intel/pre-gen6: Disable EXT_framebuffer_multisample.

Previously, the i965 driver enabled EXT_framebuffer_multisample even
on pre-gen6 chipsets.  However, since we don't support multisampling
on these chips, we set GL_MAX_SAMPLES=1 (the minimum allowed by
EXT_framebuffer_multisample), and if the client ever requested a
multisample buffer, we quietly supplied them with a single-sampled
buffer instead.

After some discussion on the mailing list (see thread
"ext_framebuffer_multisample: check for num_samples<=1"), it's clear
that this was the wrong approach.  The correct approach is to only
expose EXT_framebuffer_multisample when we truly support
multisampling; that frees us to set a sensible value of
GL_MAX_SAMPLES=0 on other chipsets, so that we never have to deal with
a client requesting a multisample buffer when multisampling isn't
supported.

This change causes the following piglit tests to be skipped on
chipsets prior to Gen6:

- "ARB_framebuffer_sRGB/blit {renderbuffer,texture}
  {linear,linear_to_srgb,srgb,srgb_to_linear}
  {downsample,msaa,upsample} {disabled,enabled}"
- EXT_framebuffer_multisample/blit-mismatched-formats
- EXT_framebuffer_multisample/blit-mismatched-sizes
- EXT_framebuffer_multisample/dlist
- EXT_framebuffer_multisample/interpolation 0 *
- EXT_framebuffer_multisample/minmax
- EXT_framebuffer_multisample/negative-copypixels
- EXT_framebuffer_multisample/negative-copyteximage
- EXT_framebuffer_multisample/negative-max-samples
- EXT_framebuffer_multisample/negative-mismatched-samples
- EXT_framebuffer_multisample/negative-readpixels
- EXT_framebuffer_multisample/renderbuffer-samples
- EXT_framebuffer_multisample/renderbufferstorage-samples
- EXT_framebuffer_multisample/samples

This is expected, since the above tests exercise MSAA functionality,
and shouldn't be run on systems prior to Gen6.

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Paul Berry 2013-01-28 11:13:07 -08:00
parent b681ed6ac9
commit dc92b2d11f
3 changed files with 2 additions and 12 deletions

View File

@ -733,8 +733,6 @@ intelInitContext(struct intel_context *intel,
ctx->Const.MaxPointSizeAA = 3.0;
ctx->Const.PointSizeGranularity = 1.0;
ctx->Const.MaxSamples = 1;
if (intel->gen >= 6)
ctx->Const.MaxClipPlanes = 8;

View File

@ -67,7 +67,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = true;
ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_framebuffer_object = true;
ctx->Extensions.EXT_framebuffer_multisample = true;
ctx->Extensions.EXT_fog_coord = true;
ctx->Extensions.EXT_gpu_program_parameters = true;
ctx->Extensions.EXT_packed_depth_stencil = true;
@ -100,6 +99,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_transform_feedback = true;
if (intel->gen >= 6) {
ctx->Extensions.EXT_framebuffer_multisample = true;
ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&intel->optionCache, "disable_blend_func_extended");
ctx->Extensions.ARB_draw_buffers_blend = true;
ctx->Extensions.ARB_ES3_compatibility = true;

View File

@ -202,15 +202,7 @@ intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples)
return 0;
return 0;
default:
/* MSAA unsupported. However, a careful reading of
* EXT_framebuffer_multisample reveals that we need to permit
* num_samples to be 1 (since num_samples is permitted to be as high as
* GL_MAX_SAMPLES, and GL_MAX_SAMPLES must be at least 1). Since
* platforms before Gen6 don't support MSAA, this is safe, because
* multisampling won't happen anyhow.
*/
if (num_samples > 0)
return 1;
/* MSAA unsupported. */
return 0;
}
}