anv/meta: Fix sample mask in clear pipelines
Once we begin emitting the correct sample mask, genX_3DSTATE_SAMPLE_MASK_pack will hit an assertion if the mask contains too many bits.
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@ -178,7 +178,7 @@ create_pipeline(struct anv_device *device,
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.rasterizationSamples = 1, /* FINISHME: Multisampling */
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.sampleShadingEnable = false,
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.pSampleMask = (VkSampleMask[]) { UINT32_MAX },
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.pSampleMask = (VkSampleMask[]) { 0x1 },
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.alphaToCoverageEnable = false,
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.alphaToOneEnable = false,
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},
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