ci/freedreno: Mark a630 glx-visuals-depth/stencil as piglit flakes.

These seem to be present from the beginning of piglit runs.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10933>
This commit is contained in:
Emma Anholt 2021-05-20 20:12:02 -07:00 committed by Marge Bot
parent ee408df29c
commit dd2151e5f2
1 changed files with 2 additions and 0 deletions

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@ -12,6 +12,8 @@ glx@glx_arb_sync_control@timing -waitformsc -msc-delta 1
glx@glx_arb_sync_control@timing -waitformsc -msc-delta 2
glx@glx-copy-sub-buffer samples=2
glx@glx-swap-copy
glx@glx-visuals-depth
glx@glx-visuals-stencil
# async shader compile asserts in shader_io_get_unique_index (slot=VARYING_SLOT_FOGC)
shaders@glsl-fs-fogscale