gallium/svga: added debug code for dumping framebuffer images (disabled)

This commit is contained in:
Brian Paul 2011-01-31 14:41:36 -07:00
parent 73e37d933d
commit e40252d4d9
1 changed files with 23 additions and 0 deletions

View File

@ -24,6 +24,7 @@
**********************************************************/
#include "pipe/p_defines.h"
#include "util/u_string.h"
#include "svga_screen.h"
#include "svga_surface.h"
#include "svga_context.h"
@ -56,6 +57,28 @@ static void svga_flush( struct pipe_context *pipe,
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s flags %x fence_ptr %p\n",
__FUNCTION__, flags, fence ? *fence : 0x0);
/* Enable to dump BMPs of the color/depth buffers each frame */
if (0) {
if (flags & PIPE_FLUSH_FRAME) {
struct pipe_framebuffer_state *fb = &svga->curr.framebuffer;
static unsigned frame_no = 1;
char filename[256];
unsigned i;
for (i = 0; i < fb->nr_cbufs; i++) {
util_snprintf(filename, sizeof(filename), "cbuf%u_%04u", i, frame_no);
debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]);
}
if (0 && fb->zsbuf) {
util_snprintf(filename, sizeof(filename), "zsbuf_%04u", frame_no);
debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf);
}
++frame_no;
}
}
}