radeonsi: rename unpack_param -> si_unpack_param
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This commit is contained in:
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dc04e4bba2
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e04631b0f2
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@ -256,9 +256,9 @@ static LLVMValueRef unpack_llvm_param(struct si_shader_context *ctx,
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return value;
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}
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static LLVMValueRef unpack_param(struct si_shader_context *ctx,
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unsigned param, unsigned rshift,
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unsigned bitwidth)
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LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
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unsigned param, unsigned rshift,
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unsigned bitwidth)
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{
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LLVMValueRef value = LLVMGetParam(ctx->main_fn, param);
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@ -305,7 +305,7 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
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static LLVMValueRef
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get_tcs_in_patch_stride(struct si_shader_context *ctx)
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{
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return unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
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return si_unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
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}
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static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
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@ -328,7 +328,7 @@ static LLVMValueRef get_tcs_out_vertex_dw_stride(struct si_shader_context *ctx)
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static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
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{
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if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
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return unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
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return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
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const struct tgsi_shader_info *info = &ctx->shader->selector->info;
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unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
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@ -343,7 +343,7 @@ static LLVMValueRef
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get_tcs_out_patch0_offset(struct si_shader_context *ctx)
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{
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return lp_build_mul_imm(&ctx->bld_base.uint_bld,
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unpack_param(ctx,
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si_unpack_param(ctx,
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ctx->param_tcs_out_lds_offsets,
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0, 16),
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4);
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@ -353,7 +353,7 @@ static LLVMValueRef
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get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
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{
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return lp_build_mul_imm(&ctx->bld_base.uint_bld,
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unpack_param(ctx,
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si_unpack_param(ctx,
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ctx->param_tcs_out_lds_offsets,
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16, 16),
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4);
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@ -405,7 +405,7 @@ static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx)
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if (ctx->type == PIPE_SHADER_TESS_CTRL && tcs_out_vertices)
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return LLVMConstInt(ctx->i32, tcs_out_vertices, 0);
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return unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
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return si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
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}
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static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
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@ -423,7 +423,7 @@ static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
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stride = util_last_bit64(ctx->shader->key.part.tcs.ls->outputs_written);
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return LLVMConstInt(ctx->i32, stride * 4, 0);
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}
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return unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
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return si_unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
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default:
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assert(0);
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@ -966,7 +966,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
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LLVMValueRef param_stride, constant16;
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vertices_per_patch = get_num_tcs_out_vertices(ctx);
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num_patches = unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
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num_patches = si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
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total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
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num_patches, "");
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@ -992,7 +992,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
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if (!vertex_index) {
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LLVMValueRef patch_data_offset =
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unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
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si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
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base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
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patch_data_offset, "");
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@ -1629,15 +1629,15 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
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switch (index / 2) {
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case 0:
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vtx_offset = unpack_param(ctx, ctx->param_gs_vtx01_offset,
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vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx01_offset,
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index % 2 ? 16 : 0, 16);
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break;
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case 1:
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vtx_offset = unpack_param(ctx, ctx->param_gs_vtx23_offset,
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vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx23_offset,
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index % 2 ? 16 : 0, 16);
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break;
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case 2:
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vtx_offset = unpack_param(ctx, ctx->param_gs_vtx45_offset,
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vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx45_offset,
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index % 2 ? 16 : 0, 16);
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break;
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default:
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@ -1931,7 +1931,7 @@ static void declare_input_fs(
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static LLVMValueRef get_sample_id(struct si_shader_context *ctx)
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{
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return unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
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return si_unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
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}
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static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
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@ -2080,7 +2080,7 @@ static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
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{
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struct si_shader_context *ctx = si_shader_context_from_abi(abi);
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if (ctx->type == PIPE_SHADER_TESS_CTRL)
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return unpack_param(ctx, ctx->param_tcs_out_lds_layout, 13, 6);
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return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 13, 6);
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else if (ctx->type == PIPE_SHADER_TESS_EVAL)
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return get_num_tcs_out_vertices(ctx);
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else
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@ -2801,7 +2801,7 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
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/* Get bits [22:16], i.e. (so_param >> 16) & 127; */
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LLVMValueRef so_vtx_count =
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unpack_param(ctx, ctx->param_streamout_config, 16, 7);
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si_unpack_param(ctx, ctx->param_streamout_config, 16, 7);
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LLVMValueRef tid = ac_get_thread_id(&ctx->ac);
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@ -3577,7 +3577,7 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
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if (ctx->screen->info.chip_class >= GFX9 && info->num_outputs) {
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unsigned itemsize_dw = es->selector->esgs_itemsize / 4;
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LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
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LLVMValueRef wave_idx = unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
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LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
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vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
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LLVMBuildMul(ctx->ac.builder, wave_idx,
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LLVMConstInt(ctx->i32, 64, false), ""), "");
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@ -3620,7 +3620,7 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
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static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
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{
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if (ctx->screen->info.chip_class >= GFX9)
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return unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
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return si_unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
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else
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return LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id);
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}
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@ -5183,8 +5183,8 @@ static void si_llvm_emit_polygon_stipple(struct si_shader_context *ctx,
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* Since the stipple pattern is 32x32 and it repeats, just get 5 bits
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* per coordinate to get the repeating effect.
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*/
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address[0] = unpack_param(ctx, param_pos_fixed_pt, 0, 5);
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address[1] = unpack_param(ctx, param_pos_fixed_pt, 16, 5);
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address[0] = si_unpack_param(ctx, param_pos_fixed_pt, 0, 5);
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address[1] = si_unpack_param(ctx, param_pos_fixed_pt, 16, 5);
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/* Load the buffer descriptor. */
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slot = LLVMConstInt(ctx->i32, SI_PS_CONST_POLY_STIPPLE, 0);
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@ -5761,7 +5761,7 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
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LLVMValueRef stream_id;
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if (gs_selector->so.num_outputs)
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stream_id = unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
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stream_id = si_unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
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else
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stream_id = ctx.i32_0;
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@ -6141,7 +6141,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
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*/
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si_llvm_emit_barrier(NULL, bld_base, NULL);
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LLVMValueRef num_threads = unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
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LLVMValueRef num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
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LLVMValueRef ena =
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LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
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ac_get_thread_id(&ctx->ac), num_threads, "");
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@ -6463,8 +6463,8 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
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if (ctx->screen->info.chip_class >= GFX9) {
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for (unsigned i = 0; i < 3; i++) {
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vtx_in[i*2] = unpack_param(ctx, gfx9_vtx_params[i], 0, 16);
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vtx_in[i*2+1] = unpack_param(ctx, gfx9_vtx_params[i], 16, 16);
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vtx_in[i*2] = si_unpack_param(ctx, gfx9_vtx_params[i], 0, 16);
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vtx_in[i*2+1] = si_unpack_param(ctx, gfx9_vtx_params[i], 16, 16);
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}
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} else {
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for (unsigned i = 0; i < 6; i++)
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@ -7248,7 +7248,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
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*/
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LLVMValueRef has_hs_threads =
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LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
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unpack_param(ctx, 3, 8, 8),
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si_unpack_param(ctx, 3, 8, 8),
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ctx->i32_0, "");
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for (i = 4; i > 0; --i) {
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@ -7760,7 +7760,7 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
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uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
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unsigned ancillary_vgpr = key->ps_prolog.num_input_sgprs +
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key->ps_prolog.ancillary_vgpr_index;
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LLVMValueRef sampleid = unpack_param(ctx, ancillary_vgpr, 8, 4);
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LLVMValueRef sampleid = si_unpack_param(ctx, ancillary_vgpr, 8, 4);
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LLVMValueRef samplemask = LLVMGetParam(func, ancillary_vgpr + 1);
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samplemask = ac_to_integer(&ctx->ac, samplemask);
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@ -329,4 +329,8 @@ void si_llvm_load_input_fs(
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bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir);
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LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
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unsigned param, unsigned rshift,
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unsigned bitwidth);
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#endif
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