updated with version numbers, edits from Jon Leech
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@ -20,7 +20,7 @@ Version
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Number
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???
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215
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Dependencies
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Dependencies
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@ -45,7 +45,7 @@ Issues
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New Procedures and Functions
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New Procedures and Functions
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void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
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void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
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int x, int y, int width, int height );
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int x, int y, int width, int height );
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New Tokens
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New Tokens
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@ -57,8 +57,8 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
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The function
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The function
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void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
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void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
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int x, int y, int width, int height );
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int x, int y, int width, int height );
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may be used to copy a rectangular region of the back color buffer to
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may be used to copy a rectangular region of the back color buffer to
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the front color buffer. This can be used to quickly repaint 3D windows
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the front color buffer. This can be used to quickly repaint 3D windows
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@ -68,7 +68,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
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<x> and <y> indicates the lower-left corner of the region to copy and
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<x> and <y> indicates the lower-left corner of the region to copy and
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<width> and <height> indicate the size in pixels. Coordinate (0,0)
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<width> and <height> indicate the size in pixels. Coordinate (0,0)
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corresponds to the lower-left pixel of the window, like glReadPixels.
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corresponds to the lower-left pixel of the window, like glReadPixels.
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GLX Protocol
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GLX Protocol
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None at this time. The extension is implemented in terms of ordinary
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None at this time. The extension is implemented in terms of ordinary
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Name
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Name
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MESA_copy_sub_buffer
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MESA_pixmap_colormap
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Name Strings
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Name Strings
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GLX_MESA_copy_sub_buffer
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GLX_MESA_pixmap_colormap
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Contact
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Contact
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Number
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Number
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???
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216
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Dependencies
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Dependencies
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@ -50,7 +50,7 @@ Issues
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New Procedures and Functions
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New Procedures and Functions
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GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
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GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
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Pixmap pixmap, Colormap cmap );
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Pixmap pixmap, Colormap cmap );
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New Tokens
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New Tokens
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@ -66,8 +66,8 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
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The function
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The function
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GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
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GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
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Pixmap pixmap, Colormap cmap );
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Pixmap pixmap, Colormap cmap );
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allows one to create a GLXPixmap with a specific colormap. The image
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allows one to create a GLXPixmap with a specific colormap. The image
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rendered into the pixmap may then be copied to a window (which uses the
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rendered into the pixmap may then be copied to a window (which uses the
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Number
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Number
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???
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217
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Dependencies
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Dependencies
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@ -58,7 +58,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
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The function
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The function
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Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
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Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
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causes all software ancilliary buffers (back buffer, depth, stencil,
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causes all software ancilliary buffers (back buffer, depth, stencil,
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accum, etc) associated with the named drawable to be immediately
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accum, etc) associated with the named drawable to be immediately
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Number
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Number
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???
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218
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Dependencies
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Dependencies
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@ -47,7 +47,7 @@ New Procedures and Functions
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New Tokens
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New Tokens
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GLX_3DFX_WINDOW_MODE_MESA 0x1
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GLX_3DFX_WINDOW_MODE_MESA 0x1
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GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
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GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
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Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
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Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
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mode or rendering into an X window. An application can switch between
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mode or rendering into an X window. An application can switch between
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full-screen and window rendering with the command:
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full-screen and window rendering with the command:
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GLboolean glXSet3DfxModeMESA( GLint mode );
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GLboolean glXSet3DfxModeMESA( GLint mode );
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<mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
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<mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
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rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.
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rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.
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