i965: Enable extension GL_ARB_shader_texture_lod.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36987

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke 2011-06-10 15:17:37 -07:00
parent 6430df3773
commit dd3b812962
2 changed files with 2 additions and 1 deletions

View File

@ -45,7 +45,7 @@ tbd
<li>GL_ARB_robustness (all drivers)
<li>GL_ARB_sampler_objects (gallium drivers)
<li>GL_ARB_seamless_cube_map (gallium r600)
<li>GL_ARB_shader_texture_lod (gallium drivers)
<li>GL_ARB_shader_texture_lod (gallium drivers, i965)
<li>GL_ARB_sync (gallium drivers only, intel support was in 7.6)
<li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965)
<li>GL_ARB_texture_float (gallium, i965)

View File

@ -172,6 +172,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_seamless_cube_map", NULL },
{ "GL_ARB_shader_texture_lod", NULL },
{ "GL_ARB_shadow", NULL },
#ifdef TEXTURE_FLOAT_ENABLED
{ "GL_ARB_texture_float", NULL },