ac/llvm: drop v4f32empty. (v2)
This was unused. v2: drop args. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -150,8 +150,6 @@ struct nir_to_llvm_context {
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LLVMTypeRef v4f32;
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LLVMTypeRef voidt;
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LLVMValueRef v4f32empty;
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unsigned uniform_md_kind;
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LLVMValueRef empty_md;
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gl_shader_stage stage;
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@ -999,8 +997,6 @@ static void create_function(struct nir_to_llvm_context *ctx,
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static void setup_types(struct nir_to_llvm_context *ctx)
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{
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LLVMValueRef args[4];
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ctx->voidt = LLVMVoidTypeInContext(ctx->context);
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ctx->i1 = LLVMIntTypeInContext(ctx->context, 1);
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ctx->i8 = LLVMIntTypeInContext(ctx->context, 8);
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@ -1017,17 +1013,9 @@ static void setup_types(struct nir_to_llvm_context *ctx)
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ctx->v2f32 = LLVMVectorType(ctx->f32, 2);
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ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
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args[0] = ctx->ac.f32_0;
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args[1] = ctx->ac.f32_0;
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args[2] = ctx->ac.f32_0;
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args[3] = ctx->ac.f32_1;
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ctx->v4f32empty = LLVMConstVector(args, 4);
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ctx->uniform_md_kind =
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LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
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ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
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args[0] = LLVMConstReal(ctx->f32, 2.5);
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}
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static int get_llvm_num_components(LLVMValueRef value)
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