mesa/main: remove unused argument

The 'CAP' argument has been unused in both of these macros since
2010, so let's get rid of it from both.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Erik Faye-Lund 2019-02-25 11:55:06 +01:00
parent 619b2c9a7d
commit e002763c99
1 changed files with 24 additions and 24 deletions

View File

@ -163,12 +163,12 @@ _mesa_DisableClientState( GLenum cap )
}
#define CHECK_EXTENSION(EXTNAME, CAP) \
#define CHECK_EXTENSION(EXTNAME) \
if (!ctx->Extensions.EXTNAME) { \
goto invalid_enum_error; \
}
#define CHECK_EXTENSION2(EXT1, EXT2, CAP) \
#define CHECK_EXTENSION2(EXT1, EXT2) \
if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
goto invalid_enum_error; \
}
@ -821,7 +821,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_TEXTURE_CUBE_MAP:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
CHECK_EXTENSION(ARB_texture_cube_map, cap);
CHECK_EXTENSION(ARB_texture_cube_map);
if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
return;
}
@ -884,7 +884,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_SAMPLE_SHADING:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_sample_shading, cap);
CHECK_EXTENSION(ARB_sample_shading);
if (ctx->Multisample.SampleShading == state)
return;
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleShading ? 0 :
@ -907,7 +907,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_POINT_SPRITE_NV:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite);
if (ctx->Point.PointSprite == state)
return;
FLUSH_VERTICES(ctx, _NEW_POINT);
@ -917,7 +917,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_VERTEX_PROGRAM_ARB:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(ARB_vertex_program, cap);
CHECK_EXTENSION(ARB_vertex_program);
if (ctx->VertexProgram.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@ -930,7 +930,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
*/
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_vertex_program, cap);
CHECK_EXTENSION(ARB_vertex_program);
if (ctx->VertexProgram.PointSizeEnabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@ -939,7 +939,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(ARB_vertex_program, cap);
CHECK_EXTENSION(ARB_vertex_program);
if (ctx->VertexProgram.TwoSideEnabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@ -950,7 +950,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_TEXTURE_RECTANGLE_NV:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(NV_texture_rectangle, cap);
CHECK_EXTENSION(NV_texture_rectangle);
if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
return;
}
@ -960,7 +960,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_STENCIL_TEST_TWO_SIDE_EXT:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(EXT_stencil_two_side, cap);
CHECK_EXTENSION(EXT_stencil_two_side);
if (ctx->Stencil.TestTwoSide == state)
return;
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL);
@ -976,7 +976,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(ARB_fragment_program, cap);
CHECK_EXTENSION(ARB_fragment_program);
if (ctx->FragmentProgram.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@ -987,7 +987,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_DEPTH_BOUNDS_TEST_EXT:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(EXT_depth_bounds_test, cap);
CHECK_EXTENSION(EXT_depth_bounds_test);
if (ctx->Depth.BoundsTest == state)
return;
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH);
@ -1012,7 +1012,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_DEPTH_CLAMP_NEAR_AMD:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(AMD_depth_clamp_separate, cap);
CHECK_EXTENSION(AMD_depth_clamp_separate);
if (ctx->Transform.DepthClampNear == state)
return;
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
@ -1024,7 +1024,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_DEPTH_CLAMP_FAR_AMD:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(AMD_depth_clamp_separate, cap);
CHECK_EXTENSION(AMD_depth_clamp_separate);
if (ctx->Transform.DepthClampFar == state)
return;
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
@ -1036,7 +1036,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_FRAGMENT_SHADER_ATI:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(ATI_fragment_shader, cap);
CHECK_EXTENSION(ATI_fragment_shader);
if (ctx->ATIFragmentShader.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@ -1046,7 +1046,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_seamless_cube_map, cap);
CHECK_EXTENSION(ARB_seamless_cube_map);
if (ctx->Texture.CubeMapSeamless != state) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
ctx->Texture.CubeMapSeamless = state;
@ -1056,7 +1056,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_RASTERIZER_DISCARD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(EXT_transform_feedback, cap);
CHECK_EXTENSION(EXT_transform_feedback);
if (ctx->RasterDiscard != state) {
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewRasterizerDiscard;
@ -1065,7 +1065,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
break;
case GL_TILE_RASTER_ORDER_FIXED_MESA:
CHECK_EXTENSION(MESA_tile_raster_order, cap);
CHECK_EXTENSION(MESA_tile_raster_order);
if (ctx->TileRasterOrderFixed != state) {
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
@ -1074,7 +1074,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
break;
case GL_TILE_RASTER_ORDER_INCREASING_X_MESA:
CHECK_EXTENSION(MESA_tile_raster_order, cap);
CHECK_EXTENSION(MESA_tile_raster_order);
if (ctx->TileRasterOrderIncreasingX != state) {
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
@ -1083,7 +1083,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
break;
case GL_TILE_RASTER_ORDER_INCREASING_Y_MESA:
CHECK_EXTENSION(MESA_tile_raster_order, cap);
CHECK_EXTENSION(MESA_tile_raster_order);
if (ctx->TileRasterOrderIncreasingY != state) {
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
@ -1117,7 +1117,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
/* GL3.0 - GL_framebuffer_sRGB */
case GL_FRAMEBUFFER_SRGB_EXT:
CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
CHECK_EXTENSION(EXT_framebuffer_sRGB);
_mesa_set_framebuffer_srgb(ctx, state);
return;
@ -1125,7 +1125,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_TEXTURE_EXTERNAL_OES:
if (!_mesa_is_gles(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(OES_EGL_image_external, cap);
CHECK_EXTENSION(OES_EGL_image_external);
if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
return;
}
@ -1135,7 +1135,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_SAMPLE_MASK:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles31(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_texture_multisample, cap);
CHECK_EXTENSION(ARB_texture_multisample);
if (ctx->Multisample.SampleMask == state)
return;
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 :
@ -1145,7 +1145,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
break;
case GL_BLEND_ADVANCED_COHERENT_KHR:
CHECK_EXTENSION(KHR_blend_equation_advanced_coherent, cap);
CHECK_EXTENSION(KHR_blend_equation_advanced_coherent);
if (ctx->Color.BlendCoherent == state)
return;
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);