ac/llvm: drop v4f32empty. (v2)

This was unused.

v2: drop args.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-10-26 15:21:44 +10:00
parent a76b6c2192
commit de2b241111
1 changed files with 0 additions and 12 deletions

View File

@ -150,8 +150,6 @@ struct nir_to_llvm_context {
LLVMTypeRef v4f32;
LLVMTypeRef voidt;
LLVMValueRef v4f32empty;
unsigned uniform_md_kind;
LLVMValueRef empty_md;
gl_shader_stage stage;
@ -999,8 +997,6 @@ static void create_function(struct nir_to_llvm_context *ctx,
static void setup_types(struct nir_to_llvm_context *ctx)
{
LLVMValueRef args[4];
ctx->voidt = LLVMVoidTypeInContext(ctx->context);
ctx->i1 = LLVMIntTypeInContext(ctx->context, 1);
ctx->i8 = LLVMIntTypeInContext(ctx->context, 8);
@ -1017,17 +1013,9 @@ static void setup_types(struct nir_to_llvm_context *ctx)
ctx->v2f32 = LLVMVectorType(ctx->f32, 2);
ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
args[0] = ctx->ac.f32_0;
args[1] = ctx->ac.f32_0;
args[2] = ctx->ac.f32_0;
args[3] = ctx->ac.f32_1;
ctx->v4f32empty = LLVMConstVector(args, 4);
ctx->uniform_md_kind =
LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
args[0] = LLVMConstReal(ctx->f32, 2.5);
}
static int get_llvm_num_components(LLVMValueRef value)