mesa: Make _mesa_set_varying_vp_inputs static in state.c.

Is no longer used outside that file.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
This commit is contained in:
Mathias Fröhlich 2019-05-12 10:35:52 +02:00 committed by Mathias Fröhlich
parent 99952579f3
commit df50af19d3
2 changed files with 3 additions and 8 deletions

View File

@ -420,9 +420,8 @@ _mesa_update_state( struct gl_context *ctx )
* may vary or otherwise differ from the ctx->Current values.
* Otherwise, the fp should track them as state values instead.
*/
void
_mesa_set_varying_vp_inputs( struct gl_context *ctx,
GLbitfield varying_inputs )
static void
set_varying_vp_inputs(struct gl_context *ctx, GLbitfield varying_inputs)
{
if (ctx->API != API_OPENGL_COMPAT &&
ctx->API != API_OPENGLES)
@ -535,5 +534,5 @@ _mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao,
ctx->NewDriverState |= ctx->DriverFlags.NewArray;
ctx->Array._DrawVAOEnabledAttribs = enabled;
_mesa_set_varying_vp_inputs(ctx, enabled);
set_varying_vp_inputs(ctx, enabled);
}

View File

@ -38,10 +38,6 @@ extern void
_mesa_update_state_locked(struct gl_context *ctx);
extern void
_mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield varying_inputs);
extern void
_mesa_set_vp_override(struct gl_context *ctx, GLboolean flag);