intel: Define enum intel_dri2_has_hiz

... which indicates if the X driver supports DRI2BufferHiz and
DRI2BufferStencil.

I'm placing this in its own commit due to the large comment block.

CC: Ian Romanick <idr@freedesktop.org>
CC: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad@chad-versace.us>
This commit is contained in:
Chad Versace 2011-06-01 14:19:29 -07:00
parent 4501a5d6e8
commit df9f533c67
1 changed files with 56 additions and 0 deletions

View File

@ -34,6 +34,62 @@
#include "i915_drm.h"
#include "xmlconfig.h"
/**
* \brief Does X driver support DRI2BufferHiz and DRI2BufferStencil?
*
* (Here, "X driver" referes to the DDX driver, xf86-video-intel).
*
* The DRI2 protocol does not allow us to query the X driver's version nor
* query for a list of buffer formats that the driver supports. So, to
* determine if the X driver supports DRI2BufferHiz and DRI2BufferStencil we
* must resort to a handshake.
*
* If the hardware lacks support for separate stencil (and consequently, lacks
* support for hiz also), then the X driver's separate stencil and hiz support
* is irrelevant and the handshake never occurs.
*
* Complications
* -------------
* The handshake is complicated by a bug in xf86-video-intel 2.15. Even though
* that version of the X driver did not supppot requests for DRI2BufferHiz or
* DRI2BufferStencil, if requested one it still allocated and returned one.
* The returned buffer, however, was incorrectly X tiled.
*
* How the handshake works
* -----------------------
* (TODO: To be implemented on a future commit).
*
* Initially, intel_screen.dri2_has_hiz is set to unknown. The first time the
* user requests a depth and stencil buffer, intelCreateBuffers() creates a
* framebuffer with separate depth and stencil attachments (with formats
* x8_z24 and s8).
*
* Eventually, intel_update_renderbuffers() makes a DRI2 request for
* DRI2BufferStencil and DRI2BufferHiz. If the returned buffers are Y tiled,
* then we joyfully set intel_screen.dri2_has_hiz to true and continue as if
* nothing happend.
*
* If the buffers are X tiled, however, the handshake has failed and we must
* clean up.
* 1. Angrily set intel_screen.dri2_has_hiz to false.
* 2. Discard the framebuffer's depth and stencil attachments.
* 3. Attach a packed depth/stencil buffer to the framebuffer (with format
* s8_z24).
* 4. Make a DRI2 request for the new buffer, using attachment type
* DRI2BufferDepthStencil).
*
* Future Considerations
* ---------------------
* On a sunny day in the far future, when we are certain that no one has an
* xf86-video-intel installed without hiz and separate stencil support, then
* this enumerant and the handshake should die.
*/
enum intel_dri2_has_hiz {
INTEL_DRI2_HAS_HIZ_UNKNOWN,
INTEL_DRI2_HAS_HIZ_TRUE,
INTEL_DRI2_HAS_HIZ_FALSE,
};
struct intel_screen
{
int deviceID;