vl/compositor: cleanup background clearing

Add an extra parameter to specify if we should clear the render target.

Signed-off-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
Christian König 2013-04-29 17:43:04 +02:00
parent 236ea7900f
commit e27f87b549
7 changed files with 14 additions and 16 deletions

View File

@ -986,7 +986,8 @@ void
vl_compositor_render(struct vl_compositor_state *s,
struct vl_compositor *c,
struct pipe_surface *dst_surface,
struct u_rect *dirty_area)
struct u_rect *dirty_area,
bool clear_dirty)
{
assert(c);
assert(dst_surface);
@ -1004,8 +1005,8 @@ vl_compositor_render(struct vl_compositor_state *s,
gen_vertex_data(c, s, dirty_area);
if (dirty_area && (dirty_area->x0 < dirty_area->x1 ||
dirty_area->y0 < dirty_area->y1)) {
if (clear_dirty && dirty_area &&
(dirty_area->x0 < dirty_area->x1 || dirty_area->y0 < dirty_area->y1)) {
c->pipe->clear_render_target(c->pipe, dst_surface, &s->clear_color,
0, 0, dst_surface->width, dst_surface->height);

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@ -224,7 +224,8 @@ void
vl_compositor_render(struct vl_compositor_state *state,
struct vl_compositor *compositor,
struct pipe_surface *dst_surface,
struct u_rect *dirty_area);
struct u_rect *dirty_area,
bool clear_dirty);
/**
* destroy this compositor

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@ -279,7 +279,7 @@ vlVdpResolveDelayedRendering(vlVdpDevice *dev, struct pipe_surface *surface, str
dirty_area = &vlsurface->dirty_area;
}
vl_compositor_render(cstate, &dev->compositor, surface, dirty_area);
vl_compositor_render(cstate, &dev->compositor, surface, dirty_area, true);
dev->delayed_rendering.surface = VDP_INVALID_HANDLE;
dev->delayed_rendering.cstate = NULL;

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@ -312,7 +312,7 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
if (!vmixer->noise_reduction.filter && !vmixer->sharpness.filter)
vlVdpSave4DelayedRendering(vmixer->device, destination_surface, &vmixer->cstate);
else {
vl_compositor_render(&vmixer->cstate, compositor, dst->surface, &dst->dirty_area);
vl_compositor_render(&vmixer->cstate, compositor, dst->surface, &dst->dirty_area, true);
/* applying the noise reduction after scaling is actually not very
clever, but currently we should avoid to copy around the image

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@ -382,8 +382,7 @@ vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
vl_compositor_clear_layers(cstate);
vl_compositor_set_palette_layer(cstate, compositor, 0, sv_idx, sv_tbl, NULL, NULL, false);
vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
vl_compositor_render(cstate, compositor, vlsurface->surface, NULL);
vl_compositor_reset_dirty_area(&vlsurface->dirty_area);
vl_compositor_render(cstate, compositor, vlsurface->surface, &vlsurface->dirty_area, false);
pipe_sampler_view_reference(&sv_idx, NULL);
pipe_sampler_view_reference(&sv_tbl, NULL);
@ -489,8 +488,7 @@ vlVdpOutputSurfacePutBitsYCbCr(VdpOutputSurface surface,
vl_compositor_clear_layers(cstate);
vl_compositor_set_buffer_layer(cstate, compositor, 0, vbuffer, NULL, NULL, VL_COMPOSITOR_WEAVE);
vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
vl_compositor_render(cstate, compositor, vlsurface->surface, NULL);
vl_compositor_reset_dirty_area(&vlsurface->dirty_area);
vl_compositor_render(cstate, compositor, vlsurface->surface, &vlsurface->dirty_area, false);
vbuffer->destroy(vbuffer);
pipe_mutex_unlock(vlsurface->device->mutex);
@ -660,8 +658,7 @@ vlVdpOutputSurfaceRenderOutputSurface(VdpOutputSurface destination_surface,
RectToPipe(source_rect, &src_rect), NULL,
ColorsToPipe(colors, flags, vlcolors));
vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
vl_compositor_render(cstate, compositor, dst_vlsurface->surface, NULL);
vl_compositor_reset_dirty_area(&dst_vlsurface->dirty_area);
vl_compositor_render(cstate, compositor, dst_vlsurface->surface, &dst_vlsurface->dirty_area, false);
context->delete_blend_state(context, blend);
pipe_mutex_unlock(dst_vlsurface->device->mutex);
@ -720,8 +717,7 @@ vlVdpOutputSurfaceRenderBitmapSurface(VdpOutputSurface destination_surface,
RectToPipe(source_rect, &src_rect), NULL,
ColorsToPipe(colors, flags, vlcolors));
vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
vl_compositor_render(cstate, compositor, dst_vlsurface->surface, NULL);
vl_compositor_reset_dirty_area(&dst_vlsurface->dirty_area);
vl_compositor_render(cstate, compositor, dst_vlsurface->surface, &dst_vlsurface->dirty_area, false);
context->delete_blend_state(context, blend);
pipe_mutex_unlock(dst_vlsurface->device->mutex);

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@ -264,7 +264,7 @@ vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
vl_compositor_clear_layers(cstate);
vl_compositor_set_rgba_layer(cstate, compositor, 0, surf->sampler_view, &src_rect, NULL, NULL);
vl_compositor_set_dst_clip(cstate, &dst_clip);
vl_compositor_render(cstate, compositor, surf_draw, dirty_area);
vl_compositor_render(cstate, compositor, surf_draw, dirty_area, true);
}
vl_screen_set_next_timestamp(pq->device->vscreen, earliest_presentation_time);

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@ -432,7 +432,7 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
vl_compositor_set_layer_dst_area(cstate, 0, &dst_rect);
vl_compositor_set_layer_dst_area(cstate, 1, &dst_rect);
vl_compositor_render(cstate, compositor, surf, dirty_area);
vl_compositor_render(cstate, compositor, surf, dirty_area, true);
pipe->flush(pipe, &surface_priv->fence, 0);