Generate a warning when not writing gl_Position with GLES.

With GLES we don't give any kind of warning in case we don't
write to gl_position. This patch makes changes so that we
generate a warning in case of GLES (VER < 300) and an error
in case of GL.

Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Kalyan Kondapally 2014-09-10 20:20:23 -07:00 committed by Tapani Pälli
parent 9bd139e451
commit dbc2d81d2b
1 changed files with 9 additions and 2 deletions

View File

@ -562,11 +562,18 @@ validate_vertex_shader_executable(struct gl_shader_program *prog,
* All GLSL ES Versions are similar to GLSL 1.40--failing to write to
* gl_Position is not an error.
*/
if (!prog->IsES && prog->Version < 140) {
if (prog->Version < (prog->IsES ? 300 : 140)) {
find_assignment_visitor find("gl_Position");
find.run(shader->ir);
if (!find.variable_found()) {
linker_error(prog, "vertex shader does not write to `gl_Position'\n");
if (prog->IsES) {
linker_warning(prog,
"vertex shader does not write to `gl_Position'."
"It's value is undefined. \n");
} else {
linker_error(prog,
"vertex shader does not write to `gl_Position'. \n");
}
return;
}
}