINE_STRIP_ADJACENCY:
|
||||
return (vertices > 1) ? vertices - 1 : 0;
|
||||
return (vertices > 3) ? vertices - 3 : 0;
|
||||
case PIPE_PRIM_TRIANGLES_ADJACENCY:
|
||||
return vertices / 3;
|
||||
return vertices / 6;
|
||||
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
|
||||
return (vertices > 2) ? vertices - 2 : 0;
|
||||
return (vertices > 5) ? 1 + (vertices - 6)/2 : 0;
|
||||
case PIPE_PRIM_QUADS:
|
||||
return vertices / 4;
|
||||
case PIPE_PRIM_QUAD_STRIP:
|
||||
|
|
Loading…
Reference in New Issue