glsl: ir_texture support sprase texture
Sparse ir_texture will set is_sparse and use struct type to hold both residency code and sampled texel. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14362>
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@ -1807,7 +1807,16 @@ ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type)
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assert(sampler != NULL);
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assert(type != NULL);
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this->sampler = sampler;
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this->type = type;
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if (this->is_sparse) {
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/* code holds residency info */
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glsl_struct_field fields[2] = {
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glsl_struct_field(glsl_type::int_type, "code"),
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glsl_struct_field(type, "texel"),
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};
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this->type = glsl_type::get_struct_instance(fields, 2, "struct");
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} else
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this->type = type;
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if (this->op == ir_txs || this->op == ir_query_levels ||
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this->op == ir_texture_samples) {
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@ -1878,30 +1878,30 @@ enum ir_texture_opcode {
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* selected from \c ir_texture_opcodes. In the printed IR, these will
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* appear as:
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*
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* Texel offset (0 or an expression)
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* | Projection divisor
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* | | Shadow comparator
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* | | |
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* v v v
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* (tex <type> <sampler> <coordinate> 0 1 ( ))
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* (txb <type> <sampler> <coordinate> 0 1 ( ) <bias>)
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* (txl <type> <sampler> <coordinate> 0 1 ( ) <lod>)
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* (txd <type> <sampler> <coordinate> 0 1 ( ) (dPdx dPdy))
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* (txf <type> <sampler> <coordinate> 0 <lod>)
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* Texel offset (0 or an expression)
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* | Projection divisor
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* | | Shadow comparator
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* | | |
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* v v v
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* (tex <type> <sampler> <coordinate> <sparse> 0 1 ( ))
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* (txb <type> <sampler> <coordinate> <sparse> 0 1 ( ) <bias>)
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* (txl <type> <sampler> <coordinate> <sparse> 0 1 ( ) <lod>)
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* (txd <type> <sampler> <coordinate> <sparse> 0 1 ( ) (dPdx dPdy))
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* (txf <type> <sampler> <coordinate> <sparse> 0 <lod>)
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* (txf_ms
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* <type> <sampler> <coordinate> <sample_index>)
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* <type> <sampler> <coordinate> <sparse> <sample_index>)
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* (txs <type> <sampler> <lod>)
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* (lod <type> <sampler> <coordinate>)
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* (tg4 <type> <sampler> <coordinate> <offset> <component>)
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* (tg4 <type> <sampler> <coordinate> <sparse> <offset> <component>)
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* (query_levels <type> <sampler>)
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* (samples_identical <sampler> <coordinate>)
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*/
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class ir_texture : public ir_rvalue {
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public:
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ir_texture(enum ir_texture_opcode op)
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ir_texture(enum ir_texture_opcode op, bool sparse = false)
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: ir_rvalue(ir_type_texture),
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op(op), sampler(NULL), coordinate(NULL), projector(NULL),
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shadow_comparator(NULL), offset(NULL)
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shadow_comparator(NULL), offset(NULL), is_sparse(sparse)
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{
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memset(&lod_info, 0, sizeof(lod_info));
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}
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@ -1972,6 +1972,9 @@ public:
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ir_rvalue *dPdy; /**< Partial derivative of coordinate wrt Y */
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} grad;
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} lod_info;
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/* Whether a sparse texture */
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bool is_sparse;
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};
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@ -210,7 +210,7 @@ ir_dereference_record::clone(void *mem_ctx, struct hash_table *ht) const
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ir_texture *
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ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
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{
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ir_texture *new_tex = new(mem_ctx) ir_texture(this->op);
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ir_texture *new_tex = new(mem_ctx) ir_texture(this->op, this->is_sparse);
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new_tex->type = this->type;
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new_tex->sampler = this->sampler->clone(mem_ctx, ht);
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@ -137,6 +137,9 @@ ir_texture::equals(const ir_instruction *ir, enum ir_node_type ignore) const
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if (op != other->op)
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return false;
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if (is_sparse != other->is_sparse)
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return false;
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if (!possibly_null_equals(coordinate, other->coordinate, ignore))
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return false;
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@ -321,6 +321,9 @@ void ir_print_visitor::visit(ir_texture *ir)
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fprintf(f, " ");
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if (ir->op != ir_lod && ir->op != ir_samples_identical)
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fprintf(f, "%d ", ir->is_sparse);
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if (ir->offset != NULL) {
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ir->offset->accept(this);
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} else {
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@ -936,6 +936,7 @@ ir_texture *
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ir_reader::read_texture(s_expression *expr)
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{
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s_symbol *tag = NULL;
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s_expression *s_sparse = NULL;
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s_expression *s_type = NULL;
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s_expression *s_sampler = NULL;
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s_expression *s_coord = NULL;
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@ -949,23 +950,23 @@ ir_reader::read_texture(s_expression *expr)
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ir_texture_opcode op = ir_tex; /* silence warning */
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s_pattern tex_pattern[] =
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{ "tex", s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow };
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{ "tex", s_type, s_sampler, s_coord, s_sparse, s_offset, s_proj, s_shadow };
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s_pattern lod_pattern[] =
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{ "lod", s_type, s_sampler, s_coord };
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s_pattern txf_pattern[] =
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{ "txf", s_type, s_sampler, s_coord, s_offset, s_lod };
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{ "txf", s_type, s_sampler, s_coord, s_sparse, s_offset, s_lod };
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s_pattern txf_ms_pattern[] =
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{ "txf_ms", s_type, s_sampler, s_coord, s_sample_index };
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{ "txf_ms", s_type, s_sampler, s_coord, s_sparse, s_sample_index };
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s_pattern txs_pattern[] =
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{ "txs", s_type, s_sampler, s_lod };
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s_pattern tg4_pattern[] =
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{ "tg4", s_type, s_sampler, s_coord, s_offset, s_component };
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{ "tg4", s_type, s_sampler, s_coord, s_sparse, s_offset, s_component };
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s_pattern query_levels_pattern[] =
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{ "query_levels", s_type, s_sampler };
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s_pattern texture_samples_pattern[] =
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{ "samples", s_type, s_sampler };
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s_pattern other_pattern[] =
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{ tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod };
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{ tag, s_type, s_sampler, s_coord, s_sparse, s_offset, s_proj, s_shadow, s_lod };
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if (MATCH(expr, lod_pattern)) {
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op = ir_lod;
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@ -992,7 +993,17 @@ ir_reader::read_texture(s_expression *expr)
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return NULL;
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}
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ir_texture *tex = new(mem_ctx) ir_texture(op);
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bool is_sparse = false;
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if (s_sparse) {
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s_int *sparse = SX_AS_INT(s_sparse);
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if (sparse == NULL) {
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ir_read_error(NULL, "when reading sparse");
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return NULL;
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}
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is_sparse = sparse->value();
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}
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ir_texture *tex = new(mem_ctx) ir_texture(op, is_sparse);
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// Read return type
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const glsl_type *type = read_type(s_type);
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@ -1009,6 +1020,15 @@ ir_reader::read_texture(s_expression *expr)
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tex->opcode_string());
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return NULL;
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}
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if (is_sparse) {
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const glsl_type *texel = type->field_type("texel");
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if (texel == glsl_type::error_type) {
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ir_read_error(NULL, "invalid type for sparse texture");
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return NULL;
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}
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type = texel;
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}
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tex->set_sampler(sampler, type);
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if (op != ir_txs) {
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