spirv: Stop counting inputs in entry_point_wrapper

nir_shader::num_inputs isn't supposed to be a count of how many input
variables we have.  It's a size of the lowered input space.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
This commit is contained in:
Jason Ekstrand 2020-08-31 20:09:42 -05:00 committed by Marge Bot
parent 8bea5aaa14
commit e1ed5a12c5
1 changed files with 0 additions and 3 deletions

View File

@ -5574,8 +5574,6 @@ vtn_emit_kernel_entry_point_wrapper(struct vtn_builder *b,
const char *func_name =
ralloc_asprintf(b->shader, "__wrapped_%s", entry_point->name);
/* we shouldn't have any inputs yet */
vtn_assert(!entry_point->shader->num_inputs);
vtn_assert(b->shader->info.stage == MESA_SHADER_KERNEL);
nir_function *main_entry_point = nir_function_create(b->shader, func_name);
@ -5618,7 +5616,6 @@ vtn_emit_kernel_entry_point_wrapper(struct vtn_builder *b,
in_var->type = param_type->type;
nir_shader_add_variable(b->nb.shader, in_var);
b->nb.shader->num_inputs++;
/* we have to copy the entire variable into function memory */
if (is_by_val) {