Use [][3] for write_rgb_span_16
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@ -814,7 +814,7 @@ static void write_rgba_span_16(const GLcontext *ctx,
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static void write_rgb_span_16(const GLcontext *ctx,
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struct gl_renderbuffer *rb,
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GLuint n, GLint x, GLint y,
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const GLubyte rgb[][4],
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const GLubyte rgb[][3],
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const GLubyte mask[] )
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{
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WMesaContext pwc = wmesa_context(ctx);
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