gallium/swr: Cleaned up some context-resource management

Removed bound_to_context.  We now pick up the context from the screen
instead of the resource itself.  The resource could be out-of-date
and point to a pipe that is already freed.

Fixes manywin mesa xdemo.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
This commit is contained in:
George Kyriazis 2016-03-14 17:40:14 -05:00 committed by Tim Rowley
parent 952c166170
commit dd63fa28f1
5 changed files with 27 additions and 26 deletions

View File

@ -129,7 +129,7 @@ swr_transfer_map(struct pipe_context *pipe,
swr_fence_submit(swr_context(pipe), screen->flush_fence);
swr_fence_finish(pipe->screen, screen->flush_fence, 0);
swr_resource_unused(pipe, spr);
swr_resource_unused(resource);
}
}
}
@ -206,8 +206,8 @@ swr_resource_copy(struct pipe_context *pipe,
swr_store_dirty_resource(pipe, dst, SWR_TILE_RESOLVED);
swr_fence_finish(pipe->screen, screen->flush_fence, 0);
swr_resource_unused(pipe, swr_resource(src));
swr_resource_unused(pipe, swr_resource(dst));
swr_resource_unused(src);
swr_resource_unused(dst);
if ((dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
|| (dst->target != PIPE_BUFFER && src->target != PIPE_BUFFER)) {
@ -293,6 +293,7 @@ static void
swr_destroy(struct pipe_context *pipe)
{
struct swr_context *ctx = swr_context(pipe);
struct swr_screen *screen = swr_screen(pipe->screen);
if (ctx->blitter)
util_blitter_destroy(ctx->blitter);
@ -306,6 +307,9 @@ swr_destroy(struct pipe_context *pipe)
swr_destroy_scratch_buffers(ctx);
assert(screen);
screen->pipe = NULL;
FREE(ctx);
}
@ -324,9 +328,10 @@ swr_render_condition(struct pipe_context *pipe,
}
struct pipe_context *
swr_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
swr_create_context(struct pipe_screen *p_screen, void *priv, unsigned flags)
{
struct swr_context *ctx = CALLOC_STRUCT(swr_context);
struct swr_screen *screen = swr_screen(p_screen);
ctx->blendJIT =
new std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC>;
@ -347,7 +352,8 @@ swr_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
if (ctx->swrContext == NULL)
goto fail;
ctx->pipe.screen = screen;
screen->pipe = &ctx->pipe;
ctx->pipe.screen = p_screen;
ctx->pipe.destroy = swr_destroy;
ctx->pipe.priv = priv;
ctx->pipe.create_surface = swr_create_surface;

View File

@ -54,9 +54,6 @@ struct swr_resource {
unsigned mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
enum swr_resource_status status;
/* pipe_context to which resource is currently bound. */
struct pipe_context *bound_to_context;
};
@ -120,24 +117,21 @@ swr_resource_status & operator|=(enum swr_resource_status & a,
}
static INLINE void
swr_resource_read(struct pipe_context *pipe, struct swr_resource *resource)
swr_resource_read(struct pipe_resource *resource)
{
resource->status |= SWR_RESOURCE_READ;
resource->bound_to_context = pipe;
swr_resource(resource)->status |= SWR_RESOURCE_READ;
}
static INLINE void
swr_resource_write(struct pipe_context *pipe, struct swr_resource *resource)
swr_resource_write(struct pipe_resource *resource)
{
resource->status |= SWR_RESOURCE_WRITE;
resource->bound_to_context = pipe;
swr_resource(resource)->status |= SWR_RESOURCE_WRITE;
}
static INLINE void
swr_resource_unused(struct pipe_context *pipe, struct swr_resource *resource)
swr_resource_unused(struct pipe_resource *resource)
{
resource->status = SWR_RESOURCE_UNUSED;
resource->bound_to_context = nullptr;
swr_resource(resource)->status = SWR_RESOURCE_UNUSED;
}
#endif

View File

@ -620,7 +620,7 @@ swr_resource_destroy(struct pipe_screen *p_screen, struct pipe_resource *pt)
{
struct swr_screen *screen = swr_screen(p_screen);
struct swr_resource *spr = swr_resource(pt);
struct pipe_context *pipe = spr->bound_to_context;
struct pipe_context *pipe = screen->pipe;
/* Only wait on fence if the resource is being used */
if (pipe && spr->status) {
@ -630,7 +630,7 @@ swr_resource_destroy(struct pipe_screen *p_screen, struct pipe_resource *pt)
swr_fence_submit(swr_context(pipe), screen->flush_fence);
swr_fence_finish(p_screen, screen->flush_fence, 0);
swr_resource_unused(pipe, spr);
swr_resource_unused(pt);
}
/*
@ -661,11 +661,11 @@ swr_flush_frontbuffer(struct pipe_screen *p_screen,
struct swr_screen *screen = swr_screen(p_screen);
struct sw_winsys *winsys = screen->winsys;
struct swr_resource *spr = swr_resource(resource);
struct pipe_context *pipe = spr->bound_to_context;
struct pipe_context *pipe = screen->pipe;
if (pipe) {
swr_fence_finish(p_screen, screen->flush_fence, 0);
swr_resource_unused(pipe, spr);
swr_resource_unused(resource);
SwrEndFrame(swr_context(pipe)->swrContext);
}

View File

@ -32,6 +32,7 @@ struct sw_winsys;
struct swr_screen {
struct pipe_screen base;
struct pipe_context *pipe;
struct pipe_fence_handle *flush_fence;

View File

@ -646,24 +646,24 @@ swr_update_resource_status(struct pipe_context *pipe,
if (fb->nr_cbufs)
for (uint32_t i = 0; i < fb->nr_cbufs; ++i)
if (fb->cbufs[i])
swr_resource_write(pipe, swr_resource(fb->cbufs[i]->texture));
swr_resource_write(fb->cbufs[i]->texture);
/* depth/stencil target */
if (fb->zsbuf)
swr_resource_write(pipe, swr_resource(fb->zsbuf->texture));
swr_resource_write(fb->zsbuf->texture);
/* VBO vertex buffers */
for (uint32_t i = 0; i < ctx->num_vertex_buffers; i++) {
struct pipe_vertex_buffer *vb = &ctx->vertex_buffer[i];
if (!vb->user_buffer)
swr_resource_read(pipe, swr_resource(vb->buffer));
swr_resource_read(vb->buffer);
}
/* VBO index buffer */
if (p_draw_info && p_draw_info->indexed) {
struct pipe_index_buffer *ib = &ctx->index_buffer;
if (!ib->user_buffer)
swr_resource_read(pipe, swr_resource(ib->buffer));
swr_resource_read(ib->buffer);
}
/* texture sampler views */
@ -671,7 +671,7 @@ swr_update_resource_status(struct pipe_context *pipe,
struct pipe_sampler_view *view =
ctx->sampler_views[PIPE_SHADER_FRAGMENT][i];
if (view)
swr_resource_read(pipe, swr_resource(view->texture));
swr_resource_read(view->texture);
}
}