r600g: use a more clever way to disable per-vertex point size

This uses point size clamping to force point size to a particular value,
making the vertex shader output irrelevant.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Marek Olšák 2012-01-28 15:05:06 +01:00
parent b6233f4d2e
commit e3032a0523
4 changed files with 26 additions and 14 deletions

View File

@ -925,16 +925,19 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx,
S_028814_POLY_MODE(polygon_dual_mode) |
S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back)), 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate, R_02881C_PA_CL_VS_OUT_CNTL,
S_02881C_USE_VTX_POINT_SIZE(state->point_size_per_vertex),
S_02881C_USE_VTX_POINT_SIZE(1), NULL, 0);
r600_pipe_state_add_reg(rstate, R_028820_PA_CL_NANINF_CNTL, 0x00000000, 0xFFFFFFFF, NULL, 0);
/* point size 12.4 fixed point */
tmp = (unsigned)(state->point_size * 8.0);
r600_pipe_state_add_reg(rstate, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp), 0xFFFFFFFF, NULL, 0);
psize_min = util_get_min_point_size(state);
psize_max = 8192;
if (state->point_size_per_vertex) {
psize_min = util_get_min_point_size(state);
psize_max = 8192;
} else {
/* Force the point size to be as if the vertex output was disabled. */
psize_min = state->point_size;
psize_max = state->point_size;
}
/* Divide by two, because 0.5 = 1 pixel. */
r600_pipe_state_add_reg(rstate, R_028A04_PA_SU_POINT_MINMAX,
S_028A04_MIN_SIZE(r600_pack_float_12p4(psize_min/2)) |
@ -2458,10 +2461,12 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
R_02881C_PA_CL_VS_OUT_CNTL,
S_02881C_VS_OUT_CCDIST0_VEC_ENA((rshader->clip_dist_write & 0x0F) != 0) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA((rshader->clip_dist_write & 0xF0) != 0) |
S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write),
S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write) |
S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size),
S_02881C_VS_OUT_CCDIST0_VEC_ENA(1) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA(1) |
S_02881C_VS_OUT_MISC_VEC_ENA(1),
S_02881C_VS_OUT_MISC_VEC_ENA(1) |
S_02881C_USE_VTX_POINT_SIZE(1),
NULL, 0);
}

View File

@ -487,6 +487,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
break;
case TGSI_SEMANTIC_PSIZE:
ctx->shader->vs_out_misc_write = 1;
ctx->shader->vs_out_point_size = 1;
break;
case TGSI_SEMANTIC_CLIPVERTEX:
ctx->clip_vertex_write = TRUE;

View File

@ -54,6 +54,7 @@ struct r600_shader {
unsigned clip_dist_write;
/* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */
boolean vs_out_misc_write;
boolean vs_out_point_size;
};
#endif

View File

@ -980,16 +980,19 @@ static void *r600_create_rs_state(struct pipe_context *ctx,
S_028814_POLY_MODE(polygon_dual_mode) |
S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back)), 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate, R_02881C_PA_CL_VS_OUT_CNTL,
S_02881C_USE_VTX_POINT_SIZE(state->point_size_per_vertex),
S_02881C_USE_VTX_POINT_SIZE(1), NULL, 0);
r600_pipe_state_add_reg(rstate, R_028820_PA_CL_NANINF_CNTL, 0x00000000, 0xFFFFFFFF, NULL, 0);
/* point size 12.4 fixed point */
tmp = (unsigned)(state->point_size * 8.0);
r600_pipe_state_add_reg(rstate, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp), 0xFFFFFFFF, NULL, 0);
psize_min = util_get_min_point_size(state);
psize_max = 8192;
if (state->point_size_per_vertex) {
psize_min = util_get_min_point_size(state);
psize_max = 8192;
} else {
/* Force the point size to be as if the vertex output was disabled. */
psize_min = state->point_size;
psize_max = state->point_size;
}
/* Divide by two, because 0.5 = 1 pixel. */
r600_pipe_state_add_reg(rstate, R_028A04_PA_SU_POINT_MINMAX,
S_028A04_MIN_SIZE(r600_pack_float_12p4(psize_min/2)) |
@ -2242,10 +2245,12 @@ void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shad
R_02881C_PA_CL_VS_OUT_CNTL,
S_02881C_VS_OUT_CCDIST0_VEC_ENA((rshader->clip_dist_write & 0x0F) != 0) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA((rshader->clip_dist_write & 0xF0) != 0) |
S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write),
S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write) |
S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size),
S_02881C_VS_OUT_CCDIST0_VEC_ENA(1) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA(1) |
S_02881C_VS_OUT_MISC_VEC_ENA(1),
S_02881C_VS_OUT_MISC_VEC_ENA(1) |
S_02881C_USE_VTX_POINT_SIZE(1),
NULL, 0);
}