anv/allocator: Return a null state for zero-size allocations

Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com>
This commit is contained in:
Jason Ekstrand 2017-04-26 03:32:06 -07:00
parent 45e1829274
commit e049dea5b2
2 changed files with 11 additions and 0 deletions

View File

@ -710,6 +710,9 @@ anv_state_pool_alloc_no_vg(struct anv_state_pool *pool,
struct anv_state
anv_state_pool_alloc(struct anv_state_pool *pool, size_t size, size_t align)
{
if (size == 0)
return ANV_STATE_NULL;
struct anv_state state = anv_state_pool_alloc_no_vg(pool, size, align);
VG(VALGRIND_MEMPOOL_ALLOC(pool, state.map, size));
return state;
@ -731,6 +734,9 @@ anv_state_pool_free_no_vg(struct anv_state_pool *pool, struct anv_state state)
void
anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state)
{
if (state.alloc_size == 0)
return;
VG(VALGRIND_MEMPOOL_FREE(pool, state.map));
anv_state_pool_free_no_vg(pool, state);
}
@ -791,6 +797,9 @@ struct anv_state
anv_state_stream_alloc(struct anv_state_stream *stream,
uint32_t size, uint32_t alignment)
{
if (size == 0)
return ANV_STATE_NULL;
struct anv_state_stream_block *sb = stream->block;
struct anv_state state;

View File

@ -490,6 +490,8 @@ struct anv_state {
void *map;
};
#define ANV_STATE_NULL ((struct anv_state) { .alloc_size = 0 })
struct anv_fixed_size_state_pool {
size_t state_size;
union anv_free_list free_list;