radeonsi: make LLVM IR dumping less messy

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2016-01-26 23:32:23 +01:00
parent c1041366db
commit dc5fc3c2f6
3 changed files with 15 additions and 9 deletions

View File

@ -124,7 +124,8 @@ static void *si_create_compute_state(
code, header->num_bytes);
si_compile_llvm(sctx->screen, &program->kernels[i].binary,
&program->kernels[i].config, sctx->tm,
mod, &sctx->b.debug, TGSI_PROCESSOR_COMPUTE);
mod, &sctx->b.debug, TGSI_PROCESSOR_COMPUTE,
"Compute Shader");
si_shader_dump(sctx->screen, &program->kernels[i],
&sctx->b.debug, TGSI_PROCESSOR_COMPUTE);
si_shader_binary_upload(sctx->screen, &program->kernels[i]);

View File

@ -4081,7 +4081,8 @@ int si_compile_llvm(struct si_screen *sscreen,
LLVMTargetMachineRef tm,
LLVMModuleRef mod,
struct pipe_debug_callback *debug,
unsigned processor)
unsigned processor,
const char *name)
{
int r = 0;
unsigned count = p_atomic_inc_return(&sscreen->b.num_compilations);
@ -4089,8 +4090,11 @@ int si_compile_llvm(struct si_screen *sscreen,
if (r600_can_dump_shader(&sscreen->b, processor)) {
fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
if (!(sscreen->b.debug_flags & (DBG_NO_IR | DBG_PREOPT_IR)))
if (!(sscreen->b.debug_flags & (DBG_NO_IR | DBG_PREOPT_IR))) {
fprintf(stderr, "%s LLVM IR:\n\n", name);
LLVMDumpModule(mod);
fprintf(stderr, "\n");
}
}
if (!si_replace_shader(count, binary)) {
@ -4183,14 +4187,14 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
radeon_llvm_finalize_module(&si_shader_ctx->radeon_bld);
if (r600_can_dump_shader(&sscreen->b, TGSI_PROCESSOR_GEOMETRY))
fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n");
r = si_compile_llvm(sscreen, &si_shader_ctx->shader->binary,
&si_shader_ctx->shader->config, si_shader_ctx->tm,
bld_base->base.gallivm->module,
debug, TGSI_PROCESSOR_GEOMETRY);
debug, TGSI_PROCESSOR_GEOMETRY,
"GS Copy Shader");
if (!r) {
if (r600_can_dump_shader(&sscreen->b, TGSI_PROCESSOR_GEOMETRY))
fprintf(stderr, "GS Copy Shader:\n");
si_shader_dump(sscreen, si_shader_ctx->shader, debug,
TGSI_PROCESSOR_GEOMETRY);
r = si_shader_binary_upload(sscreen, si_shader_ctx->shader);
@ -4410,7 +4414,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
r = si_compile_llvm(sscreen, &shader->binary, &shader->config, tm,
mod, debug, si_shader_ctx.type);
mod, debug, si_shader_ctx.type, "TGSI shader");
if (r) {
fprintf(stderr, "LLVM failed to compile shader\n");
goto out;

View File

@ -328,7 +328,8 @@ int si_compile_llvm(struct si_screen *sscreen,
LLVMTargetMachineRef tm,
LLVMModuleRef mod,
struct pipe_debug_callback *debug,
unsigned processor);
unsigned processor,
const char *name);
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);