mesa/es: Remove redundant texture target validation
Mesa doesn't check the parameter passed to glMultiTexCoord*. It does, however, mask the texture value to prevent out-of-bounds writes. This patch will promote this non-conformant behavior to OpenGL ES 1. I don't think anyone will care, and the gets some silly code out of a hot path. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -2345,10 +2345,6 @@
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<param name="q" type="GLtype"/>
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</vector>
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</proto>
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<desc name="texture">
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<range base="GL_TEXTURE" from="0" to="31"/>
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</desc>
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</template>
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<template name="CompressedTexImage3D">
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@ -2404,10 +2400,6 @@
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<return type="void"/>
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<param name="texture" type="GLenum"/>
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</proto>
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<desc name="texture">
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<range base="GL_TEXTURE" from="0" to="31"/>
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</desc>
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</template>
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<template name="ClientActiveTexture">
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@ -2415,10 +2407,6 @@
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<return type="void"/>
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<param name="texture" type="GLenum"/>
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</proto>
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<desc name="texture">
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<range base="GL_TEXTURE" from="0" to="31"/>
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</desc>
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</template>
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<template name="SampleCoverage">
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@ -801,47 +801,6 @@ _es_MultMatrixx(const GLfixed *m)
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void GL_APIENTRY
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_es_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
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{
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switch(texture) {
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case GL_TEXTURE0:
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case GL_TEXTURE1:
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case GL_TEXTURE2:
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case GL_TEXTURE3:
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case GL_TEXTURE4:
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case GL_TEXTURE5:
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case GL_TEXTURE6:
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case GL_TEXTURE7:
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case GL_TEXTURE8:
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case GL_TEXTURE9:
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case GL_TEXTURE10:
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case GL_TEXTURE11:
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case GL_TEXTURE12:
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case GL_TEXTURE13:
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case GL_TEXTURE14:
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case GL_TEXTURE15:
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case GL_TEXTURE16:
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case GL_TEXTURE17:
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case GL_TEXTURE18:
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case GL_TEXTURE19:
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case GL_TEXTURE20:
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case GL_TEXTURE21:
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case GL_TEXTURE22:
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case GL_TEXTURE23:
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case GL_TEXTURE24:
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case GL_TEXTURE25:
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case GL_TEXTURE26:
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case GL_TEXTURE27:
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case GL_TEXTURE28:
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case GL_TEXTURE29:
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case GL_TEXTURE30:
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case GL_TEXTURE31:
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break;
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default:
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_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
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"glMultiTexCoord4x(texture=0x%x)", texture);
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return;
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}
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_es_MultiTexCoord4f(texture,
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(GLfloat) (s / 65536.0f),
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(GLfloat) (t / 65536.0f),
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@ -1041,11 +1000,6 @@ _es_TexEnvx(GLenum target, GLenum pname, GLfixed param)
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case GL_SRC0_ALPHA:
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case GL_SRC1_ALPHA:
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case GL_SRC2_ALPHA:
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if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) {
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_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
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"glTexEnvx(pname=0x%x)", pname);
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return;
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}
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convert_param_value = false;
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break;
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case GL_OPERAND0_RGB:
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@ -1167,11 +1121,6 @@ _es_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
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case GL_SRC0_ALPHA:
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case GL_SRC1_ALPHA:
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case GL_SRC2_ALPHA:
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if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) {
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_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
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"glTexEnvxv(pname=0x%x)", pname);
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return;
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}
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convert_params_value = false;
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n_params = 1;
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break;
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