radv: disable HTILE for very small depth surfaces
Like we disable DCC/CMASK for small color surfaces as well. Serious Sam 2017 creates a 1x1 depth surface and I think it should be faster to do slow clears on the graphics queue instead of fast clears on compute, and eventually a depth expand if the surface isn't TC-compatible HTILE. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@ -906,7 +906,9 @@ radv_image_can_enable_fmask(struct radv_image *image)
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static inline bool
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static inline bool
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radv_image_can_enable_htile(struct radv_image *image)
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radv_image_can_enable_htile(struct radv_image *image)
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{
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{
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return image->info.levels == 1 && vk_format_is_depth(image->vk_format);
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return image->info.levels == 1 &&
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vk_format_is_depth(image->vk_format) &&
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image->info.width * image->info.height >= 8 * 8;
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}
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}
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VkResult
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VkResult
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