glsl: fix redefinition warning on win32

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7713>
This commit is contained in:
Michel Zou 2020-11-24 16:06:07 +01:00 committed by Marge Bot
parent 07a68d27b3
commit def15ad9ab
2 changed files with 2 additions and 2 deletions

View File

@ -661,7 +661,7 @@ public KEYWORD(110, 100, 0, 0, PUBLIC_TOK);
static KEYWORD(110, 100, 0, 0, STATIC);
extern KEYWORD(110, 100, 0, 0, EXTERN);
external KEYWORD(110, 100, 0, 0, EXTERNAL);
interface KEYWORD(110, 100, 0, 0, INTERFACE);
interface KEYWORD(110, 100, 0, 0, INTERFACE_TOK);
long KEYWORD(110, 100, 0, 0, LONG_TOK);
short KEYWORD(110, 100, 0, 0, SHORT_TOK);
double TYPE_WITH_ALT(130, 100, 130, 300, yyextra->ARB_gpu_shader_fp64_enable, glsl_type::double_type);

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@ -164,7 +164,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
%token INVARIANT PRECISE
%token LOWP MEDIUMP HIGHP SUPERP PRECISION
%token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE OUTPUT
%token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE_TOK OUTPUT
%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
%token PRAGMA_WARNING_ON PRAGMA_WARNING_OFF