From dea834e639715caa9517a695a3fb04d5de9aa069 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Thu, 10 Sep 2015 18:14:36 +0200 Subject: [PATCH] gallium/radeon: add a fail path for depth MSAA texture readback MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Cc: 11.0 Acked-by: Christian König Reviewed-by: Michel Dänzer --- src/gallium/drivers/radeon/r600_texture.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index a0259160f8c..fc69f48bb70 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -989,6 +989,11 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx, if (usage & PIPE_TRANSFER_READ) { struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource); + if (!temp) { + R600_ERR("failed to create a temporary depth texture\n"); + FREE(trans); + return NULL; + } r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box); rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,