util: new file u_dirty_flags.h
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#ifndef U_DIRTY_FLAGS_H
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#define U_DIRTY_FLAGS_H
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/* Here's a convenient list of dirty flags to use in a driver. Either
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* include it directly or use it as a starting point for your own
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* list.
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*/
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#define U_NEW_VIEWPORT 0x1
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#define U_NEW_RASTERIZER 0x2
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#define U_NEW_FS 0x4
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#define U_NEW_FS_CONSTANTS 0x8
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#define U_NEW_FS_SAMPLER_VIEW 0x10
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#define U_NEW_FS_SAMPLER_STATES 0x20
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#define U_NEW_VS 0x40
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#define U_NEW_VS_CONSTANTS 0x80
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#define U_NEW_VS_SAMPLER_VIEW 0x100
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#define U_NEW_VS_SAMPLER_STATES 0x200
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#define U_NEW_BLEND 0x400
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#define U_NEW_CLIP 0x800
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#define U_NEW_SCISSOR 0x1000
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#define U_NEW_POLYGON_STIPPLE 0x2000
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#define U_NEW_FRAMEBUFFER 0x4000
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#define U_NEW_VERTEX_ELEMENTS 0x8000
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#define U_NEW_VERTEX_BUFFER 0x10000
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#define U_NEW_QUERY 0x20000
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#define U_NEW_DEPTH_STENCIL 0x40000
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#endif
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