Reject declarations with 'in' or 'out' qualifiers

'in' and 'out' can only be used in function parameter lists or at
global scope (1.30 and later).  This change enforces this.
This commit is contained in:
Ian Romanick 2010-03-31 13:15:23 -07:00
parent a705d65ccd
commit e0800062da
1 changed files with 11 additions and 4 deletions

View File

@ -1209,9 +1209,10 @@ ast_declarator_list::hir(exec_list *instructions,
if (state->current_function != NULL) {
const char *mode = NULL;
const char *extra = "";
/* FINISHME: Variables that are in or out must be declared either at
* FINISHME: global scope or in a parameter list.
/* There is no need to check for 'inout' here because the parser will
* only allow that in function parameter lists.
*/
if (this->type->qualifier.attribute) {
mode = "attribute";
@ -1219,13 +1220,19 @@ ast_declarator_list::hir(exec_list *instructions,
mode = "uniform";
} else if (this->type->qualifier.varying) {
mode = "varying";
} else if (this->type->qualifier.in) {
mode = "in";
extra = " or in function parameter list";
} else if (this->type->qualifier.out) {
mode = "out";
extra = " or in function parameter list";
}
if (mode) {
_mesa_glsl_error(& loc, state,
"%s variable `%s' must be declared at "
"global scope",
mode, var->name);
"global scope%s",
mode, var->name, extra);
}
} else if (var->mode == ir_var_in) {
if (state->target == vertex_shader) {