diff --git a/src/glsl/loop_unroll.cpp b/src/glsl/loop_unroll.cpp index 635e1dd99cd..7a00fb8fea8 100644 --- a/src/glsl/loop_unroll.cpp +++ b/src/glsl/loop_unroll.cpp @@ -100,6 +100,18 @@ public: virtual ir_visitor_status visit_enter(ir_dereference_array *ir) { + /* Force unroll in case of dynamic indexing with sampler arrays + * when EmitNoIndirectSampler is set. + */ + if (options->EmitNoIndirectSampler) { + if ((ir->array->type->is_array() && + ir->array->type->contains_sampler()) && + !ir->array_index->constant_expression_value()) { + unsupported_variable_indexing = true; + return visit_continue; + } + } + /* Check for arrays variably-indexed by a loop induction variable. * Unrolling the loop may convert that access into constant-indexing. * diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 983b9dc307b..7b55677de30 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2881,6 +2881,7 @@ struct gl_shader_compiler_options GLboolean EmitNoIndirectOutput; /**< No indirect addressing of outputs */ GLboolean EmitNoIndirectTemp; /**< No indirect addressing of temps */ GLboolean EmitNoIndirectUniform; /**< No indirect addressing of constants */ + GLboolean EmitNoIndirectSampler; /**< No indirect addressing of samplers */ /*@}*/ GLuint MaxIfDepth; /**< Maximum nested IF blocks */