progs/egl: Fix a crash in demo1.
The variable "configs" in main() is used without initialization. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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@ -34,14 +34,9 @@ TestScreens(EGLDisplay dpy)
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* Print table of all available configurations.
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*/
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static void
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PrintConfigs(EGLDisplay d)
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PrintConfigs(EGLDisplay d, EGLConfig *configs, EGLint numConfigs)
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{
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EGLConfig *configs;
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EGLint numConfigs, i;
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eglGetConfigs(d, NULL, 0, &numConfigs);
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configs = malloc(sizeof(*configs) *numConfigs);
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eglGetConfigs(d, configs, numConfigs, &numConfigs);
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EGLint i;
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printf("Configurations:\n");
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printf(" bf lv d st colorbuffer dp st supported \n");
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@ -83,7 +78,6 @@ PrintConfigs(EGLDisplay d)
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red, green, blue, alpha,
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depth, stencil, surfString);
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}
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free(configs);
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}
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@ -94,7 +88,8 @@ main(int argc, char *argv[])
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int maj, min;
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EGLContext ctx;
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EGLSurface pbuffer;
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EGLConfig configs[10];
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EGLConfig *configs;
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EGLint numConfigs;
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EGLBoolean b;
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const EGLint pbufAttribs[] = {
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EGL_WIDTH, 500,
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@ -113,7 +108,11 @@ main(int argc, char *argv[])
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printf("EGL version = %d.%d\n", maj, min);
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printf("EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
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PrintConfigs(d);
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eglGetConfigs(d, NULL, 0, &numConfigs);
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configs = malloc(sizeof(*configs) *numConfigs);
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eglGetConfigs(d, configs, numConfigs, &numConfigs);
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PrintConfigs(d, configs, numConfigs);
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ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
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if (ctx == EGL_NO_CONTEXT) {
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@ -127,6 +126,8 @@ main(int argc, char *argv[])
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return 0;
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}
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free(configs);
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b = eglMakeCurrent(d, pbuffer, pbuffer, ctx);
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if (!b) {
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printf("make current failed\n");
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