reordered a few blend enums
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@ -1,4 +1,4 @@
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/* $Id: gl.h,v 1.54 2001/03/26 20:02:38 brianp Exp $ */
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/* $Id: gl.h,v 1.55 2001/04/24 16:12:48 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@ -325,12 +325,12 @@ typedef double GLclampd; /* double precision float in [0,1] */
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#define GL_ONE 0x1
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#define GL_ONE 0x1
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#define GL_SRC_COLOR 0x0300
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#define GL_SRC_COLOR 0x0300
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#define GL_ONE_MINUS_SRC_COLOR 0x0301
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#define GL_ONE_MINUS_SRC_COLOR 0x0301
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA 0x0302
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#define GL_SRC_ALPHA 0x0302
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DST_ALPHA 0x0304
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#define GL_DST_ALPHA 0x0304
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA_SATURATE 0x0308
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#define GL_SRC_ALPHA_SATURATE 0x0308
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#define GL_CONSTANT_COLOR 0x8001
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#define GL_CONSTANT_COLOR 0x8001
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#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
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#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
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