g3dvl: Color space conv interface & vl impl.
Interface is pipe_video_context::set_csc_matrix(). vl_csc.h defines some helpers to generate CSC matrices based on one of the color standard and a user defined ProcAmp (brightness, contrast, saturation, hue).
This commit is contained in:
parent
81aa5d717b
commit
e00da1476f
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@ -7,6 +7,7 @@ C_SOURCES = \
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vl_bitstream_parser.c \
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vl_mpeg12_mc_renderer.c \
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vl_compositor.c \
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vl_csc.c \
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vl_shader_build.c
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include ../../Makefile.template
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@ -6,6 +6,7 @@ vl = env.ConvenienceLibrary(
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'vl_bitstream_parser.c',
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'vl_mpeg12_mc_renderer.c',
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'vl_compositor.c',
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'vl_csc.c',
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'vl_shader_build.c',
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])
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@ -5,6 +5,7 @@
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#include <tgsi/tgsi_parse.h>
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#include <tgsi/tgsi_build.h>
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#include <util/u_memory.h>
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#include "vl_csc.h"
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#include "vl_shader_build.h"
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struct vertex2f
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@ -27,7 +28,6 @@ struct vertex_shader_consts
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struct fragment_shader_consts
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{
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struct vertex4f bias;
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float matrix[16];
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};
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@ -49,94 +49,6 @@ static const struct vertex2f surface_verts[4] =
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*/
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static const struct vertex2f *surface_texcoords = surface_verts;
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/*
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* Identity color conversion constants, for debugging
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*/
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static const struct fragment_shader_consts identity =
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{
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{
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0.0f, 0.0f, 0.0f, 0.0f
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},
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{
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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}
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};
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/*
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* Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [16,235]
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*/
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static const struct fragment_shader_consts bt_601 =
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{
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{
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0.0f, 0.501960784f, 0.501960784f, 0.0f
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},
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{
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1.0f, 0.0f, 1.371f, 0.0f,
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1.0f, -0.336f, -0.698f, 0.0f,
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1.0f, 1.732f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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}
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};
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/*
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* Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [0,255]
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*/
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static const struct fragment_shader_consts bt_601_full =
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{
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{
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0.062745098f, 0.501960784f, 0.501960784f, 0.0f
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},
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{
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1.164f, 0.0f, 1.596f, 0.0f,
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1.164f, -0.391f, -0.813f, 0.0f,
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1.164f, 2.018f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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}
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};
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/*
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* Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [16,235]
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*/
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static const struct fragment_shader_consts bt_709 =
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{
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{
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0.0f, 0.501960784f, 0.501960784f, 0.0f
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},
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{
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1.0f, 0.0f, 1.540f, 0.0f,
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1.0f, -0.183f, -0.459f, 0.0f,
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1.0f, 1.816f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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}
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};
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/*
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* Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [0,255]
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*/
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const struct fragment_shader_consts bt_709_full =
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{
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{
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0.062745098f, 0.501960784f, 0.501960784f, 0.0f
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},
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{
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1.164f, 0.0f, 1.793f, 0.0f,
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1.164f, -0.213f, -0.534f, 0.0f,
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1.164f, 2.115f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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}
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};
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static void
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create_vert_shader(struct vl_compositor *c)
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{
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@ -245,10 +157,9 @@ create_frag_shader(struct vl_compositor *c)
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ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
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/*
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* decl c0 ; Bias vector for CSC
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* decl c1-c4 ; CSC matrix c1-c4
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* decl c0-c3 ; CSC matrix c0-c3
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*/
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decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 4);
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decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3);
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ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
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/* decl o0 ; Fragment color */
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@ -267,17 +178,14 @@ create_frag_shader(struct vl_compositor *c)
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inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, 0);
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ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
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/* sub t0, t0, c0 ; Subtract bias vector from pixel */
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inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
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ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
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/*
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* dp4 o0.x, t0, c1 ; Multiply pixel by the color conversion matrix
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* dp4 o0.y, t0, c2
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* dp4 o0.z, t0, c3
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* dp4 o0.x, t0, c0 ; Multiply pixel by the color conversion matrix
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* dp4 o0.y, t0, c1
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* dp4 o0.z, t0, c2
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* dp4 o0.w, t0, c3
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*/
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for (i = 0; i < 3; ++i) {
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inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 1);
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for (i = 0; i < 4; ++i) {
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inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i);
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inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
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ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
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}
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@ -352,6 +260,8 @@ static void cleanup_shaders(struct vl_compositor *c)
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static bool
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init_buffers(struct vl_compositor *c)
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{
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struct fragment_shader_consts fsc;
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assert(c);
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/*
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@ -438,18 +348,9 @@ init_buffers(struct vl_compositor *c)
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sizeof(struct fragment_shader_consts)
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);
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/*
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* TODO: Refactor this into a seperate function,
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* allow changing the CSC matrix at runtime to switch between regular & full versions
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*/
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memcpy
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(
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pipe_buffer_map(c->pipe->screen, c->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
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&bt_601_full,
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sizeof(struct fragment_shader_consts)
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);
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vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, fsc.matrix);
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pipe_buffer_unmap(c->pipe->screen, c->fs_const_buf.buffer);
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vl_compositor_set_csc_matrix(c, fsc.matrix);
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return true;
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}
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@ -588,3 +489,17 @@ void vl_compositor_render(struct vl_compositor *compositor,
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pipe_surface_reference(&compositor->fb_state.cbufs[0], NULL);
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}
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void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat)
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{
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assert(compositor);
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memcpy
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(
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pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
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mat,
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sizeof(struct fragment_shader_consts)
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);
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pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf.buffer);
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}
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@ -44,4 +44,6 @@ void vl_compositor_render(struct vl_compositor *compositor,
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struct pipe_video_rect *layer_dst_areas,*/
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struct pipe_fence_handle **fence);
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void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat);
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#endif /* vl_compositor_h */
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@ -0,0 +1,179 @@
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#include "vl_csc.h"
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#include <util/u_math.h>
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#include <util/u_debug.h>
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/*
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* Color space conversion formulas
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*
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* To convert YCbCr to RGB,
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* vec4 ycbcr, rgb
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* mat44 csc
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* rgb = csc * ycbcr
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*
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* To calculate the color space conversion matrix csc with ProcAmp adjustments,
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* mat44 csc, cstd, procamp, bias
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* csc = cstd * (procamp * bias)
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*
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* Where cstd is a matrix corresponding to one of the color standards (BT.601, BT.709, etc)
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* adjusted for the kind of YCbCr -> RGB mapping wanted (1:1, full),
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* bias is a matrix corresponding to the kind of YCbCr -> RGB mapping wanted (1:1, full)
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*
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* To calculate procamp,
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* mat44 procamp, hue, saturation, brightness, contrast
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* procamp = brightness * (saturation * (contrast * hue))
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* Alternatively,
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* procamp = saturation * (brightness * (contrast * hue))
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*
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* contrast
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* [ c, 0, 0, 0]
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* [ 0, c, 0, 0]
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* [ 0, 0, c, 0]
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* [ 0, 0, 0, 1]
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*
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* brightness
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* [ 1, 0, 0, b]
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* [ 0, 1, 0, 0]
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* [ 0, 0, 1, 0]
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* [ 0, 0, 0, 1]
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*
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* saturation
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* [ 1, 0, 0, 0]
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* [ 0, s, 0, 0]
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* [ 0, 0, s, 0]
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* [ 0, 0, 0, 1]
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*
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* hue
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* [ 1, 0, 0, 0]
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* [ 0, cos(h), sin(h), 0]
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* [ 0, -sin(h), cos(h), 0]
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* [ 0, 0, 0, 1]
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*
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* procamp
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* [ c, 0, 0, b]
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* [ 0, c*s*cos(h), c*s*sin(h), 0]
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* [ 0, -c*s*sin(h), c*s*cos(h), 0]
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* [ 0, 0, 0, 1]
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*
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* bias
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* [ 1, 0, 0, ybias]
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* [ 0, 1, 0, cbbias]
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* [ 0, 0, 1, crbias]
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* [ 0, 0, 0, 1]
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*
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* csc
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* [ c*cstd[ 0], c*cstd[ 1]*s*cos(h) - c*cstd[ 2]*s*sin(h), c*cstd[ 2]*s*cos(h) + c*cstd[ 1]*s*sin(h), cstd[ 3] + cstd[ 0]*(b + c*ybias) + cstd[ 1]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[ 2]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))]
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* [ c*cstd[ 4], c*cstd[ 5]*s*cos(h) - c*cstd[ 6]*s*sin(h), c*cstd[ 6]*s*cos(h) + c*cstd[ 5]*s*sin(h), cstd[ 7] + cstd[ 4]*(b + c*ybias) + cstd[ 5]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[ 6]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))]
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* [ c*cstd[ 8], c*cstd[ 9]*s*cos(h) - c*cstd[10]*s*sin(h), c*cstd[10]*s*cos(h) + c*cstd[ 9]*s*sin(h), cstd[11] + cstd[ 8]*(b + c*ybias) + cstd[ 9]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[10]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))]
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* [ c*cstd[12], c*cstd[13]*s*cos(h) - c*cstd[14]*s*sin(h), c*cstd[14]*s*cos(h) + c*cstd[13]*s*sin(h), cstd[15] + cstd[12]*(b + c*ybias) + cstd[13]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[14]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))]
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*/
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/*
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* Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [16,235]
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*/
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static const float bt_601[16] =
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{
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1.0f, 0.0f, 1.371f, 0.0f,
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1.0f, -0.336f, -0.698f, 0.0f,
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1.0f, 1.732f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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};
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/*
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* Converts ITU-R BT.601 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [0,255]
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*/
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static const float bt_601_full[16] =
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{
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1.164f, 0.0f, 1.596f, 0.0f,
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1.164f, -0.391f, -0.813f, 0.0f,
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1.164f, 2.018f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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};
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/*
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* Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [16,235]
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*/
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static const float bt_709[16] =
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{
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1.0f, 0.0f, 1.540f, 0.0f,
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1.0f, -0.183f, -0.459f, 0.0f,
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1.0f, 1.816f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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};
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/*
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* Converts ITU-R BT.709 YCbCr pixels to RGB pixels where:
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* Y is in [16,235], Cb and Cr are in [16,240]
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* R, G, and B are in [0,255]
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*/
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static const float bt_709_full[16] =
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{
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1.164f, 0.0f, 1.793f, 0.0f,
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1.164f, -0.213f, -0.534f, 0.0f,
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1.164f, 2.115f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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};
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static const float identity[16] =
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{
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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};
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void vl_csc_get_matrix(enum VL_CSC_COLOR_STANDARD cs,
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struct vl_procamp *procamp,
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bool full_range,
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float *matrix)
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{
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float ybias = full_range ? -16.0f/255.0f : 0.0f;
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float cbbias = -128.0f/255.0f;
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float crbias = -128.0f/255.0f;
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float c = procamp ? procamp->contrast : 1.0f;
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float s = procamp ? procamp->saturation : 1.0f;
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float b = procamp ? procamp->brightness : 0.0f;
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float h = procamp ? procamp->hue : 0.0f;
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const float *cstd;
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assert(matrix);
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switch (cs) {
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case VL_CSC_COLOR_STANDARD_BT_601:
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cstd = full_range ? &bt_601_full[0] : &bt_601[0];
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break;
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case VL_CSC_COLOR_STANDARD_BT_709:
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cstd = full_range ? &bt_709_full[0] : &bt_709[0];
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break;
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case VL_CSC_COLOR_STANDARD_IDENTITY:
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default:
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assert(cs == VL_CSC_COLOR_STANDARD_IDENTITY);
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memcpy(matrix, &identity[0], sizeof(float) * 16);
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return;
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}
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matrix[ 0] = c*cstd[ 0];
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matrix[ 1] = c*cstd[ 1]*s*cosf(h) - c*cstd[ 2]*s*sinf(h);
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matrix[ 2] = c*cstd[ 2]*s*cosf(h) + c*cstd[ 1]*s*sinf(h);
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matrix[ 3] = cstd[ 3] + cstd[ 0]*(b + c*ybias) + cstd[ 1]*(c*cbbias*s*cosf(h) + c*crbias*s*sinf(h)) + cstd[ 2]*(c*crbias*s*cosf(h) - c*cbbias*s*sinf(h));
|
||||
|
||||
matrix[ 4] = c*cstd[ 4];
|
||||
matrix[ 5] = c*cstd[ 5]*s*cosf(h) - c*cstd[ 6]*s*sinf(h);
|
||||
matrix[ 6] = c*cstd[ 6]*s*cosf(h) + c*cstd[ 5]*s*sinf(h);
|
||||
matrix[ 7] = cstd[ 7] + cstd[ 4]*(b + c*ybias) + cstd[ 5]*(c*cbbias*s*cosf(h) + c*crbias*s*sinf(h)) + cstd[ 6]*(c*crbias*s*cosf(h) - c*cbbias*s*sinf(h));
|
||||
|
||||
matrix[ 8] = c*cstd[ 8];
|
||||
matrix[ 9] = c*cstd[ 9]*s*cosf(h) - c*cstd[10]*s*sinf(h);
|
||||
matrix[10] = c*cstd[10]*s*cosf(h) + c*cstd[ 9]*s*sinf(h);
|
||||
matrix[11] = cstd[11] + cstd[ 8]*(b + c*ybias) + cstd[ 9]*(c*cbbias*s*cosf(h) + c*crbias*s*sinf(h)) + cstd[10]*(c*crbias*s*cosf(h) - c*cbbias*s*sinf(h));
|
||||
|
||||
matrix[12] = c*cstd[12];
|
||||
matrix[13] = c*cstd[13]*s*cos(h) - c*cstd[14]*s*sin(h);
|
||||
matrix[14] = c*cstd[14]*s*cos(h) + c*cstd[13]*s*sin(h);
|
||||
matrix[15] = cstd[15] + cstd[12]*(b + c*ybias) + cstd[13]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[14]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h));
|
||||
}
|
|
@ -0,0 +1,26 @@
|
|||
#ifndef vl_csc_h
|
||||
#define vl_csc_h
|
||||
|
||||
#include <pipe/p_compiler.h>
|
||||
|
||||
struct vl_procamp
|
||||
{
|
||||
float brightness;
|
||||
float contrast;
|
||||
float saturation;
|
||||
float hue;
|
||||
};
|
||||
|
||||
enum VL_CSC_COLOR_STANDARD
|
||||
{
|
||||
VL_CSC_COLOR_STANDARD_IDENTITY,
|
||||
VL_CSC_COLOR_STANDARD_BT_601,
|
||||
VL_CSC_COLOR_STANDARD_BT_709
|
||||
};
|
||||
|
||||
void vl_csc_get_matrix(enum VL_CSC_COLOR_STANDARD cs,
|
||||
struct vl_procamp *procamp,
|
||||
bool full_range,
|
||||
float *matrix);
|
||||
|
||||
#endif /* vl_csc_h */
|
|
@ -109,6 +109,15 @@ sp_mpeg12_set_decode_target(struct pipe_video_context *vpipe,
|
|||
pipe_video_surface_reference(&ctx->decode_target, dt);
|
||||
}
|
||||
|
||||
static void sp_mpeg12_set_csc_matrix(struct pipe_video_context *vpipe, const float *mat)
|
||||
{
|
||||
struct sp_mpeg12_context *ctx = (struct sp_mpeg12_context*)vpipe;
|
||||
|
||||
assert(vpipe);
|
||||
|
||||
vl_compositor_set_csc_matrix(&ctx->compositor, mat);
|
||||
}
|
||||
|
||||
static bool
|
||||
init_pipe_state(struct sp_mpeg12_context *ctx)
|
||||
{
|
||||
|
@ -211,6 +220,7 @@ sp_mpeg12_create(struct pipe_screen *screen, enum pipe_video_profile profile,
|
|||
ctx->base.clear_surface = sp_mpeg12_clear_surface;
|
||||
ctx->base.render_picture = sp_mpeg12_render_picture;
|
||||
ctx->base.set_decode_target = sp_mpeg12_set_decode_target;
|
||||
ctx->base.set_csc_matrix = sp_mpeg12_set_csc_matrix;
|
||||
|
||||
ctx->pipe = softpipe_create(screen);
|
||||
if (!ctx->pipe) {
|
||||
|
|
|
@ -80,7 +80,9 @@ struct pipe_video_context
|
|||
void (*set_decode_target)(struct pipe_video_context *vpipe,
|
||||
struct pipe_video_surface *dt);
|
||||
|
||||
/* TODO: Interface for CSC matrix, scaling modes, post-processing, etc. */
|
||||
void (*set_csc_matrix)(struct pipe_video_context *vpipe, const float *mat);
|
||||
|
||||
/* TODO: Interface for scaling modes, post-processing, etc. */
|
||||
/*@}*/
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue