mesa/hash: switch to simple_mtx
simple_mtx are faster and smaller (4 bytes instead of 8) so switch to using them. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9533>
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@ -62,7 +62,7 @@ _mesa_NewHashTable(void)
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}
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_mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE));
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mtx_init(&table->Mutex, mtx_plain);
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simple_mtx_init(&table->Mutex, mtx_plain);
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}
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else {
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_mesa_error_no_memory(__func__);
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@ -96,7 +96,7 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table)
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free(table->id_alloc);
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}
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mtx_destroy(&table->Mutex);
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simple_mtx_destroy(&table->Mutex);
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free(table);
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}
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@ -37,6 +37,7 @@
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#include "glheader.h"
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#include "c11/threads.h"
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#include "util/simple_mtx.h"
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struct util_idalloc;
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@ -103,7 +104,7 @@ uint_key(GLuint id)
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struct _mesa_HashTable {
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struct hash_table *ht;
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GLuint MaxKey; /**< highest key inserted so far */
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mtx_t Mutex; /**< mutual exclusion lock */
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simple_mtx_t Mutex; /**< mutual exclusion lock */
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GLboolean InDeleteAll; /**< Debug check */
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/* Used when name reuse is enabled */
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struct util_idalloc* id_alloc;
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@ -136,7 +137,7 @@ static inline void
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_mesa_HashLockMutex(struct _mesa_HashTable *table)
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{
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assert(table);
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mtx_lock(&table->Mutex);
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simple_mtx_lock(&table->Mutex);
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}
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@ -149,7 +150,7 @@ static inline void
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_mesa_HashUnlockMutex(struct _mesa_HashTable *table)
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{
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assert(table);
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mtx_unlock(&table->Mutex);
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simple_mtx_unlock(&table->Mutex);
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}
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extern void *_mesa_HashLookupLocked(struct _mesa_HashTable *table, GLuint key);
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