loader/dri3: support glx pbuffer swap

Double buffered pbuffer need to update the front buffer,
otherwise we always get wrong value when glReadPixels().

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13750>
This commit is contained in:
Qiang Yu 2021-11-10 18:59:34 +08:00 committed by Marge Bot
parent e0311746cd
commit df6ff88fd0
1 changed files with 49 additions and 22 deletions

View File

@ -996,7 +996,6 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
{
struct loader_dri3_buffer *back;
int64_t ret = 0;
uint32_t options = XCB_PRESENT_OPTION_NONE;
/* GLX spec:
* void glXSwapBuffers(Display *dpy, GLXDrawable draw);
@ -1114,8 +1113,9 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
* behaviour by not using XCB_PRESENT_OPTION_ASYNC, but this should not be
* the default.
*/
uint32_t options = XCB_PRESENT_OPTION_NONE;
if (draw->swap_interval <= 0)
options |= XCB_PRESENT_OPTION_ASYNC;
options |= XCB_PRESENT_OPTION_ASYNC;
/* If we need to populate the new back, but need to reuse the back
* buffer slot due to lack of local blit capabilities, make sure
@ -1166,32 +1166,59 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
target_msc,
divisor,
remainder, 0, NULL);
ret = (int64_t) draw->send_sbc;
} else {
/* This can only be reached by double buffered GLXPbuffer. */
assert(draw->type == LOADER_DRI3_DRAWABLE_PBUFFER);
/* GLX does not have damage regions. */
assert(n_rects == 0);
/* Schedule a server-side back-preserving blit if necessary.
* This happens iff all conditions below are satisfied:
* a) We have a fake front,
* b) We need to preserve the back buffer,
* c) We don't have local blit capabilities.
/* For wait and buffer age usage. */
draw->send_sbc++;
draw->recv_sbc = back->last_swap = draw->send_sbc;
/* Pixmap is imported as front buffer image when same GPU case, so just
* locally blit back buffer image to it is enough. Otherwise front buffer
* is a fake one which needs to be synced with pixmap by xserver remotely.
*/
if (!loader_dri3_have_image_blit(draw) && draw->cur_blit_source != -1 &&
draw->cur_blit_source != LOADER_DRI3_BACK_ID(draw->cur_back)) {
struct loader_dri3_buffer *new_back = dri3_back_buffer(draw);
struct loader_dri3_buffer *src = draw->buffers[draw->cur_blit_source];
dri3_fence_reset(draw->conn, new_back);
dri3_copy_area(draw->conn, src->pixmap,
new_back->pixmap,
if (draw->is_different_gpu ||
!loader_dri3_blit_image(draw,
dri3_front_buffer(draw)->image,
back->image,
0, 0, draw->width, draw->height,
0, 0, __BLIT_FLAG_FLUSH)) {
dri3_copy_area(draw->conn, back->pixmap,
draw->drawable,
dri3_drawable_gc(draw),
0, 0, 0, 0, draw->width, draw->height);
dri3_fence_trigger(draw->conn, new_back);
new_back->last_swap = src->last_swap;
}
xcb_flush(draw->conn);
if (draw->stamp)
++(*draw->stamp);
}
ret = (int64_t) draw->send_sbc;
/* Schedule a server-side back-preserving blit if necessary.
* This happens iff all conditions below are satisfied:
* a) We have a fake front,
* b) We need to preserve the back buffer,
* c) We don't have local blit capabilities.
*/
if (!loader_dri3_have_image_blit(draw) && draw->cur_blit_source != -1 &&
draw->cur_blit_source != LOADER_DRI3_BACK_ID(draw->cur_back)) {
struct loader_dri3_buffer *new_back = dri3_back_buffer(draw);
struct loader_dri3_buffer *src = draw->buffers[draw->cur_blit_source];
dri3_fence_reset(draw->conn, new_back);
dri3_copy_area(draw->conn, src->pixmap,
new_back->pixmap,
dri3_drawable_gc(draw),
0, 0, 0, 0, draw->width, draw->height);
dri3_fence_trigger(draw->conn, new_back);
new_back->last_swap = src->last_swap;
}
xcb_flush(draw->conn);
if (draw->stamp)
++(*draw->stamp);
mtx_unlock(&draw->mtx);
draw->ext->flush->invalidate(draw->dri_drawable);